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评论来自
caleser
Given that the set bonus's arnt all that fantastic on this set, I've only seen druids use the pieces to fill in slots where they are missing pieces of a tier or +healing set. Druids dont generally wear this set for the bonus's.
评论来自
9225
Darn, the +crit used to be in the necklace and thats what I intended on using for balance, now this set is worthless as far as I can see.
评论来自
6833
What I do not like about this set is how the item bonuses are Balance oriented but there is no damage on the items. The high armor, item bonuses just scream moonkin, but thats as far as it goes.
If you're a balance druid this really is not worth much.
评论来自
Tiran
Pieces of the ZG sets can be replaced by returning to the quest giver and asking for a new one.
评论来自
319014
THERES NO PANTS! anyone know a good substitute for having no pants?
评论来自
Thottbot
These are not drops, but quest rewards. You have to collect the materials from inside ZG, as well as gain the required faction reputation in order to get the armor.
Chest = Revered
Belt = Honored
Bracers = Friendly
I believe every class has armor rewards like this..correct me if I am wrong tho.
Needless to say, you cant just get these items after just one time thru ZG.
评论来自
Thottbot
this set is pretty good i say that its better than Wildheart and i rly want this 1 , i dont know why u guys say that this is the setbefore cenarion and u guys know that the cenarion set is FREAKING HARD to get it so i would say to all druids get this 1 to do better MC and get cenarion cuz Wildheart in MC......... =/ rly $%^&y
评论来自
Thottbot
I can see how the 0.3 casting time for the starfire spell may at first not seem a lot, but I think we need to view it in combination with the patch 1.8 that launches at some point. In that we get the uber caster form that we could want and it is absolutely brilliant for soloing and maybe even pvp'ing (in small groups and not the ones where we will be healing much).
The 0.3 does not amount to much alone but when combined with talents from the Balanced tree it does a serious dps change to caster druids - I mean massive!
correct me if I am wrong 8and I very well could be cuzz I am not good with figures)Here is the math as I see it (all decimal figures are rounded up):
rank 6 starfire (at lvl 58): 445-525 damage;
median dps (rounded up) = 138,6
imp. starfire (5 ranks): still 445-525 damage;
but median dps now = 161,7
+ "Moonfury" (5 ranks) base median damage is raised by 10% = 533,5 = median dps is now = 177,8
finally u get the 0.3 casting time reduction which gives an overall reduced casting time of 0.8 secs (in effect: 2.7 sec casting time for a 533,5 damage output -> median dps is now = 197,6
I do not know if this is the right way to go about it, but if it is I should very much like to get my hands on this set.
I am not saying it is THE uber set of all sets - I am simply saying that in some respects this set is a very potent armor set for druids.
And lets us all rejoice in the blessings of seriously INTENDED (at the very least) posts and reject the retards from our table - AMEN!
Oh and by the way I didnt even factor the very complex critical figures into this little calculation but that will obviously only help to sustain an even higher dps. Imagine the havoc a Trindlehaven-wielding, +22intel-loving, and whatever-intel-pooling-items-there-are-out-there-hugging druid can wreak on some PvP'ed, poor and alone "other-factioned" ;-) (sighs) "I can only dream about it!"
edit: If this calculation holds true, starfire in this form with these "buffs" will actually sustain a higher dps output BUT at the cost of a lot more mana still :(. The dps/mana ratio for 1) starfire (with moonglow and moonfury)and 2) imp. wrath (with moonglow and moonfury) is still very much in favour of imp. wrath:
1) 1 dps = 1,5 mana
2) 1 dps = 0,9 mana (sic!)
There are most likely other things to factor into the calculations that will effectively close this difference somewhat, but I dont know how to work them into the calculation ;-).
So basically (and not surprisingly!) starfire has the higher dps output but at the extra mana cost, and the 0.3 obviously helps to reduce the space between the two spells. I just say I find it neat for partying!
评论来自
Thottbot
while i have to agree that the faerie fire and restore mana bonuses are truly awful, the starfire bonus can be an awesome bonus when you pair it with other things. with the new druid talent tree (if you havent checked it out already, do so at
www.worldofwarcraft.com
), a high level starfire improvement decreases starfire cast time by .5 secs. the .3 cast time decrease here coupled with that -.5 makes for a little over 2.5 sec cast time for starfire which is AWESOME! that makes for a huge bonus is starfire DPS. and on the occasional starfire crit (which this set gives bonuses to) natures grace makes ur next starfire just barely over 2 secs long. that is friggin beasty
评论来自
Thottbot
Unlike most of the maniacs posting here, i like to play WOW for the pure enjoyment of it.
