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Prototype of Absolution
This NPC can be found in Sepulcher of the First Ones
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Encounter Journal
Heroic | Mythic | |
Deadly | Important | |
Tank | DPS | |
Healer | Interruptible | |
Magic | Curse | |
Poison | Disease | |
Enrage |
- Overview – The Prototype of Duty and the Prototype of War assault players on the ground, using [Necrotic Ritual] and [Pinning Volley].
If a member of the Prototype Pantheon reaches 40% health remaining, they all retreat to the Progenitor Forge as [Reconstruction] begins, ushering other Prototype Pantheon members into the fight.
The Prototype of Absolution and the Prototype of Renewal then assault players on the ground, using [Withering Seeds] and [Hand of Destruction].
The Prototpye Pantheon then assaults players for a final showdown.- Tanks –
[Humbling Strikes] inflicts damage to all players for 30% of the amount of damage taken by the primary target.
Upon reaching 100 energy, [Wracking Pain] increases all damage taken by targets in front of the caster, and can also hit Necrotic Ritualists.
[Hand of Destruction] pulls all players to the current target's location. - Damage Dealers –
[Necrotic Ritual] grows in size until all Necrotic Ritualists are defeated.
Players caught in [Pinning Volley] remain stunned until freed.
[Animastorm] silences players in the effect. - Healers –
Upon removal, [Runecarver's Deathtouch] jumps to a nearby player unless protected with [Bastion's Ward].
[Withering Seeds] can be healed to provide [Invigorating Bloom].
[Burden of Sin] inflicts damage to all players periodically.
Stage One: War and Duty
If the Prototype of War or the Prototype of Duty reaches 40% health remaining, both retreat to the Progenitor Forge. The Prototype of Absolution and the Prototype of Renewal then begin their assault upon players.
- Imprinted Safeguards – A bulwark protects Necrotic Ritualists and Withering Seeds, reducing damage and healing taken by the target by 35% until removed.
- Prototype of War
- Necrotic Ritual – The Primus calls forth several Necrotic Ritualists to usher an expanding ring of Necrosis into this realm, growing until all Necrotic Ritualists are defeated. Necrosis reduces all healing received by 100% and inflicts 15 Shadow damage every 1 sec to all players in the effect.
- Runecarver's Deathtouch – The Prototype of War carves a sigil into several target's flesh, inflicting 12 Shadow damage every 2 sec for 30 sec. This effect inflicts 200 Shadow damage to all players within 8 yds upon removal and additionally jumps to a nearby ally if the wearer is not protected with Bastion's Ward.
- Gloom Bolt – Inflicts 42801 Shadow damage to a random enemy, absorbing 501539 healing received.
- Prototype of Duty
- Pinning Volley – The Prototype of Duty takes to the skies, beating her wings and summoning a barrage of Kyrian armaments towards player locations.
- Windswept Wings – The Prototype of Duty beats her wings with tremendous force for 12 sec, repelling all players and inflicting 7301 Nature damage every 1 sec to all players.
- Pinned – A Kyrian armament impacts the ground with tremendous force, stunning all players within 6 yds of the impact and inflicting 23627 Physical damage every 2 sec until freed by destroying the armament.
- Ascension's Call – Projections of ascended Kyrians watch over the Prototype of Duty in combat, forming protective wards if called upon to give their life.
- Bastion's Ward – Upon giving their life, a protective barrier is formed reducing damage taken by Runecarver's Deathtouch by 75% and and preventing it from jumping to a nearby ally.
Damage and healing done by players in the effect reduced by 100%.
- Humbling Strikes – The Prototype of Duty strikes her current target inflicting 200 Physical damage, and increasing damage taken from Humbling Strike by 100% for 40 sec.
In addition, the impact radiates 30% of the damage inflicted to all other players as Physical damage.
- Prototype of Absolution
- Night Hunter – The Prototype of Absolution creates images of himself that mark random players, then charge to them 9 sec later. Each image inflicts 20 Physical damage and applies Touch of the Night to all players in their path, removing Imprinted Safeguards.
Upon reaching their target, Night Hunters strike with Insatiable Hunger.- Touch of the Night – Increases damage taken from Night Hunter by 500% for 2 min.
- Insatiable Hunger – Inflicts 156636 Physical damage to players within 4 yds of the Night Hunter's target.
Damage is reduced for each player in the path of the Night Hunter.
