此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
小知识
屏幕截图
视频
评论
评论来自
45682
3rd boss in Hyjal Summit.
评论来自
53111
I think (not sure) that he loot his weapon:
http://www.mmo-champion.com/images/news/2007/may/hyjal_loots/weapon_cataclysms.jpg
(the image is from "mmo champion" web site)
评论来自
913
For resto druids, shapeshift into cat or bear to stop the mana drain and regen without a problem.
评论来自
15550
8 Waves of undeads before named.
Here is the complete guide for this boss:
http://www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=view_guide&guide_id=113&sid=s3lPTRjZSB
评论来自
greengoo
Like all fights where there are mana-reducing, bad-result debuffs, this fight is murder on Ret Pallies and Enhance Shaman. This results from the fact that mana users are supposed to spread out in this fight and it can't be safely done in melee range. It is possible to melee as a mana user, chug pots 24/7 and keep your mana in the "safe" range... but you'd have to maintain >3500 or so mana at ALL TIMES to be "safe". Mostly it makes you more of a liability than an asset. Rather unfortunate that Blizz keeps using this mechanic.
评论来自
17424
Later, on when you have your shadow resistance gear from Black Temple, this fight will become a joke. Even without it is not too hard.
Try to get the tauren and Thrall involved to the fight and just dps him down. As mana-user use manapots whenever possible.
评论来自
60568
Using just the BT attune neck lets you resist a lot of the mana drains, and even the damage of the explosion.
评论来自
42168
About Leggins of Channeled Elements , here says 18% (the most) chance to drop and my guild killed this boss countless times and it did dropped only once.Then i wonder how can item with most chance for drop be so rare - is it only endless unluck or what?
评论来自
RiceCake
Kaz'rogal is the third boss of the Mount Hyjal raid instance. After you've defeated Anetheron in the alliance camp, have everybody mount up and have someone talk to Jaina once more. This will start an event where all the npcs teleport away, leaving you to face the onrush of a lot of mobs. Before the mobs reach you, though, ride up the hill behind the camp and around the mountainside on the only path that you can take. This path will lead to the Horde encampment where Thrall resides and where the next two bosses, Kaz'rogal and Azgalor, will attack. After Jaina ports, though, around 2 mineral nodes pop up along the road, have your miners get epic gems from them.
All you have to do is simply talk to Thrall to start the encounter. Let me first lay out the plan of the horde camp, though, for it is much more complex than the Alliance camp. Facing the road from where you came from, there're a few packs of Horde npcs. To your back right, all the way in the back, is a camp of Tauren Warriors. These warriors warstomp quite often, which stuns all enemies in range, and are generally really good dps. Have a hunter kite a mob to them to engage them for the trash waves. Make sure that NONE of them die. To your back left is Thrall with his retainers. Thrall is a very good tank and a good dps, have another hunter kite a mob to him to engage him for the trash waves. All the way in the back, past the Tauren Warriors, are Troll spear throwers and casters. These drop a totem that heals for ~400 a tick, and the effect does stack. Do not worry about these for regular trash waves, but they'll become important in most waves that contain Gargoyles.
There're two new mobs that gets introduced in Kaz'rogal's trash waves. For more information on the rest of them, see Anetheron's page and Rage Winterchill's page.
Gargoyles: These generally spam a 2 second cast spell that hits for 2k. However, if you get too close, they do melee cloth for 3k. Due to them being airborn, they most often are out of reach of the melee. Have your ranged gain aggro then pull them back for them to "land."
Frost Wyrms: These do not appear more than one at a time. They shoot an area of effect bolt at their main aggro target (~2k, nothing serious). They do, however, have a lot of hp, and they do not land at all. Have a ranged tank them and have the rest of your ranged take them down first.
Trash mob strat: The waves are listed below, and the harder waves are marked with exclamation marks. On waves that contain Gargoyles (except with the one marked as an exception), have around 3 to 4 of your ranged dps (warlocks or hunters for faster aggro) run all the way back to where the Troll npcs are standing. Make sure they are on the move before the previous wave dies out. The Gargoyles on these waves enter from the back and will tend to get hooked on the npcs and kill them before you can drag them away. Make sure this doesn't happen by having your 4 ranged dps pull them into the front. Let a dedicated healer follow them.
