此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
Best and Worst Mythic+ Dungeons to Complete on Spiteful, Grievous, Fortified Weeks
正式服
由
tettles
发表于
2021/03/17,15:45
Welcome to this weeks dungeons -
怨毒
,
重伤
,
强韧
, and
傲慢
are this week's affixes!
Overall, this week should not be too terrible in the time department. However this week can absolutely be rough in the individual play department, as
怨毒
is a personal responsibility affix, to not get meleed by the Spiteful Shades. This affix can be rough sometimes for melee, while
重伤
is difficult for the healer as they'll need to make sure not to allow people to get too deep into grievous. This also makes
傲慢
really difficult, as when paired with
重伤
it can cost your healer a lot of mana making the pride much more difficult if your healer does not have enough mana going into the pride. Overall this week can be pretty difficult even though it isn't necessarily slow. Just make sure your healer can drink and maintain enough mana as that is something that a lot of people tend to overlook.
Here
is a nice weakaura that anchors the spiteful fixate icon to nameplates to indicate which spiteful is fixated onto you.
Want to check out some Shadowlands Basic Routes? We have MDT routes for all dungeons as well as advice walking you through each important pull.
Shadowlands MDT Routes
Want to check how much damage you'll take from certain Mythic+ abilities on this week at higher keys? Check out our
Mythic+ Damage Calculator
!
Mythic+ Damage Calculator
A-Tier Dungeons
Mists of Tirna Scithe
Mists of Tirna Scithe is actually pretty rough on
重伤
. Both
英格拉·马洛克
and
唤雾者
have some form of pulsing AOE damage that can and will get your party deep into grievous. That coupled with the fact that a lot of groups spawn their
傲慢
in the maze off of a first mob kill with trash still up can absolutely make grievous a very difficult to manage affix in Mists. The strengths of Mists are still apparent, as this dungeon's timer is very lenient and on the whole you should be able to complete this dungeon if taken slow with minimal wipes.
怨毒
is largely irrelevant in this instance beyond the natural difficulty of spiteful.
Pain Points
I believe the first 2 bosses are the most difficult parts of this dungeon due to how bad
重伤
can become.
英格拉·马洛克
if not 1 phased or pushed into the vulnerability window quick enough has a nasty pulsing AOE associated with the 80% Damage Reduction. Making sure you allocate cooldowns appropriately on Ingra and
宗主奥法兰
is really important. As for
唤雾者
, just being quick on your feet on the guessing game is the only real way to mitigate grievous in any substantial way.
Some helpful tips with the
英格拉·马洛克
encounter:
If you are going to get multiple vulnerability windows, use stuff short cooldown cds like
燃烧
on
宗主奥法兰
at the very beginning of the fight to help push the boss quicker.
Use
嗜血
when there is 40 seconds left on your
傲慢
buff.
Do not commit to the boss if it is over 15% HP
Mists of Tirna Scithe Guide
Halls of Atonement
Halls of Atonement can be fairly rough this week, but it should not be slow. There is a significant amount of tank damage that will be present on this week due to the nature of the dungeon in tandem with
重伤
. This means that the amount of throughput healing required for the tank / incidental damage on the group can be incredibly difficult to manage. As for
怨毒
, this affix should be reasonably easy to manage on the whole. The dungeon really comes down to your healer / tank synergy, but if played correctly this dungeon should go quite quick.
Also note that the
忠诚的石裔魔
have received small nerfs in 9.0.5. They are still absolutely worth getting, but do their damage in 45s instead of 30s and do ~25% less damage in total.
Pain Points
The biggest difficulty that you will most likely face in Halls this week has to do with the trash damage on the party and notably the tank. Kiting will be really advantageous overall for your tank as that helps reduce the damage intake that the healer would otherwise have to heal through. The most difficult party wide mob though is probably the
哈尔吉亚斯的碎片
with his
痛击
. This ability has a 40 yard range meaning that you can actively outrange it every time to help minimize
重伤
.
Also remember
重伤
on
宫务大臣
when soaking the lines as this will be pretty rough.
