Blizzard
World of Warcraft Patch 7.3
New Features
Argus
Following recent events in the Broken Isles, a link has been created between Azeroth and Kil'jaeden's homeworld of Argus, bringing the Burning Legion closer than ever to destroying Azeroth. In order to stop them once and for all, Illidan and Velen are taking the war directly to the surface of Argus, where they hope to join forces with Alleria, Turalyon, and the Army of the Light to launch an all-out assault on the Legion's primary base of operations.Board the Vindicaar, a vessel that will serve as your mobile base of operations on Argus, as well as one of your few safe havens on the planet.As you explore Argus, you'll visit new locations across the planet, experiencing the epic conclusion to the Legion storyline and unlocking new world quests and other content along the way.
Azeroth isn't the only world connected to this hostile place. While on Argus, you'll unlock the ability to enter the very portals the Burning Legion use to transport to other worlds. Once there, complete an event or defeat a boss to earn epic rewards.
New Dungeon: 执政团之座
Once the heart of the ancient eredar civilization where Velen, Archimonde, and Kil'jaeden ruled their people, this temple has fallen to ruin. Return with Velen to retrieve an ancient relic of power, and battle the darkness that has overtaken this sacred place, in a new 5-person dungeon among the ruins of Mac'Aree on Argus, featuring four bosses:
- Zuraal the Ascended
Zuraal represents the Shadowguard's first success at creating a Void-infused Broken whose mind has not fallen into madness. A renowned brawler in his past life, Zuraal uses his newfound dark strength to empower his attacks and decimate his foes.
Saprish
- The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes' weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.
Viceroy Nezhar
- Like others of his ilk, Viceroy Nezhar is obsessed with harnessing the power of the Void to serve his own ambitions. Drawn to the Seat of the Triumvirate by the immense darkness emanating from deep within, Nezhar will stop at nothing to claim it for his own. Given the viceroy's experiments at infusing vessels with the power of shadow, the implications of what he might accomplish on Argus are dire indeed.
L'ura
- When Velen and his followers fled Argus aboard the Genedar, the naaru L'ura stayed behind to buy the draenei time to escape. Kil'jaeden, enraged by this betrayal, ordered the wounded naaru sealed away in the Seat of the Triumvirate. Over the long millennia that passed, L'ura fell from Light to Void. Her elegant song of courage and hope became a shadowy dirge of despair, luring those seeking to lay claim to her power.
Updated Features
Argus World Quests
As you progress through each of the areas to explore on Argus, you'll unlock new World Quests and new Emissaries eager for your help.
Artifact Customization
Harness the power of Argus to activate the
Netherlight Crucible aboard the Vindicaar, allowing you to augment your Artifact Relics. The Crucible can be used to strengthen and customize Relics, increasing their raw power and allowing players to choose from a set of additional powers, including a second Artifact Trait to improve.
Combat Animations
New and updated animations, effects, and audio are coming to all three
法师 specs, all three
牧师 specs, and Elemental and Restoration Shamans. Restoration Druids have updated animations.
Class Halls, Champions, and Missions
Your Class Hall and its assorted Champions played key roles in the defense of Azeroth, and their keen efforts are needed to succeed with the new challenges of Argus. You'll find dozens of new missions, along with new Troop types, and an increase in your Champions' item level to 950.
Dungeons
Loot dropped in Normal, Heroic, and Mythic dungeons is now increased in power by 20 item levels:
- Normal: item level 845
- Heroic: item level 865
- Mythic: item level 885
Mythic Keystone rewards scale up to a maximum of item level 915 in the dungeon, and item level 935 in the weekly chest, both capped at
Mythic Keystone 10. This cap in will increase to
Mythic Keystone 15 at a future date.The difficulty of Heroic and Mythic dungeons has increased to reflect the improved rewards. Normal dungeon difficulty is unchanged.
Pet Battles
Venture through the raids of Cataclysm to find new battle pets for the much-anticipated achievement,
缰绳来袭V:萌物的裂变. You'll boast about finding a host of mostly elemental pets when you revisit
黑翼血环, Bastion of Twilight, Throne of the Four Winds, Firelands, and Dragon Soul.Advance scouts have reported spotting 18 legendary boss pets scattered about Argus, and these miniature monstrosities have otherworldly special abilities that the denizens of Azeroth have never seen before, such as the slightly terrifying
强效天启 ability. Additionally, more than a dozen different capturable wild pets are said to be found on Argus, as well as a number of pets that can only be obtained via reward items and the new
全谱系战神 achievement.
