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评论来自
13105
High King Maulgar comes along with four other ogres (Kiggler the Crazed, Blindeye the Seer, Olm the Summoner and Krosh Firehand). Each of the other ogres has a specific class and can most likely be countered by its own class.
Kiggler the Crazed - Shaman
Blindeye the Seer - Priest
Olm the Summoner - Warlock
Krosh Firehand - Mage
Kiggler can be kited by either a shaman or hunter as he deals heavy magical damage with his lightning bolts.
Blindeye needs a tank and offensive dispeller. The tank takes aggro while the dispeller(shaman or priest) removes the power word shield that makes Blindeye immune to interrupts. Then interrupt all heals.
Olm the summoner can be countered by a lock that enslaves the felhounds to tank him.
Krosh can be tanked with a mage using spellsteal to steal Krosh's fireward to tank his fireballs.
评论来自
17424
The shield is not dispelable anymore. at least not with dispel magic/purge.
Maybe the ability of the felhounds work.
But anyway, the shield absorbs 25k damage, worste case you need to outdps it.
The King hits on a druid with 65% mitigation for around 5k normal hits, can be upto 9k crushings and his special ability can be around 9k too.
with bad luck you get melee swing and special ability in the same second, that can be 13k damage burst.
The trash do respawn after 1 hour.
评论来自
17424
an addition:
at 50% he dont use his weapons anymore and he get a "buff"
+200% movement speed
- 50% physical damage
also he can charge people now and has fear.
spread out and have an offtank on him as soon as possible.
healing wise its getting easier from that point. no more danger of a oneshot.
评论来自
devolore
If you're having trouble with the Warlock (Olm the Summoner) running around and killing people at the pull before his felhound can be enslaved and used to tank him, try having an extra hunter misdirect aggro onto another player (anyone with a fair amount of hit points should do, though we had a prot paladin doing it with around 12k), who should be standing in the opening of the tunnel to the room. That player will then turn and run toward the instance entrance, with Olm the Summoner chasing after him. This usually gives one of your enslaving warlocks plenty of time to pick up a felhound and sic it on him before Olm catches up and death coils the tank.
We had no need to dispel the shield on Blindeye, so long as you have a decent amount of DPS you can just burn through the shield and then interrupt (which saves your priests a bunch of mana).
Kill order should be:
1. Blindeye the Seer (Priest)
2. Olm the Summoner (Warlock)
3. Ranged DPS on Krosh Firehand, melee DPS on Maulgar
4. Ranged DPS on Kiggler the Crazed, melee DPS on Maulgar
5. All DPS on Maulgar.
Be sure that your melee DPS stays away from Kiggler and Krosh, and runs out when Maulgar is about to whirlwind.
评论来自
23045
When you enslave the felhunter from Olm the Summoner, the pet comes with 3 abilites. The 1st is an auto cast damage spell with a 5 second cooldown. It shares cooldown with the dispel, so make sure to right click on it to turn off auto cast. The 2nd is a self dispel with a 10 sec cooldown, use it to get rid of the DoT on the felhunter. The 3rd is a 20 yrd taunt ability, use it on Olm the moment you enslave the felhunter. Olm will summon a new felhunters every 50 or so seconds, so just let another lock enslave the new ones.
评论来自
34711
Does the mage have to have 10k unbuffed hp? And what's the strat on that guy if there is one.
评论来自
SilverKnight
Successfully killing High King Maulgar is really about the pull. You need to pull 5 different bosses all at once, and get them to the right places. Some of them have AoE heals, some have AoE attacks, so positioning is what it is all about.
Full guide from pull to kill is at
http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=view_guide&guide_id=22
评论来自
seryie
The shield on the priest IS dispellable, but ONLY by mass dispel from a priest, nothing else will remove it.
评论来自
38138
Umm, is it just me, or has the loot table disappeared from maulgar here?
评论来自
Fairbanks1
Our guild rolled with:
Warrior x4
Rogue x3
Mage x4
Preist x5
Warlock x3
Hunter x2
Shaman x2
(Add one prot pally if needed, or just add one other of the other classes.)
评论来自
54335
If you find yourself short on tanks know that Blindeye can be stunlocked. I was tanking him and accidentally hit concussive blow... to my surprise it worked. After our first wipe we had three rogues constantly stunlocking him. The priest has the most health and goes down the slowest, the other three could be downed before this guy.... of course that assumes you have a decent number of rogues that can time their attacks properly and or can vanish at the right time.