Waves:
1) 4 abominations, 2 banshees, 4 ghouls, 2 shadowy necromancers
2) 4 ghouls, 10 gargoyles (gargoyles are introduced, run back to get them)
3) 6 crypt fiends, 4 shadowy necromancers, 4 ghouls
4) 6 gargoyles, 6 crypt fiends, 2 shadowy necromancers (run back to get gargoyles)
5) 4 ghouls, 4 shadowy necromancers, 6 abominations (!)
6) 8 gargoyles, 1 frost wyrm (exception, all the mobs enter from the front)
7) Same as 6
8) 2 crypt fiends, 6 ghouls, 2 banshees, 2 shadowy necromancers, 6 abominations (!)
9) Kaz'rogal
The Boss:
Kaz'rogal enters from the front, and is quite a large boss. Have your rogues chain distract him to keep him there until your raid is ready to engage (3 can keep him there forever). Watch for distract resists and tell your rogues not to get into his way if that happens. He has 3 abilities, 1 of which you don't even need to pay attention to.
Cleave: A cleave that'll instantly own your melee if they run in front of him, stay away.
War stomp: A melee stun effect. It is possible to melee outside of this ability's range. I believe it also does moderate damage (as you can see, I'm a ranged class).
Mark of Kaz'rogal: This ability is what makes this fight. This is a shadow debuff that he puts on everyone in the raid. It drains 600 mana every second for 5 seconds (total of 3000 mana per mark), and if the marked person doesn't have enough mana to drain (energy / rage classes won't be effected), that person blows up for ~10k splash dmg. Because of this, your healers should wear the BT shadow resistance necklace and perhaps the Nights End cape to try to resist some of the marks. All the mana using classes should use consummables to keep their mana up (warlocks don't have this problem). If you're about to blow up, run away from other people. Kaz'rogal will cast this ability faster and faster (at first it's about once per minute), effectively creating an "enrage timer."
Strat: The pull is somewhat important for Kaz'rogal. Since you want as much dps as you can, have your tank stand by the Tauren Warriors initially. A hunter should misdirect the boss to the tank, and after all the Tauren Warrios have engaged, the tank should drag the boss to Thrall, tanking him there. Have your healers and dps watch out during this transition. The added Tauren Warriors and Thrall should make the dps race very manageable. After Kaz has settled, have your raid spread out around him, leaving room between each other to prevent the splash damage from the mark. Have your dps go all out and just burn him down (pretty much that's it). It is possible to kill the boss before even one of your raid members get blown up (the blowing up damage is also resistable, at least partially).
评论来自
129468
Since resilience will reduce the effects of mana drains in 2.4, will it help mana users to wear their arena gear?
评论来自
Woetoo
Warlocks with Demonic Sacrifice... Sac your Felhunter before (or as) the boss spawns.
That +3% mana per 4 seconds means you can finish the fight with nearly a full mana bar, and take the heat off your healers.
评论来自
kauski
with 180 shadow resistance the explosion only hits around 3000
评论来自
rhoark
Sending one person to explode near the tauren is a good way to aggro them onto Kaz'rogal if you don't want to have the tank drag him that far.
评论来自
MrHexo
correct version of Kaz'rogal waves* :
1) 6 Ghouls, 4 Abominations, 2 Banshees, 2 Necromancers
2) 4 Ghouls, 10 Gargoyles (back)
3) 6 Ghouls, 6 Crypt Fiends, 2 Necromancers
4) 6 Crypt Fiends, 2 Necromancers, 6 Gargoyles (back)
5) 4 Ghouls, 4 Necromancers, 6 Abominations
6) 1 Frost Wyrm, 9 Gargoyles (front)
7) 6 Ghouls, 4 Abominations, 1 Frost Wyrm
8) 4 Ghouls, 4 Crypt Fiends, 2 Banshees, 2 Necromancers, 4 Abominations
*WoW Dungeon Companion II
评论来自
39966
According to our meters this boss' health is 2,900,000 and not 4.2M as listed here. This fight is designed as a short 3-4mins dps race, so the boss must have less hit points than "average".
