This was a bug late in actual Cataclysm with Paladins.It was causing Paladins to do exponentially increasing damage on targets that were next to each other. Not a huge deal, but Paladins could essentially do giga damage. Sure.Except in Cata, there's a boss called Sindragosa that has whelps that spawn and are unkillable. They hit 1hp. Sindragosa also goes immune in Phase 2 but is still attackable.We actually went back when this bug was live, during Dragon Soul, into Bastion of Twilight to try it out on Sindragosa. The bug didn't just freeze the game, it crashed the server entirely due to an infinite loop.
Obviously this site ran by the void! Nerfing the light will not save the void from its wrath! Spread your wings fellow paladin brothers!
>While this isn't the only bug that the pre-patch launched withYou don't say?
is also bug too
Make a post about nerfing rogue instead.
blizz , can u please make / work hammer of the righteous back in again ? the pretty thor hammer animation is gone and now the spell looks exactly like blood boil.. please blizz i really like hammer of the righteous ! maybe just do a glyph which replaces avenger's shield ? this is when they started removing hammer of the righteous, and it will start to be replaced with the character screaming :( it just split it into 2 spells now instead of one :( we only had that hammer spell for 1 xpac sadly
What about the problem where having items or item macros on your action bars also causes the game client to stutter and microfreeze? Really wish it would get more attention. Video of the issue can be found here: https://streamable.com/8n221aEdit: Just got fixed on the new beta client. Yay!