评论来自
33548
Silencing Shot goes through the priests' shield for the AoE heal he does.
评论来自
Cicero
Bugged on us last tonight. Kiggler did his AOE thing at one point which knocked the tank up onto the boulders behind where he was tanking and suddenly became unhealable due to LOS. The tank said he was stuck in place on the wall and couldn't move.
Maulgar followed the tank up onto the boulders and finished him off (we couldn't heal him), then probably the strangest bug I've ever encountered started to happen.
One by one we started to get 'teleported' to the spot where Maulgar was still standing on the boulders and he one-shotted us. Even those who were running towards the entrance by this point were teleported all the way back to that spot.
Maulgar eventually reset and we downed him on the next attempt.
评论来自
54335
When we did this we actually found the shaman goes down a lot faster than the warlock. We kept two warriors on Olm the Summoner to assist the warlock so that arrangement could be held as long as we wanted.. Once we got down the shaman we killed the warlock, ranged on the mage and than melees on Maulgar. When we initially did it healers were running low on mana nearing the end of the fight, doing it this way shaved off enough seconds to make a difference.
评论来自
76933
Just a note for first timers.
Though the fight does get progressively easier as his 4 adds are killed, as soon as he enrages, things get very chaotic. Your tank(s) will have a very hard time keeping him under control as he randomly charges and fears very often. The best advice I can give is try to spread out and keep up the DPS, it would suck to make it this far and die because of the ensuing chaos.
评论来自
82522
Drops 2 T4 should tokens and 1 random item everytime.
Sorry edit now he drops 3 tokens to fasten progression all bosses who drop T4 - T6 now drop 3 tokens
评论来自
100734
if u go to gruul's lair u will always need locks cause the warlock summons some felhunters and they does much damage... so you only have to banish/enslave the felhunters and then it will be easier to kill high king maulgar. i have a 70 druid feral. i was dps, we killed him without 1 wipe so we had a strong group:) he dropped Pauldrons of the Fallen Defender
Binds when picked up
Classes: Warrior, Priest, Druid
Requires Level 70
it was very nice for me cause i could have it and i getted it i was happy. i received at the vendor at the scyers:
Mantle of Malorne very nice! the next boss, gruul the dragon killer we owned him with 1 wipe:( but that was the first time that my guild killed gruul the dragon killer everyone was HAPPY! and the GM said: SERPENTSHRINE CAVERN! HERE WE COME WE GONNA OWNE YOU! :P very funny:)
评论来自
Dreadlord
Be warned, if u get kicked onto the rocks opposite High King during the fight, HE WILL RESET. You are also able to simply jump onto the rocks so make sure you don't do that either.
评论来自
53060
About how much spell hit should locks need for enslaving the demons?
评论来自
Kathucka
Blindeye can be silenced through his shield, but the regular interrupts don't work. Once his shield is down, he can be interrupted with any damage. The following spells and effects have silence components and should work:
Silence (priest talent)
Counterspell (mage spell) with Improved Counterspell talent
Spell Lock (warlock felhound spell)
Silencing Shot (hunter talent)
Kick (rogue ability) with Improved Kick talent
Shield Bash (warrior ability) with Improved Shield Bash talent
Arcane Torrent (Blood Elf racial ability)
评论来自
66529
As of patch 2.4, this boss should drop 3 tokens instead of 2.
评论来自
133561
he looks like a rhino's but with one eye XD
评论来自
82522
1st ogre ive seen that has a nipple piercing btw
评论来自
Lizzle
19 manned by the guild Mediocrity, Suramar realm.
Tanks were
1 Prot Warrior (on Maulgar)
1 Prot Paladin (on Olm)
1 Feral Druid (on Blindeye)
1 Moonkin (on Kiggler)
1 Fire mage (on Krosh)
Healers were
3 Holy Priests
1 Resto Druid
1 Holy Pally
DPS were
2 Shaman (1 Enhancement, 1 Elemental)
2 Mages
1 Warlock
1 Shadow Priest
1 Ret Pally
2 Hunters
Took three pulls, first one Olm was pulled too late to his tanking spot, due to a pet being sent in too early. Second was due to problems with Kiggler. At the beginning we had all DPS that was not tanking, DPS Blindeye, then moved all ranged to Kiggler (since we were short on DPS), then to Olm, Krosh, and finally Maulgar. Found that using a pally tank on Olm can be quite useful. Throwing consecrate down when he summons his pet makes the pet stick to you long enough for a warlock to enslave it.
