Good, the Drest'agath trinket has finally been nerfed. That'll be another blow to rogues for sure. Now we need the crit bracers for Sub nerfed to 50% in PvP and we're fine.
Damn, I am glad I ditched the Mechagon trinket on time. It did better than some mythic trinkets here in Shadowlands ...
Past expansion items should never be relevant at the endgame of the next expansion. Don't care how you try to justify it. Should simply not be that way ever.
So... will I still get one shotted by rogues?
now nerf sub rogues crit legendary to 40-50% for pvp
TBC was 12 years ago.
Funny how most classes are more op than rogue in pvp, but since rogue got nice initial burst, that's the one people complain about the most, whereas if you survive the initial burst rogue got literally nothing, and will usually just go away, meanwhile paladins have almost as good a burst, and on top of that they are literally immortal, yet I don't see half the complaints. Arms can literally 1vs5 people with covenant ability+bladestorm. And plenty of others which are much better than rogues, and yet no complaints whatsoever :)
Rogues nerf is 100% not enough they would be still 1shotting ppl because its mechanic of Kyrian not its damage...
Just survive the 1second kill shot bro it's not that hard rogues are actually fine !
Everybody keeps complaining about Sub rogues but I haven't seen a single comment regarding Feral which can easily kill you in a single stun.. if you don't have your trinket and the feral is decent good.. you're dead!Ww monks also have insane sustained dmg and a lot of utilities for pvp.
MM was the worst spec in BFA, even worse than tanks. And remember it was doing pretty good at the beginning of the expansion.Same will happen here. Once we get in 9.3. It will be the worse spec in the game and Ion will probably hand the free glad to Affliction/Sub.Enjoy your fail balancing.
Double shadow priest mind games kills people quicker and there are plenty of classes that trash others without having to actually lock something up. Us rogues have to lock a target up to kill it and the 2-3 globals comment is false bud. There are a lot more things to go through in a blink of an eye requiring combo points and set up. Trinketing the right moment nukes a rogue's go and they are most likely dead after that. Also having a team mate peel for you properly works best if you can afford to not trinket so there's that.