Halls of Atonement Guide
B-Tier Dungeons
Necrotic Wake
Necrotic Wake's timer is very lenient now as long as you understand how and when to use the weapons in the dungeon. This means that as long as you play a safer strategy then you should be well off. For advice, I think that using the 3 Javelins on
阿玛厄斯
,
外科医生缝肉
, and
缚霜者纳尔佐
is a really solid play. For
重伤
, it can be kind of dangerous on most of the bosses as they have some form of pulsing AOE damage on them. The most deadly of the 4 bosses with Grievous is probably
阿玛厄斯
and if you have casts going through this can spell disaster quickly.
怨毒
isn't very polarizing in an increase or decrease in difficulty sense. It just is there.
Typical use of the
释放的心能
is well used on a large pull where you are wanting the silence. Typical spots for these are
纳祖达
mini-boss pull,
佐尔拉姆斯通灵师
, necropolis
尸体采集者
pulls, or just bosses.
染血长枪
is best used typically on bosses.
被遗忘的铸锤
is best used almost always on bosses or on a
傲慢
that you do not have cooldowns for.
Pain Points
This week the pain points of Necrotic Wake seem to be the bosses. Make sure you have armaments of some kind for
阿玛厄斯
,
外科医生缝肉
, and
缚霜者纳尔佐
. For
凋骨
just having the native Kyrian
残存心能
ability should do wonders on this boss. For
阿玛厄斯
as well if you CC the adds during the
最终收割
that are still up then the adds do not get consumed and wipe you. You will see top groups CC the mages with
分筋错骨
or
束缚亡灵
on every set to avoid having to kill the adds. This does require coordination though.
Bonus Tip:
刺客大师印记
no longer works on the Necrotic Wake armaments. Sorry rogues :(
Necrotic Wake Guide
Plaguefall
Plaguefall's lenient timer with use of
卑鄙的钻凋者
s and
不稳定的罐子
s in this dungeon make it very forgiving to deaths and pulling slow, but
重伤
is absolutely brutal in here.
多米娜·毒刃
and
斯特拉达玛侯爵
are rough and dealing with Margrave on
重伤
is just cruel as the infectious rain is already incredibly mana draining.
怨毒
is largely easy to deal with on the whole, but can be really rough in 2 particular spots.
喷薄软泥
and the
凋缚狂热者
pulls both do on death affixes. There is potential use for things such as
群体缠绕
on the spitefuls here to assist your party.
If you are able to take the dungeon slow, use bombs appropriately, and not have any deaths then this dungeon should be really easy on the timer. The dungeon is just incredibly difficult on grievous and having deathless runs is already a bit of a challenge in here.
Pain Points
This dungeons difficulty comes with the final 2 bosses of the instance.
多米娜·毒刃
and
斯特拉达玛侯爵
are incredibly deadly, so making sure that you have appropriate damage (potentially
傲慢
) for them will definitely be of great benefit to you. Domina needs to have her webs broken immediately otherwise you stack up a lot of stacks of the DOT and with the Mage
镜像
ability no longer working to break out the adds, you have to do it manually. Margrave you should have cooldowns allocated appropriately to this boss. Typically you can use things such as 1-2 minutes + prideful in P1,
嗜血
in P2, and all CDs in P3.
Plaguefall Guide
C-Tier Dungeons
Spires of Ascension
Spires of Ascension's timer is incredibly forgiving most weeks if you take the dungeon pretty slow as the timer is fairly lenient. I think that the dungeon is quite difficult on
重伤
in different spots depending on what is going on. There is definitely 1 boss and 1 trash pull that immediately come to mind when you think of the difficulty of this dungeon and it becomes incredibly polarizing due to that.
Pain Points
I think the biggest pain point in this dungeon is going to be the
雯图纳柯丝
and the angel
克罗托斯
. With it being
重伤
,
雯图纳柯丝
becomes even harder than normal.
暗影迅步
is already a very hard hitting single target bleed and is even more difficult on grievous. This boss and mechanic in my experience is one of the hardest parts of this dungeon. Getting your 60% or 80%
傲慢
right before you engage Ventunax is really helpful in killing the boss.