Last pull no deaths. Was a really fun fight. Kept our healers on their toes! lol
Also, most raid members were in Kara/Badge gear. This was our second Maulgar kill so far and only 25 man we have entered thus far.
评论来自
Thottbot
I dont know what to tell you about your tanks. However I, who have MT'd high king, always flask for it and I have 19.9khp fully buffed. If your MT'd arent spending the cash for the pots then that might be one thing to look at. Otherwise I would just check thier block/dodge/parry. The high king fight sometimes just one shots tanks. If he lands a blow immediately followed by an arcing smash it will one shot just about any tank. Thats just part of it. Normally I only have 3 healers on me as MT. So if you guys are putting 9 on tanks? Might be a healer issue. Our 2 main shamans have +1800 and +1700 healing. Hope some of this helps.
评论来自
Thottbot
How does Maulgar hit so hard? Look at how fat he is.
评论来自
Thottbot
Fated did this a few days ago to check it out. We downed the Ogre king after about 15 attempts. Seems as though where you pull to and tank everyone is the key. We downed Priest, then Lock, then Shaman and then the Mage in that order then pounded Maulgar hard. Keep the melee classes away from the mage. As a Warlock I will tell you, you need at least 2 locks enslaving the Locks summoned pets and use them to tank the Lock till the Priest is dead. During the Maulgar fight in phase II he ran around hitting random ppl. I got to feel that pain, I saw him running at me so I hit Soulshatter and he turned back to the tank but then decided to turn back and finish me off with 1 hit (11000+hp Buffed warlock).
评论来自
Thottbot
the high king now drops two t4 shoulder tokens with 2.1 instead of just 1. TY bliz
评论来自
Thottbot
For the shaman its nice to have 2 hunters with about 160+NR gear(unbuffed) on fighting for aggro. i have about 260 unbuffed and the shaman is a breeze...the raid can put a weaker healer with the hunters to make every other job easier.
评论来自
Thottbot
I suggest investing in a stack of those Flasks from the Fel Mana Forge things where you can buy Unstable flasks of the beast for 10 Apexis shards (and of course the caster equivalent)
This also works well in Gruul's lair.
With the daily quests and the other grinding you do, your gold should not be sufficiently gimped IMO.
评论来自
Thottbot
Killed him the other night, tried 3 times and wiped, then last try we took him down pretty fast and easily. (well, at least we killed all of the lvl ? adds with no fatalities, but then we got the king with only about 5 or 6 people alive. He droped both of the Shoulderpads, and the Hammer of Narru. He was really fun, just make sure you know when his wirlwind is coming up so you can get the @#$% out of dodge before he starts it. Other than that, as long as tank keeps agro (which is not that hard), you should be fine.
评论来自
Thottbot
for the mage tanking krosh firehand(mage)do fire absorbant pots work on him?
评论来自
Thottbot
i'm the tanking mage for this fight . I'm frost so i bassically sumon my water pet and let him pull , so it's quite easy for us since they get a few extra sec so everyone can pull the others into position . Fire pots are uselles in that fight , the tanking mage should have around 12k htp fully buffed the more the better and atleast 16% spell hit for the spell steal.I got 10% from the arcane talents + 8% from gear ,so 18% in total. I sometimes will get a full 9k hit because there is nothing to steal. Anyway 1 healer is enough have 1 as backup just in case something gets wrong , but usually if you do y're job right and steal the shield in time the fight is easy . Good luck and hf!
评论来自
Thottbot
People who say you need decent gear and all to do this and have tanks with 20k HP are wrong. We had 4 tanks they had 15k,16k,17k, and 20k HP. The one with 17k was our MT. And we also had two lvl 70s who were decked in full greens, and blue quest rewards, one of them had JUST hit lvl 70 the night before. And this was only our 3rd time in gruuls, and for about 2 thirds of us(including me) it was our first time, We had only downed this guy once before, like 3 months ago, so it wasnt like were pros. We pulled the first time, adn killed none of the adds, and we got the high king to 98% 2nd time we killed him ;) 2 fallen champion tokens, and some plate warbands. I won one of the tokens, and now happily have the t4 shoulders, GL to all. And dont think it's really as hard as everyone says, because it was had, but not THAT hard.
