Blizzard
As mentioned in the Reddit AMA last Friday, we're working on balance tuning for Azerite Armor traits. We're planning to make the following changes during this week's maintenance period. Note that there are more changes already in the works; this is just a first pass, focused on bringing some of the biggest outliers up (or down) to more acceptable levels.
General- 泰坦档案库: Primary stat bonus increased by 20%
- 激光矩阵: Damage reduced by 30%
- 雷霆冲击: Damage reduced by 35%
死亡骑士- (Frost) 寒冰暴雨: Damage increased by 100%
Druid- (Feral) 血腥之雾: Damage increased by 125%
猎人- (Beast Mastery) 吞食狂热: Damage increased by 400%
- (Marksmanship) 奥术飓风: Duration increased to 10 seconds, damage reduced by 45%
法师- (Arcane) 头脑风暴: Duration increased to 30 seconds, Intellect bonus reduced by 75%
- (Fire) 烈火意志: Intellect bonus increased by 30%
Monk- (Windwalker) 钢铁之拳: Required targets reduced to 3
- (Windwalker) 神龙摆尾: Damage bonus reduced by 55%
潜行者- (Assassination) 暗影窒息: Damage bonus reduced by 40%
萨满祭司- (Elemental/Enhancement) 自然和谐: Secondary stat bonuses increased by 40%
术士- (Affliction) 钻心剧痛: Damage bonus reduced by 30%
- (Demonology) 恶魔流星: Damage increased by 200%
- (Destruction) 闪点: Duration increased to 10 seconds, Haste bonus increased by 25%
战士- (Fury) 怒气冲天: Damage increased by 35%