AWAKENED 2.0. LET'S GET THIS BREAD. didn't get to play during that season, so hella looking forward to this!
so a pride / awakening mix
Can't wait to see what powers we will get out of these. Can't wait to be done with this prideful percentage BS.
Neat
Those buffs better be able to make up for the massive lack of mana regen for healers and haste buff from Prideful. Oh boi.
I love prideful but agree the percentage is kind of a pain, will be nice to see new routes
I really hope the buffs these would give will rotate every week and "hopefully" blizzard would make it so we get better buffs in tyrannical weeks or hard weeks in general and to know which ones worth skipping and just killing an empowered boss.otherwise its just gonna be a RNG fiesta where you start the key and pray for a good buff!
No more stupid 20 percentage breaking points. As much as i liked the pride buff itself, I won't miss its stupid trigger mechanic.
Now they just gotta remove that season 2 mount achievement requirement to do these dungeons twice.
Sounds cool. Like others have said it seems like a mix of Prideful and Awakened which were great affixes so I have high hopes for this affix. If the powers are creative and maybe class specific it would be cooler than basic stat buffs
PTR install goes brrrr
Only 4 anima powers per dungeons so far, and they are seems to be RNG...
There is no RNG. The Powers are always the same !
touch of death CD anima + Legendary Full brewmaster runs incoming ^^
I did one Dungeon (Tirna scythe)
This is freaking awakened with the addition of a buff when you kill the miniboss pretty much.
I may be wrong, but this sounds so dull.
Honestly, this sounds amazing!The only problem is that some anima powers are basically useless and others are game-changingly powerful.There's 5 players and 4 choices so RNG isn't super strong, but it's still significantly there.9.1 should rebalance Anima Powers.Otherwise Blizzard is sending the message that they don't consider m+ a competitive scene. Look at the other two end game contents: Raids and PvP. Both have over the years eliminated RNG between competing teams close to zero. Without anima powers rebalancing, m+ suffers from some serious randomness.