Professions on a New Planet
Professional development turns a new page on Argus, with new gathering nodes for
草药学 and
采矿, new material types for
剥皮 and
裁缝, and a new soulbound reagent:
源生萨格里特. Look for new items that can be created by crafters, as well as a new shoulder enchant that provides materials specific to Argus.In a related turn of events, six renowned NPCs have emerged in the world of fishing. Every day, visit
阿库勒·河角,
科尔宾,
“活水”伊丽西娅,
英帕斯,
守护者蕾娜, or Sha'leth to earn reputation and explore the new rewards they have to offer, and ultimately earn the
群岛钓友 achievement to unlock a new alternate appearance for your
Underlight Angler artifact fishing pole.
Changes
Achievements
- “代表”, “十件战袍”, “二十五件战袍” and “三十件战袍” now require that a number of unique tabards be obtained. These Achievements no longer require the tabards be equipped.
- The Orders are now working together to improve 神器知识, and 神器知识 now increases every week for everyone at the same rate, without the need to submit work orders.
Classes
- The Avoidance stat has been reduced in effectiveness by 27% at all levels.
- 死亡骑士
Frost - The synergy between 饥饿符文武器 and 冰龙吐息 has dominated the spec, leaving little room for variety. We're adjusting this combo, and overall damage has increased to compensate. The result should be a more competitive talent picture. All three level 100 talents are tweaked for balance and to play more smoothly. 饥饿符文武器 should still be hectic to use and require planning, but should not drastically overcap resources anymore.
All damage increased by 14%. - 饥饿符文武器 has moved to the level 100 row, swapping with 冰川突进, which is now on the level 58 row.
- 冰龙吐息 damage increased by 10%.
- 饥饿符文武器 duration reduced to 12 seconds (was 15 seconds) and additionally grants 20% haste.
- 湮没 duration increased to 10 seconds (was 8 seconds).
- 湮没 now causes Howling Blast to grant 杀戮机器 (in addition to 冰霜打击).
These changes collectively reduce Frost's propensity to be flooded with resources in many of its talent/legendary setups - 寒冬号角 cooldown increased to 45 seconds (was 30 seconds).
- 杀戮效率 chance reduced to 50% (was 65%).
- 库尔迪拉的新意志 generates 1 Rune (was 2) and now causes Obliterate to deal 10% extra damage.
The following talents have shifted around in the talent tree to provide more choices and allow for better balanced options. This requires targeted balance changes. - 符文调谐 is now level 56, 杀戮效率 is now at level 57, and 冰霜脉冲 is now level 90.
- 冰冻之雾 effect reduced to 20% (was 30%).
- 冰霜脉冲 damage reduced by 39%.
- 冰冷之爪 bonus increased to 15% (was 10%).
- Shattering Strikes bonus increased to 60% (was 40%).
The utility talent row on level 75 should now provide a better payoff in situations where Frost's comparative lack of mobility is felt. - 不稳定的护盾 now causes Anti-Magic Shell to generate 100% additional Runic Power (was: removes Runic Power generation), and no longer deals damage.
- 苍白行者 replaced with new talent, 酷寒突袭: For every 1 second spent in combat with no enemy within 8 yards, you gain a stack of 酷寒突袭. Each stack causes your next autoattack to deal additional Frost damage.
Druid - All Specs
群体缠绕 is now a 15-yard AoE around the target. - 潜行 cooldown reduced to 6 seconds (was 10 seconds).
- 复生 is now castable in all forms.
Feral Feral's updates are focused on addressing two issues with the spec: reducing the dominance of complexifying talents such as 野蛮咆哮, 锯齿创伤, and , and reducing the damage gap between learning the spec and playing it perfectly. Feral has traditionally been a high skill-cap spec, and we have no intention of changing that, but this suite of updates should make the spec more approachable and less punishing for those still learning its nuances. - All damage increased by 33%.
- damage bonus reduced to 20% (was 50%), and now additionally procs from casting 纠缠根须.
- 月神的守护 cooldown reduced to 30 seconds (was 45 seconds), and combo points granted reduced to 5 + 5 over 5 seconds (was 5 + 8 over 8 seconds).