Stage Two: Sin and Seed
If the Prototype of Absolution or the Prototype of Renewal reaches 40% health remaining, both Pantheon members retreat to the Progenitor Forge. All members of the Pantheon of Death then continue the assault upon players for a final showdown.
- Imprinted Safeguards – A bulwark protects Necrotic Ritualists and Withering Seeds, reducing damage and healing taken by the target by 35% until removed.
- Prototype of Renewal
- Wild Stampede – The Prototype of Renewal summons a herd of wild beasts to trample players, inflicting 20861 Physical damage to players in the path and knocking them back.
- Withering Seeds – The Prototype of Renewal sows seeds across the battlefield. If their life force is depleted, the seeds burst into a Withering Nova. If they are instead healed to full health, an Invigorating Bloom is released.
- Invigorating Bloom – Upon reaching full health, the Withering Seed blooms, instantly healing all players for 30. Additionally, healing done is increased for all players by 20% for 30 sec. This effect stacks.
- Withering Nova – Upon withering, the seed unleashes a wave of life force inflicting 36548 Nature damage to all players instantly and 8354 Nature damage every 2 sec for 16 sec. This effect stacks.
- Animastorm – The Prototype of Renewal summons a torrent of Animastorms, inflicting 7 Nature damage to players caught in the effect every 0.5 sec and silencing them.
- Anima Bolt – Hurls a bolt of coagulated life force, inflicting 17752 Nature damage instantly and 10442 Nature damage every 2 sec for 16 sec.
- Prototype of Absolution
- Hand of Destruction – The Prototype of Absolution pulls all players to his location and conjures an image of himself.
After 6 sec, the image releases destructive energy that inflicts 62654 Shadow damage to all players, reduced based on distance. - Wracking Pain – The Prototype of Absolution strikes with immense power, inflicting 93982 Shadow damage to players and Necrotic Ritualists in the direction of his current target and increasing all damage they take by 25% for 40 sec. This effect stacks.
- Burden of Sin – All players gain Burden of Sin as the Prototype of Absolution becomes active. Every 2 sec, Burden of Sin inflicts 14358 Shadow damage per application.
- Night Hunter – The Prototype of Absolution creates images of himself that mark random players, then charge to them 9 sec later. Each image inflicts 20 Physical damage and applies Touch of the Night to all players in their path, removing Imprinted Safeguards.
Upon reaching their target, Night Hunters strike with Insatiable Hunger.- Touch of the Night – Increases damage taken from Night Hunter by 500% for 2 min.
- Insatiable Hunger – Inflicts 156636 Physical damage to players within 4 yds of the Night Hunter's target.
Damage is reduced for each player in the path of the Night Hunter.
Stage Three: Pantheon of Death
The Pantheon of Death enters the fight for a final showdown.
- Complete Reconstruction – If a member of the Prototype Pantheon is defeated, they initiate a repair for 100% of their maximum health over 20 sec.
This cast is interrupted when all members of the Pantheon are defeated simultaneously. - Complete Reconstruction – If a member of the Prototype Pantheon is defeated, they initiate a repair for 100% of their maximum health over 20 sec.
This cast is interrupted when all members of the Pantheon are defeated simultaneously. - Imprinted Safeguards – A bulwark protects Necrotic Ritualists and Withering Seeds, reducing damage and healing taken by the target by 35% until removed.
- Prototype of War
- Necrotic Ritual – The Primus calls forth several Necrotic Ritualists to usher an expanding ring of Necrosis into this realm, growing until all Necrotic Ritualists are defeated. Necrosis reduces all healing received by 100% and inflicts 15 Shadow damage every 1 sec to all players in the effect.
- Runecarver's Deathtouch – The Prototype of War carves a sigil into several target's flesh, inflicting 12 Shadow damage every 2 sec for 30 sec. This effect inflicts 200 Shadow damage to all players within 8 yds upon removal and additionally jumps to a nearby ally if the wearer is not protected with Bastion's Ward.
- Gloom Bolt – Inflicts 42801 Shadow damage to a random enemy, absorbing 501539 healing received.
- Prototype of Duty
- Pinning Volley – The Prototype of Duty takes to the skies, beating her wings and summoning a barrage of Kyrian armaments towards player locations.
- Windswept Wings – The Prototype of Duty beats her wings with tremendous force for 12 sec, repelling all players and inflicting 7301 Nature damage every 1 sec to all players.
