Blizzard
HotfixesOctober 1, 2018Classes- Monk
Fixed an issue where 升腾迷雾 healed some targets that don't have the caster's HoTs.
海岛探险s- Resolved additional issues that could prevent players from gaining progress in 海岛探险s for the weekly quests 部落的艾泽里特 / 联盟的艾泽里特.
Items- 艾泽拉斯之心
Fixed a bug that caused 怨恨的魂影 (Shadow Priest) to deal less damage than intended. - Fixed an issue that unintentionally reduced the damage of 最后的惊喜 (邪恶死亡骑士) by 12%.
- Fixed an issue where 重组阵列 would sometimes not grant the appropriate amount of secondary stat.
Professions- 经典旧世炼金
The ratio of 海妖花粉 and 流波花苞 required for 敏捷战斗药水 has been adjusted. It now takes 海妖花粉x10 and 流波花苞x8 instead of the other way around. - Ingredients required to create 死亡崛起药水 and 鲜血喷发药水 have been reduced.
死亡崛起药水 now takes 海潮茎杆x8 and 星光苔x6, instead of 10 and 8 respectively. - 鲜血喷发药水 now takes 海妖花粉x8 and 流波花苞x6, instead of 10 and 8 respectively.
Minimum range required for
死亡崛起药水's damage effect to reach full value reduced to 20 yards (was 30 yards).
时间漫游- 时光之末
Murazond and the Ghouls in the Sylvanas encounter have had their health significantly reduced.
巨石之核 - High Priestess Azil's Gravity Well no longer deals excessive damage.
Warfronts- Fixed an issue preventing the "Lost Caravan" event from spawning in the Alliance version of .
- The Research option "War Resourcer" has been changed. It is now: Establish access to resources outside of the Warfront, allowing you enter the battle with 80 铁矿 and 20 木材.
世界任务- “奈兹阿拉” should now properly reset when she has no enemies to attack.
- "Running Interference" should now reset properly.
Battlegrounds- Alterac Valley
Enemies should now scale harder in the Battleground
Blizzard Comment: For Battle for Azeroth, we’ve put scaling on the creatures to make them more of a consistent challenge . Our intent is that the gameplay experience of Alterac Valley remains consistent, as in the creatures remain a challenge as your gear progresses. This system was in place at launch, but we’ve discovered a bug with the scaling which we’ve sent a hotfix for. In short, the creatures should now feel similar as they did during during the beginning of the expansion. Let us know how it feels!
Isle of Conquest- Siege Engine and Demolisher damage dealt to players and Keep Cannons reduced.
Blizzard's Comment: This should reduce the power of the Workshop and bolster defense up.