- Fixed a bug with 化身:阿莎曼之灵, where 's optional additional 25 energy cost wasn't being reduced by 50% as intended.
- 化身:阿莎曼之灵 now only allows the use of 潜行 while in combat once throughout its duration, and now reduces the cost of all 变形形态 abilities by 50% while active (was 60%).
- 锯齿创伤 now causes your 割裂, 强化潜行, and 痛击 abilities to deal the same damage as normal, but in 20% less time (was 33%).
- 洞察秋毫's damage bonus to affected abilities increased to 20% (was 15%), and now affects 野蛮挥砍.
- 掠食者的迅捷 no longer affects or is consumed by 复生.
- 剑齿利刃 damage bonus to increased to 20% (was 15%).
- 野蛮咆哮 duration increased by 50% at all combo point levels, and damage bonus reduced to 15% (was 25%).
- 撕裂血肉 (Artifact trait) now increases damage dealt by 强化潜行 by 6% (was 7%) per rank.
The following talents have shifted around in the talent tree to provide more choices and allow for better balanced options.
- 月神的守护 has moved to level 100 row, swapping with 野蛮挥砍, which is now on the level 90 row.
- 锯齿创伤 has moved to level 75, swapping with 野蛮咆哮, which is now on the level 90 row.
The rhythm and pacing of AoE situations should now feel more consistent with the rest of Feral's abilities. - 横扫 Energy cost reduced to 40 (was 45).
- 痛击 Energy cost reduced to 45 (was 50).
- 痛击 Now generates 1 combo point if it hits a target.
野蛮咆哮 is generally maintained at full uptime, so the “deals increased damage for their full duration” on it provided no gameplay, only added complication. In comparison, 猛虎之怒 and still provide interesting gameplay due to their limited nature. - 野蛮咆哮 now increases the damage of Feral damage over time effects dynamically, based on whether 野蛮咆哮 is active or inactive at the time of dealing damage. Previously, Feral damage over time abilities dealt a set amount of total damage over their full duration based on whether 野蛮咆哮 was active or not when the damage over time abilities were cast. 猛虎之怒 and functionality remains unchanged.
猎人 - The Porcupine family has been re-named to Rodent.
- Monk
Windwalker
碧玉疾风 damage increased by 22%.
Nearly all damage sources are now covered by Versatility, and these were two that didn't need to be left out. - 轮回之触's damage is now increased by Versatility.
- 业报之触's damage is now increased by Versatility.
- 圣骑士
The Paladin class mount vendor now offers a glyph that allows 圣骑士s to transform their 神圣马驹 into their class mount. - 牺牲祝福 should now robustly prevent against reducing the casting 圣骑士 below 20% health.
Developers' note: This is a bugfix to 牺牲祝福 to eliminate the issue with it reducing you to below the listed health amount, and even occasionally killing you. It should now be safe to rely on it to perform as expected.
Retribution Traits and legendaries that buff 征伐 should still be attractive, but not as far ahead of the pack as they previously were. - All damage abilities increased by 6%.
- 萨恩的锁链 now correctly, additively stacks with 征伐.
- 灰烬使者之怒 trait bonus reduced to 2 seconds per rank (was 2.5 seconds per rank).
- Mastery's effect on 强效审判 damage increased by 46%, and Mastery's effect on 强效审判 debuff strength increased by 17%.
- damage increased by 17%.
- 正义之刃 trait bonus reduced to 4% per rank (was 5% per rank).
- 不屈意志 is no longer triggered when you're under the effect of 催眠气罐.
Protection There should now be much less DPS and survivability swing between and non- builds. Non-Seraphim builds now do better damage, and builds do not sacrifice as much defense as they previously did. 萨满祭司 - Elemental
地震术 damage increased by 19%. - 静电过载 redesigned: After using 风暴守护者, your next 闪电链 causes Elemental Overload to trigger on every target.
Elemental continues to have strong AoE capabilities, but we want to help make their single target damage a bit more attractive. - All damage abilities increased by 6% (with the exception of 闪电链).
- 大地震击 damage increased by 7%.
- 冰霜震击 damage increased by 13%.
This set of changes gives Elemental much more room to benefit from their mastery stat before reaching the hard cap of 100% proc rate. - 元素冲击 damage increased by 7%.
- 元素冲击 now provides 2000 stats at level 110 (was 2400).
