In loving memory of 9.0 dungeons.They gave me the best laugh when I ran with guildmates and the worst headaches when I ran with pugs.
I already feel a bit nostalgic towards SL dungeons. I think they were overall pretty good dungeons but having the same 8 dungeons for year and a half will make everyone annoyed by them so it's good to have something fresh.
er where is portal stealing on xy'?don't kill executioner he is pointless (s2)wait me mind soothe so we get mushrooms 1stdont kill the abomination before boss returns to the platformDON'T break shackle on the undead mages! ~eternal silencedont use !dos, we can choose our portals on our owni am on console, stay away from itkill wo, then do menagerie event --*everyone* can use zorali, no need to wish me suicideyou know what? *u, do as i like or i leave scrub
Lovely article
"Placing your ground targeted spell on a lamp in the ceiling in SD"
Lol this is great
I for one won't miss Sanguine Depths. F that place. The rest were fine (mostly). I think season 4 is by far the worst one. Nobody wants to play these dungeons, and it's not even about tuning, they just suck. Even if they were heavily under-tuned it wouldn't make me look forward to run them. Never liked them back in the day, don't like them now. Plus it's not like they drop anything exciting either.
✨murdering both your teammate and yourself using Leap of Faith to save them from Piercing Blur when both of you were targets of Wicked Rush✨
✨Cherished memories indeed✨Playing as a Discipline priest is so fun having to deplete your mana to counter Goresplatter after just recovering from a full uninterruputed Drain Fluids.And the icing on the cake is constraining yourself from answering that remarkable "y u bad heals?". ✨✨✨
Season 4 dying to a mechanic that you should not and killing the boss when you ignore the mechanic, looking at you Mana Devourer and Energy Void damage reduced by 65%, Mana Devourer will once again cast Decimating Essence upon reaching full mana.How could they get it so wrong, I hope they do not break stuff like this going into Dragon flight but I'm not holding out much hope.
The stuns/interrupts on add packs between bosses are a huge must (specially aoe stuns, I see you ALL shammies not using stun/slow totems and what not because you have to 'pump' heals/dps, pftt). Remember the Medivh boss in Karazhan? Get in and watch closely who even uses interrupts in on there (if ever, on all the dg).Those dangerous Firethrower (Gunners) in GrD (WoD) CAN BE stunned/knocked back/cced, but people dive in blindly to 'pump' DPS and die, then go to the forums crying because the DG is 'overtuned'. A Good DPS knows their sh*t and don't only have to deal good DPS, that's group content, manage, AND USE, all your tools available.