评论来自
Thottbot
Everything is about the pull in this fight, if it goes wrong the fight goes wrong.
评论来自
Thottbot
Our guild learned it the hard way, after 5 wipes we killed him.
First your mage-tank must understand how to pull. Pull from no less than 35 yards, better 41 yard with pyroblast. You do not need to be in range of spellsteal, ogres will come closer to you. I mage-tanked this encounter, it took me two wipes to learn to pull correctly.
Proper redirect by hunters at the beginning is very important, enemy mobs can 1 hit almost everyone, who is not their designated tank. Remember, that redirect lasts for 30 seconds, hunters must only activate it after readycheck, just a moment before the beginning of pyroblast cast. Hunters must know, that pyroblast is 6 seconds cast. Sounds trivial, but we wiped for this reason once.
Kill ogre-priest really fast, otherwise you are in trouble.
Kill High King the last, he is the fat guy over here.
Position the ogres correctly, boss with nasty AoE must be tanked away from the raid.
When ogre-mage is low on health it looks like he stops casting his shield that can be spellstolen. For 15-20 seconds your mage takes insane damage and needs more healing.
DPS must understand their job, melee DPS should not even think about trying to DPS ogre mage, range DPS should switch targets as soon as raid leader announces it. Sounds trivial, but it killed us once, when rogues attacked Krosh.
You may need to rotate healers, different tanks take spike damage during the fight. Sounds trivial, but it killed us once.
Do not be greedy, use flasks, use mana potions early, repairing entire raid is more expensive.
评论来自
Thottbot
Hopped into a PUG for this the other night. Seemed like a pretty capable group. Tanks were sheeped and lost aggro right off the bat. Collapsed like a house of cards after that. Listen to the advice, Green gear 70's or pvp marshalls need not apply. I tip my hat to the guilds that have cleared this room. If Gruul is harder I shutter at the thought.
评论来自
Thottbot
Naw, this fight is uberly easy.
Have maulgar tanked in a corner somewhere, with his 3 or so healers on that tank.
Kiggler can be tanked by hunters, just stay at max range and don't get near Maulgar or Krosh (You need two hunters for this).
You can put any spare tanks on olm, but he death coils them quickly. Warlocks need to enslave/banish felhounds asap and send them to attack Olm.
Krosh is mage tanked, get a mage with around 11-13k HP. Doesn't matter if they're wearing greens, they just need to have a stam set.
Mage should start the pull, then have hunters MD other targets to their appropriate tanks.
The healer is easy, just interrupt his heals and burn through his shield when he pops it then interrupt that heal. He can be stunlocked, etc. We had a shaman tank him once, no problems. He doesn't hit very hard.
After the healer goes down, DPS should switch to Olm and take him down.
Then all ranged goes to krosh, and all melee to kiggler. After kiggler is down, all melee goes to Maulgar even if Krosh is still up. After Krosh is down, all ranged go to Maulgar.
From here, it's uberly easy. At 50% or so Maulgar drops his weapon and doesn't hit as hard. But he'll randomly charge and fear. When he does this, an off tank needs to taunt him (He becomes tauntable after 50%) and bring him back to the main tank so he can get control back. Still whirlwinds, I think. But overall, the fight is easy. It's all about positioning and the pull. If the pull goes horribly wrong (Like you get Krosh in the middle of the room) it's very possible that it's going to be a wipe.
评论来自
Thottbot
since the latest patch, does this guy & gruul drop badges of justice? & if so how many?
评论来自
Thottbot
The initial pull can't be emphasized enough. Once you did that one right, keep the tanks up and make sure only to let the Mage Tank spellsteal Firehand's shield! It happened a couple of times in our raid that some other idiot stole his shield and the mage tank died.
I was MTing Maulgar and just as a hint for you fellow Pallys trying to tank him: You will have a bit more trouble tanking than Warriors or druids due to their demoralizing shout they can put on him.
His mighty blow needs to be announced so the healers can top you off before.
My Paladin is uncrit/uncrush with 106% avoidence (of which 21 Dodge / 19 Parry) (with holy shield up) and I had 2 healers on me, 17.5k armor and 19k buffed life and still died my first couple of tries from normal hits followed by the mighty blow.
