“Trinkets are largely untuned”Makes you wonder what other things they didn’t really look at yet.I really hope they take their time.I wouldn’t even be mad about a 2021 release the way things are right now...
Just disable PvE trinks in PvP, simple as that. Anything giving extra burst damage / survivability is superior to what PvP trinkets have to offer, even to an extent you would sacrifice CC removal I daresay for some classes / specs. I really do not want another season/x-pac where game is decided by who abuses PvE trinkets better. (Sporepods, Drestgath, Void stone, Cyclotronic... yes, some of them got -eventually- nerfed, but it took months).There is no skill in pressing 2x drest 2x reap in same GCD and doing 3/4 of target's healthbar.
Blizz has stated they believe players pushing high levels in multiple kinds of content should have an advantage over players who only focus on one type of content. I think completely disabling pve trinkets goes against that so I never see that happening. Tuning will be done soon*.
Havoc dhs don't use coal lmao what is he on.
Raid loot is limited in shadowlands, many players will wait for their BiS items for many weeks or even mounths. Which is directly forcing players to buy an alternative. Dont worry about darkmoon trinkets, the character progress is much slower in Shadowlands :).
Just turn off Pve trinket on Pvp
just leave them op. to hell with pvp.
Rather have it after christmas because a large amountnof players will be playing Cyberpunk if they aim for end of november
I would be really happy if they would make two arena type and remove skirmish: Casual rated (with borrowerd power, pve trinkets, solo que option!) you would get rating depends on how much game you won etc. so it would help you to slowly avoid weaker players and make the game more challenging. You would get the same rewards in smaller amount (less honor and conquest). It would be really good for streaming content or for pve lovers. And competitive rated (without pve trinkets, legendaries, covenant spells, covenant class abilities, soulbinds and conduits. Only pure class spells. Gearing system could be legion like) This would be the official arena tournament bracket with titles and achievements. It should have a different layer(?) So they can balance it without harming the pve system. Ohh and only premade groups allowed. Maybe only 3v3?
The fact that this was what awaited in October really makes me glad about the delay. Though i'd still like to try those torgast runs.
Amen and props to Ion for responding often lately! Good approach. I like it!
Just DISABLE IT in any form of PVP. They are cancer.
Ps5 comes out in dec..I dont think they want to compete with that consoles are the new kid in town..and the xbox too..
Disable them in any PVP instance and allow players to buy PVP trinkets for honor. I understand how PvE players may have spent a large amount of time farming BiS trinkets but they simply can’t balance them for PVP and PvE at the same time. I would love to see what would happen if they allowed players to choose what to queue for. “Free For All”, where everything is enabled as you are at the time of entering, and “Standard” where everyone is in PvP gear scaling with you current ilvl. Ie. a mythic raider in end game gear will have mythic ilvl PvP gear and trinkets. If “gear is gear” than it shouldn’t matter where you got it. Glad gear would be mythic level gear but scale down to normal raid gear in instanced PvE. Done. No one is gaming the system, no way to cheese past heroic raid content, and PvP is easier to balance. Thoughts?