Still bad for many alliance players in some realms. There are literally unplayable realms for alliance players and this bonus makes no difference.
I still won't be turning War Mode on.
Because Blizzard decided that actually having dedicated PvP-Gear and tuning it to work on par with current PvE Gear in the open world was far too much work...so they are now giving you PvE rewards for PvP (=everything you do has a chance to *!@# some random item into your bags).Also, it turned out over the years that only a very small fraction of players cares about PvP and everybody else just does it when the rewards are worth it. And the rewards most players care for are PvE rewards.OT:I play Alliance on a German RP-PvE Realm. Which means enabling warmode would be just as dangerous for me as it is for a Horde player on a non-RP realm (= Not at all). And still i won't turn it on. Why? Because WorldQuests+DaylieQuests are boring, mundane tasks by definition. When i do this kind of content, i am in a state of mind adequate to it: I am distracted, i take breaks, i surf news, i tab away to look at funny pet pictures. I do not WANT to make this kind of content more "stressful" by inviting squads of bored players to gank me while i am just getting my daylie-$%^& done.When i am actually in the mood for some action i will do other kinds of content: I might do M+, i might raid, i might even run a random BG or i might even group up with a friend or two and do some arenas. Hell, i might even join a death-squad ganking other players. But i would NEVER - and i repeat: NEVER - sit in front of my computer and say: "Ok, i'm awake, i have the time, i want some action! Let's do worldquests!"No thanks. And even at +100% rewards my answer will still be: "no thanks."As it turns out, a lot of players seem to share my mindset.
/shrug I haven't even looked at War Mode the entire expansion. 10 120s later, I'm still not going to use it.If Blizzard wants to make PvP more rewarding, then they need to give people who like PvP rewards that are meaningful to PvP. Reinstate currency vedors, and allow them to make their OWN gearing decisions. Stop trying to force-feed PvP enthusiasts into PvE content by limiting their gearing path. At the same time, stop trying to choke-fit players who only want to do PvE content into PvP that they neither want to experience, nor in many cases have the experience to do effectively.
This is an extra 0.05% of a Horrific Vision. You'd need to complete 2000 daily quests in war mode to earn one extra Horrific Vision.The extra 40 gold matters more.
I think people may be mistaking warmode faction balance with what they are talking about here.if you turn on warmode you get a 10% bonus to your visions. no where does it say its increased by faction balancing.I may be wrong but i'm not going to take a lot of whinging as gospel until a Blue tells me otherwise.