Druids are a brilliant, flexible class. i like to stealth about on herb hunts, shapeshift in PVP and(guess what) heal in raids. i enjoy all of it and i'm not gona lose any sleep because some spotty 15 yr old twat with a calculator says my DPS isnt high enough. no character i've played before gets asked to join raid groups as my druid, because they rock.
try to remember its a game
评论来自
Thottbot
Also maybe I'm blind but i dont see anything that says "decrease starfire casting time by 0.3 sec" it says "increase critical strike chance of starfire by 3%." So while you're all babbling on about DPS and the fact that it's not a hunter weapon there seems to be a lack of a valid post (this post included :P)
Uuh - they changed the 5 piece set bonus in 1.8. It now increases the crtical strike chance of Starfire by 3%, instead of reducing the cast-time by 0.3 seconds. This is because of the improvments made to the Druid talent trees e.g. Imp Starfire now results in the chance to stun AND a reduction in cast-time; in addition, the Balance tree focuses largley on crits now.
评论来自
Thottbot
the problem is you give up a whole bunch of generic spell crit items (mix stormrage/cenarion/pvp/dm gear) for a 3% crit on one spell. If the set bonuse was 3% on all, and the neck was 2% on all, then this would be a good balance set. As is, meh. Mix/match stormrage (boots), animist(for high armor), cenarion (legs), and some stuff from DM for real crit potential.
And while it is a pain in the ass to get into a top MC/BWL group, farming for rank in a 20man instance sucks just as much.
评论来自
Thottbot
This coming from a PVP druid, how does that help at all? Almost no fight against a Rog would last 45 seconds (though on druids maybe but they wouldnt be able to go stealth in the middle anyways). Even if it did it is easy enough to cast again. I can see how this might save you 200 mana in a long fight but would prefer 3 secs more on moonfire or reduced mana cost of ****** by X% or X. Even take it away and give +dmg/healing bonus.
评论来自
Thottbot
This would work great with a Moonkin build, if done correctly.
评论来自
Thottbot
This whole set is junk, and especially the trinket. All the trinket does is give you 3 extra, but not free, healing touches every three minutes. Assuming you have no mana limitations, you can cast standard HT 51 times in 3 minutes if you spam it (and 60 times with 5/5 Imp HT). Going from 51 to 53 HT is negligible. Of course, if you aren't spamming 4 HT every 15 seconds then the effect of the trinket is wasted anyway.
3 of the 5 items buff healing, but the only set bonus that helps healing is the 2 piece set bonus. The 3 and 5 piece set bonuses buff balance, but only one of the items actually buffs balance (and the five piece bonus to FF is laughable at best). Not only are there more +heal items in this set than are required to get sole useful resto bonus (the mana/5 with 2 pieces).
The balance bonuses are only useful for someone who actually has a full balance spec, though, since balance relies on high crit rate. However, since you can't heal in moonkin (which is more or less required for a balance spec for the +SpCrit aura), it completely negates the healing utility on three of the items. If you're balance specced, then you're going to wear +SpDamage or +SpCrit gear instead of +heal anyway, so you aren't going to be wearing the +heal gear, in which case you aren't going to get the set bonuses to balance.
Also, lets not overlook the fact that starfire is a completely useless spell since wrath has both a higher DPS and less vulnerability to casting time loss from damage. Giving a starfire-only crit buff is completely useless.
The only useful combination is to use the chest and the bracers to get the 2 piece bonus on a resto build in conjunction with other healing gear.
评论来自
Thottbot
It's simple - this is the set (combined with the ZG Animists Boots/Leggings/Shoulders) that feral druids should choose when they have to go healing in big raids/instances.
Why?
Because the massive massive armor lets you shift to bear and comfortable offtank even in MC (and I'm one of the rare druids that has MT'd every boss in the Core including Raggy). This set is my dream healing gear.
No, it isnt better than Cenarion/Stormrage. Nor is it a balance set. Yes, its better than Wildheart, but harder to get than Cenarion. This is an -alternative- set. If you're mostly Feral specced, and need a set of healing gear, this is the best stuff the game can offer imho.
Well... maybe not for the 3/5 bonuses. But Bracers/Belt/Chest combined with Animists set gives you the highest armor you're ever likely to get in a healing kit. Heck, the bracers have the highest armor of ANY leather bracer in the game. Get yourself Cenarion Gloves and Helm, and use the ZG stuff and you'll be one survivable feral healer.
Most of the above posters are right though that noone in their right mind would use this as their primary set. It's alternative/secondary only, but dont discount is as crap.
评论来自
Thottbot
as a 60 feral druid...i had no problem getting into a lvl 60 guild....but i agree that us feral druids need a good pve feral set so we dont have to ask for shadowcraft drops over rogues.......just because we have healing spells doesnt mean we have to become healbots.........in bear form with the right stam gear i can stand on the frontline with the warriors tanking quite happily.....
but just because im a feral dosent mean im just a shapeshifter....druids need to be felxible and i can shift to get a heal off in a heavy situation.....
just because the idea of being feral doesnt work in the way ppl see how a druid should work....dont tell us how to spec...its the players choice
come on blizzard...make a feral pve set...im tired of rogues complaining bout us taking their gear
评论来自
Thottbot
A good druid can be all feral in pvp. All he has to do is go cat, get some hits off, go into bear, get some hits off, go into normal and do Entangling Roots, heal yourself and cast starfire and/or moonfire, back into cat or bear, finish them off. All of that can be done in about 20 seconds if they get it right. Also can be done in 10 seconds if they get good at it and have good gear. I don't agree that druids need feral gear, just get you pvp gear at Champion/Warlord if you want feral. I do agree that druids need gear that have Healing AND Damage however. Almost all druid gear just has healing and that's annoying when you're dishing out some quick dots and spells and then going into bear or cat form. Blizzard expects all druids at around 60 to go resto, and gave them the pvp gear for feral and balance but jsut about all druid pvpers are mainly feral with little balance. Annoying.
