World of Warcraft Mission TableRIP 2014-2022 — MrGM (@MrGMYT) April 27, 2022
World of Warcraft Mission TableRIP 2014-2022
"No Plans for Mission Tables" is not the same as "No Mission Table in Dragonflight"There could well be one, later. At this stage, everything should be taken with a bucket of salt.
people just need to get all their complaining in now in case they actually like the expansion.
Gold making guides posted above look and sound great, but damn, not everyone has the time to do all that stuff.And when do you play the game, if all you do is flip/buy/sell/make alts/log in and out hundreds of times? Damn.
good riddence, they should add actual content instead of this stupidity.
pog
Troy2Slickyesterday at 3:00 PMPatch 9.2.0So Dragonflight isn't going to have any features then?Anarch12911 said:No.1. Updated crafting and gathering - As it is completely reworked is going to be pretty big. If you check out the interviews they touch on that a good bit. Professions will have talents and dedicated gear that swaps when crafting. Further differentiating yourself from other crafters and working with other specialists who talented different than you can make some serious income as the gear scales up / stats / extra effects that you decide to place into it. They also said that a skilled crafter can make some stuff that even mythic raiders will want and high end pvp. -Depending on how solid you are at your craft, you'll make more potent items compared to the standard 300 item level potion / weapon etc from what they were saying (which is really cool). The Catalyst creation system that we are seeing here in 9.2 was briefly talked about the other day where a Skilled Crafter is likely to be able to make a similar go for that in regards to tier pieces and such. While we can't talent for EVERYTHING (initially), specializing into stuff should definitely prove interesting and lucrative in the long run until patches down the road where people start branching even more. 2. Work Orders. -It works kinda like a separate AH (located in the capital along with the AH and work stations for every profession) where you can pay people with a tip (if you want) and make an order for someone to fill providing some or all mats if you want etc to a specific person or open work order to any crafter. They are doing a lot especially with the crafting gear and talent system which should be very very lucrative depending on how good you are. We will see when we get our hands on it but if it is anything like how FFXIV was doing (only thing I know outside of wow as I played it years ago during Heavensward / Stormblood) , crafts will stand the test of time for sure as those items were pretty cool to make and customers definitely wanted you to make stuff if you were someone who crafted pretty frequently. It is definitely really cool to see along with the talent and class trees coming in as major features.Pretty sure they (both, OP and "No" response) were being facetious a$$es,
Curous how hexweave bags can be sold for 300-1000g when bags of equal size like the shrouded cloth ones are often 150g at best on my server as of this expansion... cards of omen are a cool trick though that's a lot of time spent on setup and loadscreens for what amounts to a mission table quest reward.
Not a fun feature, glad to see it gone.
Great news! The mission table is an unwanted feature that has been hurting the game since it was added in WoD. Nice to see that it is finally gone.To the people complaining about 10.0 not having content: what? First off, the mission table isn't "content", it's just a bonus reward for those who use the app. It gives people free rewards and inflates the economy. Second, the dragon flying system they're adding seems like a lot of fun that will hopefully just add new levels of mobility without being integrated into player power the way other recent systems have been. I'm honestly glad that Dragonflight seems to be doing away with the bloat that the game has had since WoD / Legion. We don't need systems, we simply need balanced PvP, quality dungeons, and interesting raid bosses. MoP and Wotlk are seen as two of the greatest expansions and they didn't have mission tables, artifacts / azerite, covenants etc, and I don't think anyone would argue that those expansions would have been better had they used those features. One thing I'm hoping for is the return of scaled challenge modes and challenge mode cosmetics, but I'm fine with +15s for now.