The removal of Sludge Belcher may be the worst news ever.Face hunter and zoo warlock is dead now.
Face hunter and zoolock will continue to be possible; they'll just change a bit. There's always going to be a fair number of low-cost minions that work for aggro decks like those.If anything, I'd expect aggro decks to get a huge boost from the disappearance of the and the . Those two cards do more to stop high-aggro decks than pretty much anything else out there.Of course, I've already had to update my guide to flag which minions are going to be Wild-only, since crafting them is probably a bad idea now.
Only Reno can save you now.
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Unstable portal, Recombobulator, Blingtron... My Casino Mage will cry...
WE WILL ALL GO WILD!
Why they remove inoffensive Naxx cards and they do not remove Reno and Anyfin Can Happen?
in a year from now Reno will be gone,and meanwhile they remove a lot of worthy cards,so it will be harder to make an efficient sigleton deck, for one mode at least. Its "sort of" a nerf.
I was using in my warrior deck. But... I can still play Wild once I have enough stuff.
Just my two cents:
Good riddance Shredder, Scientist, the ubiquitous Belcher, Mustard for Battle,Dr GG and all these overpowered oppressive cards.Hopefully they also nerf the druid's combo. I mean, we've been seeing it since... beta... maybe it would finally be time to see some changes.
I *just* crafted my Dr. Boom two days ago. Refund please, Blizzard.
So...what's in it for the arena ?
But will GvG cards be disenchantable for their original prices? I mean, it's almnost like a nerf...
No, cuz cards will be playable in legacy.
The only card I'll really miss is Loatheb, I can live without the rest. It's kinda sad that re-prints are not comig to the game as well, it would allow to card that jumped put of standard make a comeback for a while and get a small revival to some archetypes.
Only chronic netdeckers will miss any of these cards. The rest of us will be glad to see them go.