评论来自
Thottbot
he's from Canada
评论来自
Thottbot
he's the first boss on the horde-side of Mount Hyjal
评论来自
Thottbot
LOL, If you think Kazzak is harder than this guy your sadly mistaken.
评论来自
Thottbot
Has a frequent melee range AoE stun inflicting 3k dmg and a 5 second stun, puts a debuff on a Mana user every minute (casts it 10 seconds earlier per each re-cast i.e first cast at 1:00, 2nd at 1:50, 3rd at 2:40 ect) draining 600 mana and hp every second for 5 seconds. If you go OOM during the duration of the debuff you explode for around 12k, if a mana user knows he/she will go oom within the next 5 seconds its his/her responsibility to run out the raid as fast as possible so he doesnt damage the raid when exploding.
The fights all about your mana users keeping their mana topped up for as long as possible, the fights rather short as at around 5 minutes the majority of your mana users will be dead from the debuff.
To counter this you need to burn him down ASAP. To help achieve this you should make sure Kaz'rogals tanked around the horde camp so you get both the tauren warriors and Thralls NPCs helping throught the fight. Most guilds just starting on this guy will find near the end 10% everyone in the raid will be dead apart from your DPS warriors and rogues. If you get into this situation tell them to move out of melee range (AoE stomp stuns and does 3k dmg, no healing since the healers are dead at this point) and just let Thrall and the NPCs finish him off.
If you can confidently kill the trash waves before him you wont find this encounter difficult.
评论来自
Thottbot
I hope to get these soon - the other resto shaman in the guild just got Sunhawk Leggings!
评论来自
Thottbot
if u shapeshift to cat form will this remove the debuff?
评论来自
Thottbot
We one shotted him on our first night. Very fun fight! We stood to one side and if someone was going oom and about to blow they ran to the opposite side. Basically what you do on Solarian when someone gets Wrath of the Astromancer. But for the most part, this fight isn't really healing intensive, none of his abilities cause all that much damage. Just gotta watch them blue bars closely. Your damn lucky if your a warrior, rogue, or feral druid with no mana bar! This fight is cake for you! Oh but the Curse of Doom sucks for everyone >.<
评论来自
Thottbot
Many of the strategies state that SR gear helps with the mark, But does any know, or have tried to see if Resilience helps with the mana drain aspect? Also how does the mark effect Druids in their shapeshifted forms without mana?
评论来自
Thottbot
As a druid, it is easy to avoid blowing up from mana depletion. If you are feral then you wont ever have to worry anyways, and if you are resto you can easily go kitty form once you get the mark or beforehand if you feel its gonna land soon. As a resto druid you can gain back a decent amount of your mana back while doing this too, just make sure there is somebody healing the tank while you are doing it. The ability to resist both the mark and explosion with a simple combo of Shadow Prot and the Karabar Necklace makes the fight that much easier for druids (well unless of course you are a boomkin but then you should be asking yourself how you managed to come along for the raid, lol)
评论来自
Thottbot
damn cheatin druids and your cat forms...
评论来自
Allakhazam
This boss is a pure DPS fight. He will cast a mark on the whole raid, draining 600 mana every second for 5 seconds. If you go OOM, you will explode for more than 10k dmg. He will cast his mark after 1 minute, 50 seconds later, 40 seconds later and so on untill he starts spamming it. Druids can shapeshift into cat or bearform, mages can Iceblock and pallies can bubble to remove the mark.
As for melee DPS: the guy cleaves and war stomps.
If you're not ready after wave 8, you can send rogues to distract Kaz'rogal. Send your tank next to the tauren warriors and have a hunter misdirect Kaz onto him. Warriors + Thrall = more DPS for you :D
Shadow resistance (i.e. Neck for BT) will help for this fight; his debuff is shadow based. Pot/gem early cause this guy needs to die in about 3:30 minutes.
Also, on trash mobs, try and keep 1 mage up front for most gargoyle waves as there are still necromancers comming from the front (decurse melee, sheep one necro).
3D查看
链接
卡兹洛加
这个 NPC 能在这些地区找到:
海加尔峰
.
收获
杀死此 NPC 后您可获得:
375
点
流沙之鳞
声望
指南
Kaz'rogal - Hyjal Summit TBCC Strategy Guide
相关
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。