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评论来自
Sapphidia
Well, as of the PTR change for 2.3 these now have 21 expertise instead of the huge chunks of weapon skill, which makes them -far- better now in my opinion. Previously, they were merely the equivalent of Hit rating, as tests had proven that weapon skill only affected dodge and hit, NOT parry and block (admittedly, the 21 weapon skill would add up to a lot of +Hit if a character didn't have weapon skill elsewhere). Expertise now concretely reduces dodge and -parry-, and as we know when a mob parries an attack, the attack swing timer for the next attack is halved, resulting in potential huge burst damage. Parries are bad, therefore, anything which reduces parry is a mitigation stat as well as a threat stat.
21 expertise rating rounds to 5 Expertise (3.9 rating per point). Each point of expertise is -0.25 dodge and -0.25 parry, meaning these gloves reduce dodge change by 1.25% and parry chance by 1.25%.
So... these gloves effectively have 2.5% "hit" chance on them, as well as significantly reducing parry streaks. Expertise is an incredible stat for tanks, and rather than reducing the effectiveness of it, blizzard have implied they want to limit Expertise stacking simply by limiting the amount of items/skills you can find it on. It seems that these gloves are going to be a very firm upgrade over the Tier 6 gloves - they already had more stamina, and despite lacking some avoidance (which most high end tanks tend to ignore as it's so easy to get high avoidance stats on T6 loot), the block value on these gloves is likely more desirable than the dodge/block ratings of T6 due to the threat boost and more consistent mitigation.
It's worth mentioning that currently only -two- items of plate armor in the game have Expertise on (these gloves, and
https://www.cuckhead.com/wotlk/item=33516
from heroic badges), as well as one tanking suitable necklace (
https://www.cuckhead.com/wotlk/item=33296
, also from heroic badges) and the Lower City Exalted ring which isnt really suitable for tanking. Aside from those 3 tank pieces, it's only the weapon that could have Expertise on. The lack of places to find this amazing new stat really does make these gloves rather more desirable.
评论来自
Fuzzy
It seems that these gloves are going to be a very firm upgrade over the Tier 6 gloves - they already had more stamina, and despite lacking some avoidance (which most high end tanks tend to ignore as it's so easy to get high avoidance stats on T6 loot), the block value on these gloves is likely more desirable than the dodge/block ratings of T6 due to the threat boost and more consistent mitigation.
T6 gloves will still win out in terms of decreasing incoming damage. Threat wise, these gloves definitely win out in both 2.2 and 2.3, but I'll still keep my T6 gloves on hand for the heavy hitting fights. :P
评论来自
Machinassiah
Items like
The Brutalizer
,
Mallet of the Tides
, and
Gauntlets of Enforcement
will only become increasingly valuable in patch 2.3, and with the next patch's introduction of more badge rewards such as
Brooch of Deftness
and
Bracers of the Ancient Phalanx
, capping your expertise for tanking will be an easy feat. Why do this?
When a boss parries your attack, its next swing acts as a sort of "counter-attack", decreasing the time between the previous swing and the next swing by as much as 50%. This can be devastating when combined with unlucky, unpreventable crushing blows and/or instant boss abilities. With expertise, this becomes much less of a problem as you are able to bypass the boss's chance to parry your attacks. Hard hitting bosses like Gruul, Morogrim Tidewalker, and Mother Shahraz, some who are also able to do multiple abilities at once, will not be able to screw over your raid as often as they did before. Pre-nerf, Mother Shahraz was able to insta-gib a fully BT geared warrior doing everything properly at a much more frequent rate than any other boss to my knowledge.
I have lost count of the number of times I have seen a tank die, looked at a WWS meter for the night, and noticed that there was only a second between two attacks as a result of the boss parrying the tanks attack.
However, this is not the only reason to stack expertise. With the large reduction of Dodge and Parry, one can expect much higher threat generation rates. With more threat comes more DPS, with more DPS comes less time you will be wailed on by a boss.
So basically you're drastically increasing your chance to survive as well as drastically increasing your threat generation.
It seems like expertise was made for tanks.
Here's a list of viable tanking items with expertise:
Weapon:
The Brutalizer
https://www.cuckhead.com/wotlk/item=32254
21 Expertise
Mallet of the Tides
https://www.cuckhead.com/wotlk/item=30058
14 Expertise
Neck:
Brooch of Deftness
https://www.cuckhead.com/wotlk/item=33296
21 Expertise
Wrist:
Bracers of the Ancient Phalanx
https://www.cuckhead.com/wotlk/item=33516
22 Expertise
Hands:
Gauntlets of Enforcement
https://www.cuckhead.com/wotlk/item=32280
21 Expertise
It is possible to attain an expertise rating of 85 with pure tanking gear. That is -5.45% Dodge and Parry.
评论来自
147633
From a threat perspective, still just as valuable as hit rating, with survivability added as icing on the cake.
评论来自
Allakhazam
Yeah, every other piece of gear for tanking I've seen has at best a little +hit on it.
But - Def/Dodge and HP is the normal.
Seems like all Blizz wants tanks to do nowadays is hold a nominal amount of threat (which is getting harder and harder to do against the damage the rest of the raid is putting out comparatively) and have giant gobs of HP to refill as fast as the healers can. Not much fun anymore.
评论来自
Allakhazam
Interesting that blizzard is putting +skill on tanking gear now; probably a good move, +skill decreases the mobs chance to parry/dodge you, and you chance to hit, as well as crit.
These gaunts' are a drop of Teron Gorefiend in Black Temple.
评论来自
Thottbot
hmm..Enough stats and armor? Lets think about it :P
评论来自
Thottbot
Would be nice. :) Asap we get done in hyjal I'm going to get thise.
评论来自
Thottbot
those are friggen sweet
评论来自
Thottbot
actually its true, i saw someone with these on perenolde
评论来自
Thottbot
its about time Tanks got weapon skill back so we can avoid the miss/parry/dodge sanario
评论来自
Thottbot
As sad as it is to say these are real and drop from Teron Gorefiend in Black Temple. This is not the first time they give you skills for several different weapons. (See
Edgemaster's Handguards
) I personally think it's made for the same stupid people who spec every weapon so they never have to re-spec.
评论来自
Thottbot
Huh, so with these equipped, my sword skill would be 370+! (+5 Human, +10 Pally talent, +5.something for these gloves) But I'm not sure what that would do for me.
My guess is reduce mobs chance to parry and dodge (I believe at 365, the miss chance is virtually eliminated).
评论来自
Thottbot
no but good right? cause 4 a leather!
评论来自
Thottbot
So, if the Weapon Skill system is changing in 2.3, what's gonna happen to this item (or any other +wepskill item)? Exactly how much Expertise is equivalent to +21 Wepskill?
评论来自
Thottbot
This is the best tanking hands in the game!
Take that Kiwii
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板甲
1103护甲
+22 力量
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耐久: 55 / 55
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