评论来自
Thottbot
Just get to Warlord?
For those of us without the ability to throw all of our time into game, the higher ranks of PvP just aren't possible; yes it's great kit, but I'm never going to see it.
I agree that druids are supposed to be a flexible class, there's no getting away from that - but the reality is that Blizzard create substantially more sets based on druids being healers, as opposed to tanks or DPS dealers.
If we're a hybrid class, then provide a variety of different sets for us. I'm not asking for ubersets, but something would be nice.
评论来自
Thottbot
5%chance to crit with starfire...so lets see, a moonkin with all +dmg/crit gear on and with this set would just be CRAZY
i have been playing a priest a long time, realized i hated him when i got 60...ive gotten him plenty of great gear for MC and ZG...but now i wnat to lvl my dru cuz i like them a lot more...
my dru is lvl47 and hoping he is 60 in about 2months... Balance/resto 4 life at endgame i say
评论来自
Thottbot
Um all i have to say is "is this a good set ?" i mean cmon has healing and damage but ith some things it has nothing i thik its just the belt and very very little someone told me this was a Balance set ? well i think its not im sorry bbut its my oppinion and there is nothing you can do about not to be mean
评论来自
Thottbot
... but you are better off just farming LBRS / UBRS / Scholo / DM and get single items there. In less than two weeks if you farm 1 instance / day you get better gear than cenarion. Its sad but true: a resto druid is better off replacing only two blues with cenarion. I m at 405+ healing - without a single epic item - and I still have some items to upgrade with DM / Scholo.
Same as my feral gear - if I dont have to heal in an instance i just equip my feral gear (one set for cat, one for bear) and again have better stats than cenarion or blue PVP set.
You dont really need that much int if you re with a good team. If there s a touchy situation, pop out, instant heal tank (I m 21 resto / 30 feral), pop innervate on priest, heal yourself and back you go to cat).
The only set that will now be an upgrade to my blue 5-10 mans is Tier2 for healing.
My personal opinion is that the problem of druid sets is that they ARE hybrid sets. Each item usually has stats that benefit feral and resto and balance. So you never really get a truly awesome set for your spec like a mage or rogue does.
I rather carry a set for healing and a set for damage around like I do now, than having one set that benefits all forms but is gimped compared to others.
Int and spirit isnt really an issue with a feral druid anyway! At least now with innervate being available.. just innervate yourself when you shift back into cat with little mana... and next time you shift out you ll be back to FM. Really depends on how your playstyle is.
Fact remains: druid sets including T1 are just not as good as individual items in PVE: PVP fully depends on your play style.
评论来自
Thottbot
I don't know why everyone feels the need to $%^&* so freaking much. Yes, is is hard to find armor for a druid. Yes, it is hard to get respect from anyone when you are a druid, regardless of how you are specced. The main thing is, druids are flexible. A previous poster said "just roll a warrior or a rogue". If I wanted to roll a warrior or a rogue, I would have. Druids have options. We are flexible. For example, I was specced feral, completely, totally, 100%. But if my group needed me to, I could also heal almost as well as the priest, but we are NOT heal-bots. Druids are a challenge to play, as we aren't really spectacular at anything, but we can do everything when the time comes. So before anyone starts druid-bashing, I'd like to see them make one and see it from this side.
评论来自
Thottbot
at first look you wouldnt think this is a good feral set b/c of the lack of attck power and crit. but if you mix it with lets say the pvp set it fills in the blanks that set doesnt give you like mana too change between forms and heals for you and your grp.b/c in a tight spot the most pure breed feral druids well heal.and to top it off this set cuts my casting time and saving talent you from putting point in stuff and save then to put else where.
评论来自
Thottbot
well considering it's basicly free as you raid zg for rep and other nice drops enchants etc it makes nice reserve gear and is usefull in some situations i also cant believe that some of you seem to think you can only have and use 1 set of gear? are you sure you are a druid? next point is there is excellent feral gear out there if you take the time to look and get it yeah its not in sets but who really cares? most set bonuses are bs anyways just my opinion
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占卜师套装
占卜师套装是祖尔格拉布套装. 此套装一共有5件.。[Has set bonuses at 2、3和5 pieces.]
原始南海魔化海藻
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1
)
乌苏雷的自然护符
(
1
)
赞达拉占卜师护腕
(
1
)
赞达拉占卜师腰带
(
1
)
赞达拉占卜师外套
(
1
)
组合奖励
装备该套装物品越多,角色加成越大。
2件:
每5秒恢复5点法力值。
3件:
使你的精灵之火的效果持续时间提高5秒。
5件:
使你的星火术的爆击几率提高3%。
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