So, much like most of the game right now.. the scaling is "a little" off?
There is always a risk of this after a major patch. Especially one of the magnitude of this which is adjusting all our levels and numbers. If the worst thing that happens is one spell on a mythic difficult boss snuck through, then I reckon Blizzard are doing pretty well. They will have thousands of npc abilities in their database. It must have been a huge migration.There will always be an element of catching the few outliers retrospectively.
All non-physical damage from mobs seem to be extremely overtuned. Been doing +20s all day and stuff that normally would barely hurt you is nearly 1 shotting. For example, in ML on +20, Ice Spritzer ticks are doing 40% of ur hp. You are dead within 2 seconds if no one kicks.
Wait, is that all open beta?
When they announced that "hey raid dmg is nerfed by 25%" bull@#$% everyone knew it wasn't enough. But nerfing everything more would mean admitting that half the player power came from corruption and it looks bad I guess
Guys, guys...Blizzard can't be expected to test these kinds of interactions before going live. They are a small indie developer and just doing the best that they can. We need to be understanding. /s
You do not need to do Nzoth for gearing new alts for leveling experience , since there isn't currently a leveling experience at 50. When there will be one, it will be pointless to keep doing it. Same with learning a new spec. You do not need specifically Nzoth to do that nor does it matter cause most of the specs are going to be completely different when essences are gone and Covenants and all of the other systems arrive with SL release.Personally, I do not believe that a lot of people do Nzoth for fun ,since it's kinda horrible :P All that said you are absolutely right, there is still the 100% drop chance for the mount and also why not? It should be an option whether you choose to do it or not, you should not be forced into either.