克罗托斯
is particularly brutal on
重伤
as they do a very hefty pulsing AOE ability that if your healer does not have appropriate cooldowns for it can cause wipes or drain their mana incredibly quickly.
Spires of Ascension Guide
D-Tier Dungeons
Theater of Pain
Theater of Pain is definitely one of the more difficult dungeons to deal as a whole especially on
重伤
. Fortunately
怨毒
should not be too bad due to the lower mob density that is apparent here. Grievous is really difficult on almost all trash pulls however and making sure that your healer has the appropriate amount of mana going into trash pulls is really important.
Pain Points
The bosses, pride timings, and
腐臭的气囊怪
are the biggest road blocks in Theater this week. Make sure you have a strategy and route that sets up prides to be spawned into bosses as frequently as possible. You can check out some basic routes for Theater
here
which will help a decent amount. Beyond that if you design a route that skips the conquest
上古队长
patrol that will help you a substantial amount time wise / pride wise. As for the bosses themselves, I think
无堕者哈夫
is probably the worst as his leap mechanic puts your whole party deep into grievous. This boss doesn't really have too many other mechanics to heal through, but this turns his stomp deadly for sure.
This dungeon especially on
重伤
is incredibly difficult. There are a lot of trash mobs in TOP that do ambient AOE damage, but none is more difficult than
腐臭的气囊怪
. He is the worst dude of them all. Just be really careful and over-drink to ensure mana won't be an issue.
Theater of Pain Guide
Sanguine Depths
Sanguine Depths this week is really bad because of
重伤
. The dungeon generally has low mob density which
怨毒
does not really punish. The final trash gauntlet leading to
卡尔将军
has a high chance of leaving you permanently in combat not allowing you to drink. This can be awful for some of the more mana intense healers. Be really aware of this and try to conserve mana as much as possible during this gauntlet.
Pain Points
I think the biggest problem parts in this dungeon like I eluded to in the other section are the bosses.
贪食的克里克西斯
,
执行者塔沃德
, and
卡尔将军
are some of the hardest bosses individually and when they are slammed together in a dungeon they feel really difficult.
重伤
also creates its own issues on all 4 bosses. On Kryxis you need to make sure to slowly soak the orbs from
撕裂撞击
otherwise you can put yourself in deep trouble and deep into stacks of grievous. You can also range the
撕裂撞击
ability and it will not drop any of the orbs. This is something you can do, but I would use this liberally and only if you think your healer or tank need assistance. On Executor Tarvold, focusing down the adds is by far the highest priority. When there are bad overlaps with
严惩
+ add pulsing AOE damage is very scary and heavy defensives / Immunities should be used here. Helpful tip: You can
假死
every cast of the Castigation on a hunter. For General Kaal, making sure that you retain mana, minimize bleeds, and minimize the amount of damage taken from grievous is very important.
Sanguine Depths Guide
De Other Side
De Other Side is fairly time restrictive as a whole due to the amount of time that the bosses take, but this should not be a super heavy issue this week as the affixes are not slow, just difficult.
重伤
can be really frustrating at times during the bosses and there are even trash mobs such as
激怒之灵
where grievous can be particularly difficult as well.
怨毒
should be mostly irrelevant though fortunately enough.
Pain Points
I still think that the timer,
夺灵者哈卡
, and
穆厄扎拉
are the biggest issues this week in De Other Side.
夺灵者哈卡
is a run killer and there is a reason every group gets pride prior to pulling him. If you wipe to him your run is over and you drop the key and go again. Make sure you save bloodlust and have
傲慢
for him and you should be okay. Aside from that, you need to pull the Ardenweald area a bit aggressive to time the key.
重伤
on
穆厄扎拉
is also incredibly difficult to manage.
粉碎现实
whenever you have to split up into separate portals makes it to where your healer can no longer heal you. This means that you need to be topped up completely going into the shatter reality out of grievous. This is also a really good time to use a healing potion.
De Other Side Guide
[Get Wowhead]
高级会员
[$2]
[A Month]
[Enjoy an ad-free experience, unlock premium features, & support the site!]
[Show 0 Comments]
[Hide 0 Comments]
[Sign In to Post a Comment]
英文评论(22)
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
上一篇
下一篇