- Pinned – A Kyrian armament impacts the ground with tremendous force, stunning all players within 6 yds of the impact and inflicting 23627 Physical damage every 2 sec until freed by destroying the armament.
- Ascension's Call – Projections of ascended Kyrians watch over the Prototype of Duty in combat, forming protective wards if called upon to give their life.
- Bastion's Ward – Upon giving their life, a protective barrier is formed reducing damage taken by Runecarver's Deathtouch by 75% and and preventing it from jumping to a nearby ally.
Damage and healing done by players in the effect reduced by 100%.
- Humbling Strikes – The Prototype of Duty strikes her current target inflicting 200 Physical damage, and increasing damage taken from Humbling Strike by 100% for 40 sec.
In addition, the impact radiates 30% of the damage inflicted to all other players as Physical damage.
- Prototype of Renewal
- Wild Stampede – The Prototype of Renewal summons a herd of wild beasts to trample players, inflicting 20861 Physical damage to players in the path and knocking them back.
- Withering Seeds – The Prototype of Renewal sows seeds across the battlefield. If their life force is depleted, the seeds burst into a Withering Nova. If they are instead healed to full health, an Invigorating Bloom is released.
- Invigorating Bloom – Upon reaching full health, the Withering Seed blooms, instantly healing all players for 30. Additionally, healing done is increased for all players by 20% for 30 sec. This effect stacks.
- Withering Nova – Upon withering, the seed unleashes a wave of life force inflicting 36548 Nature damage to all players instantly and 8354 Nature damage every 2 sec for 16 sec. This effect stacks.
- Animastorm – The Prototype of Renewal summons a torrent of Animastorms, inflicting 7 Nature damage to players caught in the effect every 0.5 sec and silencing them.
- Anima Bolt – Hurls a bolt of coagulated life force, inflicting 17752 Nature damage instantly and 10442 Nature damage every 2 sec for 16 sec.
- Prototype of Absolution
- Hand of Destruction – The Prototype of Absolution pulls all players to his location and conjures an image of himself.
After 6 sec, the image releases destructive energy that inflicts 62654 Shadow damage to all players, reduced based on distance. - Sinful Projection – Sinful projections surge forth in multiple directions after 4 sec, inflicting 20885 Shadow damage to other players and stunning them for 2 sec.
Sinful Projections apply a stack of Burden of Sin to players hit by the effect. - Wracking Pain – The Prototype of Absolution strikes with immense power, inflicting 93982 Shadow damage to players and Necrotic Ritualists in the direction of his current target and increasing all damage they take by 25% for 40 sec. This effect stacks.
- Burden of Sin – All players gain Burden of Sin as the Prototype of Absolution becomes active. Every 2 sec, Burden of Sin inflicts 14358 Shadow damage per application.
- Night Hunter – The Prototype of Absolution creates images of himself that mark random players, then charge to them 9 sec later. Each image inflicts 20 Physical damage and applies Touch of the Night to all players in their path, removing Imprinted Safeguards.
Upon reaching their target, Night Hunters strike with Insatiable Hunger.- Touch of the Night – Increases damage taken from Night Hunter by 500% for 2 min.
- Insatiable Hunger – Inflicts 156636 Physical damage to players within 4 yds of the Night Hunter's target.
Damage is reduced for each player in the path of the Night Hunter.
Quotes (17)
- Prototype of Absolution yells: Defiance leads to ruin.
- Prototype of Absolution yells: I am the hand of your destruction!
- Prototype of Absolution yells: I will carve the sin from your flesh!
- Prototype of Absolution yells: My thirst will never be sated!
- Prototype of Absolution yells: No absolution for you.
- Prototype of Absolution yells: None are spared judgment!
- Prototype of Absolution yells: Pride is your weakness.
- Prototype of Absolution yells: Rest well.
- Prototype of Absolution yells: The gravity of your sin falls upon you!
- Prototype of Absolution yells: Thrash in torment!
- Prototype of Absolution yells: Unburden yourself.
- Prototype of Absolution yells: Under my heel.
- Prototype of Absolution yells: You will... answer for... your transgressions.
- Prototype of Absolution yells: Your misdeeds... will drag you... to ruin...
- Prototype of Absolution yells: Your pride is delicious.
- Prototype of Absolution yells: Your sin echoes through eternity.
- Prototype of Absolution says: Their presence upsets the cycle.
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