- Elemental Overload now does 85% of base damage (was 75%) and its proc rate has been reduced by 17%.
- 图腾掌握: 风暴图腾 bonus reduced to 5% (was 10%).
术士 - 治疗石 now heals 25% of the user's health at all levels.
Developers' note: Healthstones should be more useful at current endgame health amounts.
战士 - Fury
主宰 damage bonus reduced to 3% per stack (was 5% per stack). - damage increased by 20%.
Class Halls
- The Tier 3 Class Hall research bonus now costs 1,000 职业大厅资源 (was 2,000).
- The Tier 4 Class Hall research bonus now costs 2,500 职业大厅资源 (was 4,000).
- The Tier 5 Class Hall research bonus now costs 5,000 职业大厅资源 (was 8,000).
- All research durations for changing a bonus have been reduced 1 day (was 3 days).
- The cost to change the Tier 7 research bonus has been increased to 5,000 职业大厅资源 (was 2,000).
Companion App
- Added support for Argus world quests and missions.
Dungeons
- Players can no longer swap equipment in Mythic Keystone dungeons while under the effect of the Bursting or Grievous damage-over-time effects.
Items
- Attack Power has been removed from all player gear and replaced with Strength or Agility, except in cases where those stats would be inappropriate (such as guns).
- Many holiday-themed items now have substantially-reduced cooldowns when their associated holidays are active.
- Many legacy class set items that did not have a sell price now have a sell price.
- Contributing to a building on the 破碎海滩 no longer awards a 抗魔联军的酬谢 item, and the Artifact Power value of the Artifact Power token awarded has been reduced.
- Artifact Power items no longer have a sale price, as they should always be useable.
- Artifacts
Hidden Appearances – You are no longer required to be using your current specialization's Hidden Artifact Appearance to gain progress towards unlocking its 3 color variants. You can now gain progress towards unlocking the 3 color variants of your Artifact's Hidden Appearances set while you are in any spec and using any Artifact appearance. - Challenge Appearances – You are no longer required to be using your current specialization's Challenge Artifact Appearance to gain progress towards unlocking its 3 color variants. You can now gain progress towards unlocking the 3 color variants of your Artifact's Challenge Appearances set while you are in any spec and using any Artifact appearance, as long as you have unlocked the base challenge appearance for a given spec.
- The Appearance requirement “Defeat all Legion dungeons” has been changed to “Complete 10 different Legion dungeons”, and now includes Seat of the Triumvirate.
Druid
- Feral
星界守护者制服 2-piece set bonus redesigned and now causes 痛击 to deal 15% increased damage (was “痛击 generates 1 combo point if it hits a target.”). - 星界守护者制服 4-piece set bonus now causes 无情爪击 and 横扫 to deal 8% increased damage for each 流血 effect you have on the target (was 15%).
萨满祭司 - Elemental
The Regalia of the Skybreaker 2-piece bonus now reduces 风暴元素 cooldown by 2 seconds (was 1.5 seconds).
Player versus Player
- 暴烈角斗士的斗篷's rating requirement has been increased to 2300.
- Additional Artifact Power tokens are awarded to players that win Arena matches based on the player's rating, starting at 1800.
- 附魔师的幻象 - 辉煌暴君 is now available to purchase from Prideful Gladiator vendors, for characters who earned Duelist: Season 14 or 决斗: Season 15.
- 附魔师的幻象 - 原始胜利 is now available to purchase from Warmongering Gladiator vendors, for characters who earned Duelist: Warlords Season 1, Duelist: Warlords Season 2, or 决斗: Warlords Season 3.
- All Classes
- Pets in PvP are now immune to Taunt effects for 20 seconds after being 被嘲讽.
- Restoration
The totem summoned by 根基图腾 will no longer take damage from spells that are redirected to it.
Quests
- The Broken Shore now offers an Emissary Quest (抗魔联军).
User Interface
- A “召唤随机偏好战斗宠物” button has been added to the Pet Journal.
- Legendary quests now display as orange markers on the world map.
- Legion dungeon and raid maps now have clickable icons where sub-maps connect, making it easier to navigate between floors.
- 骑乘 and pet unlocks now have a unique toast.
- The Dressing Room pane is now larger.
- The Shop has a new checkout interface.
- You can now turn left and right with the Move Pad accessibility feature.