COMMENCE THE KICKING OF HOLY PALADIN WHILE IT'S ALREADY DOWN!
TO THE GROUND!
Nice innervate change and fair resto Druid nerfs.
I have zero idea what you are doing to Holy Paladin....and it seems neither do you. My main is DOA. Listen to your players pls....no blue post responses in the paladin forum when we've been providing feedback on a counterintuitive playstyle. Now nerfs that don't make sense.
Paladin dev life atm: Number go up, Number go down, Number go up, number go down, Number go..Paladin player life atm: BLIZZARD YOU READ BOLAS' POST RIGHT? BLIZZARD?
Resto druid gets a second round of the nerf bat.Blizzard nerfed -10% to ALL Resto Druid spells on 10/11/22 & today for another-15% to Rejuv & Regrowth. Those nerfs are overkill. Blizzard builds resto druid as a HPS healer (along with holy priest & MW) and then consistently nerfs the HPS healer for doing good HPS. Why not add something to the tool kit instead of consistent nerfs? How about some Damage Reduction? Why nerf the heck out of Resto Druid at the begining of the last two expansions? -7% for the begining of SL-10% to all heals and -15% to rejuv & regowth for DF.
I almost did not open this post because of the title. I don't play any healer specs, but I opened it anyway, and saw that there are changes to rogues, warlocks, and warriors. Can you be more precise in your titles, please?
So we, Hpal, have ST overhealing and not much passive & aoe.Blizz wants us to do every content, like raids. How are we supposed to heal with nerfs of aoe / passive healings which we lack of? Shadowlands didn't teach u anything?How much do u hate paladins after Tirion died? Did you kill Tirion on purpose?
The changes to resto druid seem negative, but overall, without being able to really play the class at 70 they could just end up just fine. There is a nice touch with the Innervate change, as I don't know any resto druid who would innverate someone else at 50% mana savings currently on live, so I'm glad they changed that.It's important to note that resto druids have a lot more healing options to take in their toolkit when prepatch releases and moreso at level 70 then they do right now on live, so these changes might be needed to prevent resto druids from dominating as the only pick to choose from as the HPS healer.
Holy pala and disc priests were the best healers from what I've seen on beta so nerfs were expected
Yea paladins are crazy good. They needed some tuning down.
I hope Resto Druid won't be too bad in spite of this. I wish I could say the same for Holy Paladin since I made an honest attempt to play. It went from being slow yet tolerable to outhealing any damage being impossible. And this was only at level 30!
Just me or is that a substantial buff to prot warrior? Like free 30 rage every 6 seconds kinda buff....
So we actually get over 100% uptime on VI extended ward now? Wasn't that a situation they wanted to avoid before SL?
Are you guys going to do ANYTHING about destruction warlock? its barely tickling anything with the pitiful amount of damage it's doing. The spec is in an incredible position talents wise, but it has NO DAMAGE. &*!@ing do something please ffs...
Yet again resto devs didnt manage to find out what makes resto so op, those nefs are irrelevant as some of those spells are making like 0.5-1.2% overall healing after a raid boss kill and were used mostly as filler for points :D Compared rejuv max hot tick ratio to SL vs DF - in SL rejuv maximum achievable hot number was like 1/8-1/9th of the total player hp, currently in DF after tons of nerfs rejuv can still reach a hot thats 1/2 of the player total hp, yet again they dont know what makes druid op, and i doubt they will find out.