When the Thunder King awoke, he rewarded the most loyal and ambitious Zandalari trolls with power beyond their wildest dreams. The berserker Jin'rokh was one of the first to receive the King's blessing, and even though Lei Shen's gifts nearly tore his body apart, the troll is now capable of calling the fury of the storm in battle.
The Zandalari brought powerful creatures with them to the Isle of the Thunder King to use as engines of war. Led by the War-God Jalak, the dinomancers of the Zandalari Beast Ward use ancient tribal magics to strengthen the great beasts and command obedience. The horns of Horridon, the fabled mount of Jalak himself, can tear through the stone walls of a keep as a blade cuts silk.
The history of the troll tribes -- the Drakkari, the Farraki, the Amani, and the Gurubashi -- is awash with millennia of betrayal and conflict, but the Zandalari's promise of a new, unstoppable empire has finally united these disparate troll leaders.
In 25-Player Heroic Difficulty, a Soul Fragment is created every time that the Spirit of Gara'jal is forced out of a councillor.
In 10-Player modes, 2 stacks of Frostbite are removed for each player within 4 yards.
On Raid Finder difficulty, 4 stacks of Frostbite are removed for each player within 4 yards.
Over the millennia, small amounts of mogu flesh-shaping magic seeped into the caverns below the Thunder King's citadel. The dark energies warped one of the chamber's native dragon turtles, melding it to the surrounding crystalline walls. Known as Tortos, this amalgamation of flesh and stone has since feasted on the cave's rich mineral deposits and grown to a colossal size.
Even the most callous among the mogu quaver at the thought of the dark experiments performed at the Thunder King's behest. Long ago, a young cloud serpent was twisted into a multi-headed hydra and left to languish beneath Lei Shen's throne. Now the twisted creature lurks deep in the Forgotten Depths, awaiting the moment it may finally inflict its terrible agony upon others.
In Heroic Difficulty, Cinders creates a pool of flames at the target's location every 3 seconds.
,In 10-Player Heroic Difficulty, Megaera's Venomous Heads spit two globules of acid at a time.
,In 25-Player Heroic Difficulty, Megaera's Venomous Heads spit three globules of acid at a time.
Mogu flesh-shapers discarded their failed creations in an abyssal shaft beneath Lei Shen's keep. The reek of decay lured many scavengers to the refuse pit, including the great Ji-Kun. Ruthless and cunning, the monstrous bird devoured her rivals one-by-one until she held sole dominion over the shadowy tunnel.
Lei Shen commanded his sorcerers to mold an aberration that could peer into the hearts of his followers and detect betrayal. From this decree, Durumu was given life. The clever entity stubbornly obeyed its masters until the Thunder King's death, at which time it disappeared into the citadel's labyrinthine corridors. Only recently has Durumu, all but forgotten by the mogu, emerged from hiding.
,6 These cones persist until players have found and vanquished all Burning Eyes.
In Raid Finder Difficulty, these cones persist until player have found and vanquished one fog beast of ech color.
Deep within the bowels of Lei Shen's island citadel, mogu flesh-shapers formed the saurok out of a magical substance of unknown origin. When the citadel was abandoned, some experiments languished in the dark pools for far too long....
In Heroic Difficulty, Primordius can have 4 mutations.
During his reign, Lei Shen labored to build a mechanical servant that would defend his citadel without fear. When his first attempt failed, rage took hold of the Thunder King. He poured this negative emotion into his next, and most successful, creation: the Dark Animus. To this day, the ornate construct observes its duty, empowered by the mysterious substance at the heart of all mogu flesh-shaping experiments.
, 6 In Heroic difficulty, the Iron Qon's Quilen will flee at 25% Health.
The Twin Consorts are said to be greatest of the Thunder King's treasures. Rumored to be the only known female mogu in existence, Lei Shen keeps his trophies close and their combined arsenal against interlopers closer.
Tyrant. Dictator. Conqueror. Emperor. These titles of the Thunder King were earned by bringing absolute misery to every race of Pandaria. Resurrected into a world where his people no longer rule, Lei Shen is bent on ending the farce and bringing the land under his heel once more.
