How does Blizzard expect DPS to stay competitive when it arbitrarily nerfs BiS traits every other hotfix? Can I please have 700 slot bags to keep all my azerite armor in since you’re making it a life or death decision to scrap the %^&*? Jesus Christ. Like it would be better if you did nothing at this point instead of continuing to meddle and making your own %^&*ty game ^&*!tier with your worse than &*!@ty decision making.
Pretty sure there was a blood dk talent that got this treatment too, after a ridiculous solo run. Think it was Mop and riposte?
13 years and they still haven’t learned to properly wipe players debuffs whenever they leave an instance. Seriously that is all you had to do for the prot pally situation. Instead of taking the pragmatic and longterm approach for the health of the game you just up and nerf an ability rather than solving the underlying problem. Why? Why do you insist on taking the hard route for situations when they arise?But then people will quip and say oh but then prot pallies will end up soloing m+ dungeons by the end of the expansion. So what? They can only target one mob at time when doing this strat, and it takes them forever to even accomplish it in the first place. Thus ruining the point of doing a M+. Besides how are they going to solve the problem of even finishing the key when they have to have adds up at all times during the instance to even give them enough strength to get through it all? You start killing adds and that ends up with you dying. Thus you still can’t finish the key even in the already lengthy amount of time it takes to solo bosses. Pointless nerf.
The Hydrocore change is nice, though it would have been nice if it was that way at launch since I'm already done farming those. Now I kind of just have a lot of them sitting in my bank.Now I just wish they'd make Sanguicell more available for non-raiders, perhaps a chance to drop in Mythic+ or allowing us to trade a bunch of Hydrocore for one. I don't have the time for Normal raiding, but I think the 1 Sanguicell per LFR wing is a bit steep. Unless they plan on releasing many more raids by the end of the year, I think getting 250 Sanguicell for the 385 crafted gear is going to take way too long.
Amazed that no one said anything about the nerf on these two trinkets (Mchimba's Ritual Bandages and Xalzaix's Veiled Eye). A Surv Hunter was using the last one in the WoW Arena Championship this last Sunday, not implying that's why then won the match anyway. And now this huge nerfs to these trinkets!
"Hydrocores now have a chance to drop off the final bosses of BfA dungeons in Heroic difficulty."Notice this isn't a "guaranteed drop", just a "chance". If you are going to make people farm dungeons to get items, then give them the dang drop Blizzard. I am feeling your Staff gets dumber and dumber with each expansion. Have some "COMMON SENSE" people! This is supposed to be a game, not something we learn to hate doing. I quit doing dungeons a month ago due to the same old bull$hit of stupid mechanics that really don't need to be in there, and now I'm told you changed the heroic drops to include the "Hydrocores" we need. This should have been done from the onset of launch. I'm just sitting here shaking my head, and the game expansion hasn't even been out 2 months!