Ooh, really like that minimal crafting window. Good change
If they could just put the recipe list in the minimal view too the profession window would almost be usable on an average screen instead of a superwideglad they're at least trying to fix how terrible it is though lmao
So, infusions still soul- and not accountbound even tho we just released a filler patch oriented towards gearing alts that is already 90% irrelevant due to everyone just min-maxing the *!@# out of the first week? Oof man, i cba running like 50-70 +16s on every alt to get my *!@# done while i have like 15 Infusions dead in mains inventory.
Small can be good but if you have a vendor window will it still close when you make your first item?
It IS an improvement but still doesn't fix the real issue of the whole window, including all the recipes listed, is poorly design of a bloated mess. And most of it is because of the extremely oversized icons, slots and even background texture/logos.
I mean. is there any way to make the "recraft" sim based on inputing certain level of ingredients? It's hard to tell someone you can guarantee it if you arent sure based on the mats they provide
looks nice
Can you please make it explicitly clear which recipes benefit from +1 Skill from a given node. Right now it's a guess what is and what isn't going to gain skill from whichever node you're looking to invest in.
Awesomeness I love minimal interfaces.I am guessing whoever writes these articles mains a tailor cause I always see tailoring as the example profession đŸ˜‚
I have just deleted all my professions I going to get my gear the old fashion way quest-dungeon-raid..screw this new system..I have had enough...it's sucks !