This is absolutely idiotic, as if they aren't going to be bleeding subs with the lack of grasping content that's supposed to last upwards of 7-9 months for Shadowlands release...
*Sigh*Thanks MDI - you ruin everything.
"Gladiator" Tettles WEWWW
Friends, they've upped the scaling after nearly every major patch as far as i can remember. This is nothing new
True Skyrei, last patch they scalled back and dps recovered faster than tanks and everyone complained about not being able to hold aggro.Removed
Sounds like this is gonna be fun. The scaling changes from 8.1 to 8.2 definitely were not adequate in keeping the difficulty curve throughout the tier interesting. Hopefully this will be adequate.
These changes + the having to run +15s for the mount is looking scary XD
K value changes patch to patch are completely normal. This isn't anything drastic or even unusual. Everyone hitting the panic button over this just needs to calm down a bit.
Whatever. They have to find another way of making their game. I'm tired of regearing every three months.This punitive crap is one reason I won't do M+.
No. I don't tank anymore because people are so stupid they kick the tank if he loses aggro at all. This repetitive crap is old already. I have no real reason to go get good gear when it's just going to be trash in a month. A game that just screws you every three months by making you a wimp AGAIN, just like at the beginning of the expansion, just like at the beginning of the next expansion, plus every three months DURING the expansion -- I'm tired of it. Who cares about gear if it just has to be replaced every few months? I don't even care about cool trinkets anymore because I can wear them for MAYBE five minutes before I have to replace them AGAIN. I spent 300 of whatever on a ring with a Boralus port on it and I got to wear it for like for a few days before 8.2 came out. 300! Otherwise it's a 30-sec stupid CD and I could port to Dal and WALK to Stormwind and then Boralus in 30 seconds. The whole game is just regearing every five minutes and I'm tired of it.
"Shadow of Zul skip fixed"ROFL, yeah those poor demon hunters, may this end their suffering
In Season 3 they upped the scaling with 30% and I was still able to time all the dungeons on 16 and some on 17 without being able to time 18 , 19 , 20 + in previous patches , but u must keep in mind in Season 3 we got a whole bunch of 3 essence slots + wf/tf . In season 4 we have only 1 new essence slot , wf/tf erased , we have corruption now instead . So 1 minor essnce slot + corruption is most likely not worth 1 major essence , 2 minor and wf/tf . So 52,6 % is too much , it should be around 40-45 % .
These changes won't provide any more or new player interest. If anything these changes will push more players away from the game.
Called this change here. https://www.cuckhead.com/news=301653/8-3-ptr-build-32861-kings-rest-dungeon-nerfs#p4446472 And some thought Blizz won't do it this season. Business as usual, nothing difference.Edit:- I STILL think that the nature of M+ scaling by itself sets the difficulty cover by gear and skills. You can theoretically keep going higher and higher until you just can't, doesn't matter how geared and skilled you are. That system itself is adequate enough to NOT have these unnecessary changes to the "BASE" numbers.
This change is stupid. Scaling is ALREADY out of control. Abilities are turning into 1-shots on extraordinarily low keys (19 Underrot).Mob HP and damage scale with a fixed percentage, however our HP and damage scale at different rates. Specifically, our dps increases more rapidly than our defense (hp and mitigation). The end result? The RELATIVE power of each ability goes up.If anything, they should be BUFFING our defense and nerfing the damage of almost every ability in every key. Not by much, mind you, but just enough to keep the dungeon difficulty constant.This change just punishes players at the highest end.Blizzard... if you don't have staffers that play at the highest level then you need to hire some. Your level of ignorance is simply extraordinary.