(Just commented in the previous article but wanted to actually get discussion on it.)What I imagined from their content discussion of this "Great Vault" is that it would always be linked to your highest Mythic+ run and that it was still going to be a Mythic+ chest, but that by doing other types of content you would expand the number of choices for said chest.So you'd run your M15, but then you'd do 5 different dungeons that week. You'd do 5 Emissaries. You'd complete the raid at any difficulty. You'd cap your conquest. But that the reward would still have the universal item level of the M15. If they wanted to solve this for non Mythic Dungeon people, then they can use those other categories to set the maximum item level for all of the slots, but that max item level should be applied to EVERY slot, regardless of the difficulty of said slot. If that creates an imbalance on, say, the PvP track, then they need to make the requirements steeper or more varied. Make it require battleground wins. Make it require participation in rated for one of them specifically. I don't know.But to have each slot have a different item level, it really destroys the element of choice that it was meant to solve in the first place.- Also, for the record, I like the seriousness of the covenant choice, and I think with the right arrangement in the conduit/soulbind system, that there should be a fair amount of flexibility to pick what you enjoy. People are just afraid.
Item Level will not always determine what gear u will select...but lower the number of M+ done for each choice...1/3/5 is sufficient,,,1 is highest key done 3...2nd highest if u want a 15 key loot,,,do 2 15s at least 5 3rd highest...want a 15 key. loot..do 3 15 keys.....plenty of M+s to help others and not killing people to do 15 M+s
the new system seems confusing at first but you will always get the highest lvl gear from the highest lvl dungeon you did, after that it scales down and the rest is a choice, well they all are.
It is largely an imaginary problem. Who cares if people doing a 20 and fill in the others with 5s? It's immaterial, since they still did a 20. Same with 15. Shouldn't matter. People already do as many high keys as they can to maximize gearing options. So they aren't going to do just 1 and a bunch of worthless keys.And even if they did, this problem is meaningless since they are only getting, at most, 1-2 choices to slightly decrease RNG. Still 1 item picked, and obviously people are going to pick that 1 best item.They should just average the keys in any given bracket. Smooths out results and more accurately reflects what you do. If you do 1 15 but fill in with 5s, you will be punished for it still. But if you do mostly 15s, that 1 12 won't tank your choice.