I appreciate them trying to help people with gold making and those with alt armies will make alot of gold. It's a great thing they posted about the acuity shuffle so more can get in on it. My issue is by blizzard not bothering to realize these treasures can be abused to this extreme earlier. We could end up getting a result of like remix with frog farmers. They nerfed the people who 'abused' a in game farm that was available since pandaria's original launch. This could draw a parallel to acuity people were just using something already apart of the game. However those frog farmers still had the maxed out gear just not a buffed up cloak due to it being nerfed. I worry they will find out about this too late then remove the extra acuity from those who have over say have over 600 acuity. However not take away those people who have the blue profession tools/gear or bought the books for extra knowledge. I am not faulting anyone for taking advantage and I'm not saying people should be punished this is just using a recent example of blizzard going to a extreme to fix a problem the community had. I just feel bad for those who will end up being left behind and left with a large gap in professsions like dragonflight and those who may get a unfair punishment.
Artisan's mettle was a fail and so is this, nothing learned... clown fiesta.
They should get rid of mettle all together. What purpose is it even supposed to serve anyway? Reputation is account wide and can only be earned by one character, so lock the KP behind rep and get rid of mettle.
Its so absurd that the same awful abuses of last time are going to be freely available this time. Watch people dig up dirt and get way more dragon shards, watch there be a bug with tailoring where you can hearth and reset the CD and tank the cost of that. This has become so frustrating, i have no clue why that guy golden from the video wants to spend 90% of his time cycling through loading screens on alts just to not even be at 100m yet? He said he plays the game 10% as intended. I mythic raid and love doing dungeons, wtf why would I even bother? Its just time to get into sales I guess. I resisted because I wanted to be in professions as a longtime crafter but I value my real life time and i want to actually play the game and multiple alts. I made like 200m in shadow lands off legendarily with way less effort and all of this doesn't make me ever feel like going hardcore again just to make pocket change or a gold cap or 2.
They could just make the treasures not be usable until skill level 50 or so. This would tone down the abuse some.
An easy solution is to make changing professions cost acuity & ramp it up. The first change will cost 25 artisan acuity second 50, third 75 more than that,150. This will limit the Shuffle potential while not affecting normal players too much. Also, those who want to put more effort into the game can still get somewhat more acuity than others and get rewarded
Blizz was very clear that degen artisan earnings in DF was not the intended way for folks to level their professions and so they shut down chaining professions to get first craft awards. Now, they've hard capped how much KP you get each week in TWW, so the fact that this process is still possible with treasures is very frustrating. If you have done the same profs on that char for eons, having to sacrifice all that to get more Acuity feels bad, but you're obviously going to be weeks/months behind if you don't do it. On high pop servers, this is the difference between making any gold at all and making all the gold.
Artisan's Mettle never felt like a good idea, which is too similar. This feels like they like the idea and want to make it work no matter what when in reality, the game needs something else entirely.
Can we just get rid of mettle, or change what it's used for? Please? This post is helpful, but I see Blizz finding a way to nerf this before launch or doing what they did to froggers in remix. Why not just make the recipes require rep or something and pay gold for them (like we used to) and have mettle used only for guaranteeing a certain rank of craft. Or do the opposite, have the recipes and maybe some transmog items for professinos or something be able to be purchased with mettle and allow us to base ranks of crafts off of the reagents provided and our skill. It's so unevenly balanced across the professions as it is. I also never understood why buyers didn't have a chance to input their own mettle for an insight for the crafter to be able to guarantee the item. I have some alts with professions that never or rarely use mettle, wish I could send it to my other toons!
I used to enjoy leveling every profession across my alts each expansion, but Dragonflight did me in. I understand Blizz was trying to make professions more interesting, and some of the aspects they added, like the orders, are neat. But for me, it felt like it had to be min-maxed to get anywhere with it and I ultimately said forget it. I wish they would find the right balance of flavor but still approachable for non-goblins.
i just run double gather on my toons now the new crafting system only punishes u and crafting orders make lvling a prof pointless . i just sell all my mats and buy whatever i need and same gold and money on the long run specially at the start of an expac
I think the shuffle is OK, if that's what ppl want to do. Changing professions is already disincentivised enough with the skill point loss across all previous expansions. I've had the same profession on my toons for years. You also don't restore all recipes with the tome.Basically I've lost interest in professions. They're too complex to bother with and too time consuming to progress with the heavy time gating. Dragonflight was the first expansion I didn't get Master of All.