Heroic | | Mythic |
Deadly | | Important |
Tank | | DPS |
Healer | | Interruptible |
Magic | | Curse |
Poison | | Disease |
Enrage |
Overview
– At the start, Darmac fights on foot amidst the fiercest war beasts of the Iron Horde.
Upon reaching 85% health, Beastlord Darmac leaps onto the back of the nearest Prime Beast to continue the fight. When that Beast is killed, Darmac absorbs its essence, gaining new abilities.
With each additional 20% health lost, Darmac seeks out a new Beast to ride.
In Mythic difficulty, Beastlord Darmac dismounts Cruelfang, Dreadwing, and Ironcrusher when they reach 40% health.
Damage Dealers
–
Free players from
[Pin Down] if they are struck.
Kill Pack Beasts when Beastlord Darmac uses
[Call the Pack].
Tanks
–
Beastlord Darmac leaps atop the nearest chained beast at 85% health remaining, and then every 20% thereafter.
Quickly gain threat on the rampaging Pack Beasts when Beastlord Darmac uses
[Call the Pack].
Stage Two: Back of the Beast
Darmac leaps onto the back of the nearest Prime Beast.
Cruelfang
Rend and Tear
–
Leaps to a target, causing enemies within 7 yards to bleed for 1080 Physical damage every 3 sec. and increasing damage taken from Rend and Tear by 15% for 30 sec.
Cruelfang then leaps back, inflicting the same bleed when landing. Savage Howl
–
Inflicts 2851 Physical damage to nearby enemies.
Also increases attack speed of nearby allies by 15%. Cruelfang's Swiftness
– Death grants Beastlord Darmac deadly agility, allowing him to cast Rend and Tear.
Dreadwing
Inferno Breath
–
Inflicts 2927 Fire damage instantly and another 504 Fire damage every 3 sec. to enemies caught in the blast. Searing Fangs
–
Melee attacks inflict an additional 684 Fire damage and increase Fire damage taken by 20%. Dreadwing's Flame
– Death grants Beastlord Darmac mastery over fire, allowing him to cast Superheated Shrapnel.
Ironcrusher
Tantrum
–
Inflicts 892 Nature damage every 1 sec. for 5 sec. Stampede
–
Stomps the ground, charges to a distant enemy, and stomps again. Each stomp inflicts 3649 Physical damage to nearby enemies and knocks them backwards. Crush Armor
–
Crushes an enemy, reducing their armor by 10% for 15 sec. This effect stacks. Ironcrusher's Rage
– Death grants Beastlord Darmac furious anger, allowing him to cast Tantrum.
Faultline
Cannonball Barrage
–
Lobs cannonballs into the air, inflicting 2471 Fire damage to all targets within 2.5 yards of the impact. Epicenter
–
Inflicts 1040 Nature damage every 1 sec. to enemies caught in the epicenter.
Slows movement speed by 25%. Heavy Smash
–
Splits 200% of normal melee damage to an enemy and its nearest ally. Unstoppable
–
Periodically increases damage dealt by 10%.Unsteady
–
Gathering power bursts forth, inflicting 441 Physical damage to all enemies and slowing their movement speed by 50% for 3 sec.
Stage Three: Spiritual Successor
Darmac is empowered by slain Prime Beasts.
Cunning of the Wolf
–
Increases attack speed by 40% for all other allies within 30 yards.
Grants usage of Rend and Tear while dismounted.Rend and Tear
–
Leaps to a target, causing enemies within 7 yards to bleed for 1080 Physical damage every 3 sec. and increasing damage taken from Rend and Tear by 15% for 30 sec.
Darmac then leaps back, inflicting the same bleed when landing.
Spirit of the Rylak
– Imbues Pin Down and Call the Pack with elemental fire.
Grants usage of Superheated Shrapnel while dismounted.
Superheated Shrapnel
–
Inflicts 2927 Fire damage instantly and another 504 Fire damage every 3 sec. to enemies caught in the blast. Flame Infusion
–
Pack Beast corpses smolder with intense heat, inflicting 1153 Fire damage every 1 sec. to enemies in the fire. Seeking Embers
–
Heavy Spears catch flame, flinging burning embers at a random enemies, inflicting 668 Fire damage.
Fury of the Elekk
–
Increases Physical damage done by 25%.
Grants usage of Tantrum while dismounted.Tantrum
–
Inflicts 892 Nature damage every 1 sec. for 5 sec.
Fury of the Elekk
–
Increases all damage done by 20%.
Grants usage of Tantrum while dismounted.Tantrum
–
Inflicts 892 Nature damage every 1 sec. for 5 sec.
Heart of the Clefthoof
–
Increases health by 100% and activates Unstoppable.
Grants usage of Epicenter while dismounted.Epicenter
–
Inflicts 1234 Nature damage every 1 sec. to enemies caught in the epicenter.
Slows movement speed by 25%. Unstoppable
–
Periodically increases damage dealt by 10%.Unsteady
–
Gathering power bursts forth, inflicting 467 Physical damage to all enemies and slowing their movement speed by 50% for 3 sec.
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