In Heroic, the Diffused Lightning will fixate on the player that it spawned from.
Lei Shen's life changed forever when he stumbled into a dark chamber below what are now the Mogu'shan Vaults. Legend has it he found an ancient titan keeper guarding a miraculous device known as the Engine of Nalak'sha. No one knows what transpired between the two beings, but Lei Shen later emerged from the site bristling with the power to forge an empire. The keeper's fate -- and his current whereabouts -- remain a mystery.
The Sha of Anger, the physical manifestation of rage, has escaped from the Shado-pan Monastery in Kun-Lai Summit. Amid the brutal conflicts gripping Pandaria, the dark entity has grown ever more powerful. Recently, the sha has been seen wandering Kun-Lai, using negative energies to corrupt everything the being encounters.
The ruthless saurok roam Pandaria, stealing what they can and harassing the island's other inhabitants. The most infamous of these reptilian pillagers are Chief Salyis and his warband. For years, the saurok commander and his raiders have stormed through the Valley of the Four Winds atop Galleon, a colossal and well-armed mushan that is more a moving fortress than a simple mount.
When Lei Shen discovered a rare clutch of thundering cloud serpents, he was awed, and set to subjugating them. The largest hatchling fiercly resisted, and when Lei Shen visited the handling pens, he laughed mightily at the charred mogu that lined the walls. He took the hatchling for his own, and for its obedience, granted it power over the storms and the sky. For thousands of years following the death of the Thunder King, Nalak has guarded the walls of his hidden citadel, awaiting his return.
As the war against Lei Shen's island citadel began, Alliance and Horde scouts made an effort to intercept missives between the major Zandalari camps. One such exchange seemed to revolve around an unfamiliar Zandalari word, always surrounded by terms of conquest and power: Oondasta. Somewhere in Pandaria, the Zandalari Beast Ward raises their mighty beasts as engines of war, and is putting the finishing touches on this Loa-infused monstrosity. The exact location, however, remains unknown...
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And thousand of monks cried in agony over the yet another fist weapon drop :-((Yes, there's an agi mace too, but why not make agi mace and agi sword or axe? Why force fist weapons on us when we hate them so much?)
All of those bosses have fairly complex combat mechanisms. I dread the first couple weeks of LFR will be an aggravating series of chain wipes and intense frustration. And Gorocz? They are just putting placeholders of existing 5.0 raid weapons with an adjusted ilvl. There were no agility swords or axes in 5.0, which is why you don't see any in this list. I'm with you, though. I really want an agility sword.
I'm sure there will be more weapon types added--this was just a teaser. It's just interesting to see how much an ilvl 522 or 541 weapon hits for.
So we get str stamina spirit mace? And also where is my caster sword? I cant stand caster daggers. I can even mog them good looking...
stym, there's an agi mace and there wasn't one in 5.0 either (though it has both agi and spirit, I just went by the placeholder names - "5.2 Raid - Normal - Throne of Thunder - Boss 9 Loot 1 - Agi Melee Mace1H" and "5.2 Raid - Normal - Throne of Thunder - Boss 11 Loot 1 - Agi Fist Weapon"
Did I seriously see an Agility Mace with spirit on it? And a strength mace with spirit too? Is that for your attacking healers?
I really hope agility mace is the bis agi weapon when this patch hits. Then I can transmog it to any of the cool 1-hander models I would want. I would hate it if the agi fist was because the perma invis fist weapons on monks suck.
So the 2-hand axe is the only one that will be sha-touched for that raid? Also under the loot tables for Sha of Anger and Salyis's Warband unless I missed it shouldn't each of the encounters have a mount listed as part of the loot? Other than I really hope that the 2-hand axe is going to be sha-touched, means I will probably get my bis weapon on dk sooner than most.
Throne Of The Thunder King is really taking shape
i only wish torto's was a spirit beast pet, he looks pretty epic!
Wait....does this mean that we need to give up one our Sha-Touched weapons because it looks like those could blow Shinka and Jinyu away!
So. Twin female bosses with draenei models.Where have I seen this before?
Any hope for a badass female raid boss this expansion? Cause so far all we've seen is an empress being used as a puppet, and a set of twins being used as... ah, er... companions.