Some of these traits, although buffed numerically, have also had their scaling over time changed from primary to secondary (or vice-versa). This means that certain traits, like Training of Niuzao are now weaker at higher item levels than they were before, as they now scale in a more linear way rather than exponentially. Something to keep in mind.
The most difficult part of squishes for me is how long it takes me to work out whether 180 is a high, low or moderate number when it affects a spell..
some pretty major numbers shifts for a "small class tuning", particularly when you sort the traits according to spec & realise that for some specs every possible azerite trait has been buffed to at least twice the previous value (e.g. marksman)
" Bone Spike Graveyard Casting Deile/Death and Decay impales enemies with bone spikes, inflicting 258 Physical damage and healing you for 644 per enemy."Should read "Casting Defile/Death and Decay"
Mage azerite buffs, I like.
on beta Serrated Jaws deals idd more dmg but it has a chance to give 5 pet focus not 15 anymore (at least tooltip says so).
You can always try with percentages. If a number gets increased by 10% from before, that is a huge change. 1 % is ok. 2 % is better 5 % is great.
Some of these are super nice. Can't wait to try out the system and see for itself if I enjoy it or not.
Expurgation of paladins is sooooo beyond. 10-12% of health as dmg every 2 sec and if it crits it's like 20-30% health as dmg in 2 sec. It got sooooo easy to burn everyone now. I understand that it should have been tuned but this is too much. I have my doubts that Blizzard is testing their tunes before they announce them.
Nooo don't buff aff not more aff god QQ.