Similar to the Prince in Karazhan, once he drops his weapons at 50%, he is a sure win if you stay alert and keep taunting after the fear/charge. Make sure to announce whirlwind if you got a lot of melee dps in your group.
Once you got discipline in your raid and everybody knows what to do, this fight can be quite easy.
评论来自
Thottbot
in the next patch ALL 25 man bosses will drop 2 badges ...
评论来自
Thottbot
Does this guy sleep on his back?
评论来自
Allakhazam
The easiest way to do Kiggler is have a Moonkin druid tank him. Moonkins are immune to polymorph effects so there isn't a whole bunch of switching back and forth between 2 hunter tanks. The most difficult part is picking him back up after the knockback. Even then a nicely timed Moonfire/Starfire/Wrath combo does the trick. They can also range tank him with spells. Kiggler's spell damage doesn't hurt that much so the Moonkin doesn't take much damage. It's how my guild has always done it and we pretty much one shot High King every week.
评论来自
Allakhazam
dropped
Malefic Mask of Shadows
today for us
评论来自
Allakhazam
Some pulling practice,. then a pulling practice that lead to "him" downed, dropped two shoulder tokens and Bladespire Warbands,
Total attemps 6 including the kill attempt.
You play warlock, stay away from the mage tanking target cause he AoE you down in notime,. so run around him and pull the warlock far back for felhunter tanking, and spam the threat ability on the petbar.
This is how we did it:
Mage tanking the mage, stamina and +fr gear.
Warlock tanking warlock with enslaved deamon tanking the add.
Nuke the priest quick and dont let him heal and keep him out of distance of the others.
OT the shaman, and MT Maulgar.
Kill order, Priest, warlock, mage, shaman, maulgar.
You will not need imba gear on all players (although trying this with a "rare" tank is stupid but just follow the tactics and make a correct pull, Disorigented (not sure if thats what they are called) pulls from the hunters to the tanks. And keep everyone alive.
评论来自
Allakhazam
FIRST
评论来自
Allakhazam
took him down today 1st try, had a quick go at gruul which needs a bit of work
评论来自
Allakhazam
This is such a fun encounter being me (fury warrior) gets to @#$%^-slap this guy in quest blues and HHM helm and DPS ring. took 5 times, but payed off, for the mage,hunter,locks. yup, Belt of Divine Inspiration dropped, also 2 Pauldrons of the fallon hero.
评论来自
Allakhazam
The great thing about the Maulgar fight is that many different classes get to tank. Notably, a mage can tank the mage ogre by Spellstealing his Fire Ward, but we also have hunters and enslaved pets tanking. It's not an impossible fight, but it is a varied one.
Full details of how to fight Maulgar and his adds at
High King Maulgar Strategy Guide
评论来自
Allakhazam
#$%^&smacked by <Rocksteady>, a swedish guild on Jaedenar on our first raid there and second attempt with pots.
Dropped
Malefic Mask of the Shadows
Pauldrons of the Fallen Hero (Warlock, Mage Hunter Tier 4)
and yea, the adds before and after Maulgar & Co are pretty tough, with aggro reset and Mortal Strike but they don't one-shot full prot warriors ^^
评论来自
Allakhazam
Not a particularly hard fight, more of a test for your 25-man raid to see if you have the coordination to do these kinds of bosses.
评论来自
Allakhazam
you guys that killed him on 1st try...what whats your gear? :P
评论来自
Allakhazam
Of course i want to add that my guild did it first time too - in fact we didn't really need to. We entered the instance and he ran away From us dropping all his loot and more....
For mroe such stories of incredulous lies - read this thread!
评论来自
Allakhazam
thats a lot of damage..
评论来自
Allakhazam
We killed this guy today with my guild on the first raid to enter the lair.
Alone the 3 trashmobs in front of him were insanely hard. 3-shotting full prot warriors with 13k hp and 12k armor and other fun.
cba to write a full strategy now, might add it later.
wowwiki.com basically sums it up, although they're missing a few important details.
He seems to drop 1x Tier4 Shoulder Tokens + 1x random item.
Edited, Feb 4th 2007 8:22pm by PlowKing
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莫加尔大王 <食人魔之王>
这个 NPC 能在这些地区找到:
格鲁尔的巢穴
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