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Venthyr Dungeon Bonus Tuning for Halls of Atonement and Sanguine Depths in Patch 9.0.5
PTR
由
Squishei
发表于
2021/02/23,17:41
This Patch 9.0.5 PTR Build contains some tuning to the Venthyr Covenant dungeon bonuses in Halls of Atonement and Sanguine Depths. With a Venthyr in Patch 9.0.5, Halls of Atonement should be harder, while Sanguine Depths should be easier!
Thanks to Derpingtoast for helping me test this out.
All Dungeon Covenant Bonus
Halls of Atonement - Loyal Stoneborn
All Venthyr and players that have grouped with a Venthyr know about the power of the
忠诚的石裔魔
in the Halls of Atonement. We have some good news and bad news.
The good news is that converted
忠诚的石裔魔
will now last 45 seconds (up from 30 seconds) and so will the related 10% damage reduction,
石裔魔恩泽
.
忠诚的石裔魔
As a member of the Revendreth covenant, Loyal Stoneborn will obey you.
Duration changed from 30 sec to 45 sec
石裔魔恩泽
Loyal Stoneborn guardians grant their boon to allies from the Revendreth covenant.
All damage taken by players is reduced by 10%.
Duration changed from 30 sec to 45 sec
However, the bad news is that
忠诚的石裔魔
's damage has been reduced by about 50%.
+14 Live Servers (
Source
)
+14 PTR Servers (
Source
)
Effect on Halls of Atonement
Overall, the duration increase doesn't make up for the nerf to
忠诚的石裔魔
's damage and the
忠诚的石裔魔
's will be doing a lower portion of your damage throughout the dungeon. In addition, since the
忠诚的石裔魔
is less bursty and takes more time to do it's damage, this reduces the effect of casting
能量灌注
on it.
Halls of Atonement will be harder for groups that have a Venthyr on live servers. However, for groups that do not have a Venthyr and kill
忠诚的石裔魔
s for count, this does lower their damage output on the tank.
Sanguine Depths
The Venthyr buff in Sanguine Depths is one of the most powerful Covenant dungeon bonuses and the bonus is about to get even better.
心能吸取
Duration changed from 45 sec to 60 sec
堕罪之赐
Refined anima flows through you, increasing your damage and healing done by 5% for 11.3 min.
Duration changed from 60 sec to 75 sec
Once activated the Anima Container now stays open for 60 seconds (was 45 seconds) which makes it easier to accumulate more stacks. In addition, the stacking
堕罪之赐
buff now lasts 1.3 minutes (up from 1 min)! This means it's easier to gain higher stacks of the damage and healing buff
堕罪之赐
, while also keeping it for longer!
At the moment, I did not test whether
堕罪之赐
's still caps at 10 stacks or not.
Effect on Sanguine Depths
I think this buff can be a little underutilized on live servers, but for coordinated groups, this buff can be up to a one minute 50% damage buff, which is even more damage than the
傲慢
affix buff! It was a little hard to get 10 stacks on all of the Anima Cages, but this should make it easier to do so.
However, Sanguine Depths is already one of the hardest dungeons currently. I think the duration of the Anima Cage is a great quality of life change, but the
堕罪之赐
buff was already super powerful and makes it even easier for groups with a Venthyr, when I think overall the dungeon needs to be tuned down slightly to affect both groups with and without a Venthyr
Conclusion
I love that Blizzard is taking an active hand this expansion in terms of class and encounter tuning.
What do you think of these changes? Let us know in the comments below.
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