More M+ nerfs/adjustments…..I think the real adjustments that are needed are mythic tindral.
Bug fixes for dungeons should have been done week 1-2. Better late than never.
I feel like the fact that there’s aprx 1000 guilds currently stuck on it says otherwise :) Using the metric of 1841 Smoldy kills, minus number of kills of tindral, 814.
Other trash in Waycrest should be nerfed too. Going there with someone to remove diseases and curses is really painful on fortified weeks.
Listen Blizzard, we know youre trying to get broken stuff fixed to make for a better MDI experience. But with all due respect, instead of worrying about the couple of teams and the ~0,1% of the playerbase caring for these tournaments, what about making the M+ experience better for the remaining 99,9%?- VDH is still broken af. We've had a couple of busted tank reigns ever since legion, but never has a tankspec been this incredibly overperforming. To the point of not having a VDH in your rancid 20 weekly feels like trolling. Its current M+ performance makes Legion BDK look like a joke honestly and that one used to be the gold standard for explaining poor balance.- Resto Shamans and Druids desperatly need their talent trees rewired and some significant number tunings. Its not 2015, having a spec be good in a raid setting does not justify it being a trainwreck in dungeons. Breaking news, to the majority of players, Raid is just a necessary evil to get your exclusive drops and be done with it.- Melees in general are ridiculously overpowered considering their simplicity and flexibility. Playing ranged shouldnt feel like rocket science, which it currently does, if you play anything not named firemage or bm, thanks to you guys entirely gutting the remaining classes mobility. Starfall not allowing you to cast on the go is a crime against nature. And arcane.
Since they dont play the game, devs only see the problems when MDI/TGP comes around, thats why everything is getting fixed when bunch of these bugs were probably reported in beta/PTR of the corresponding patch :)Anyways, this week's hero talents where blizz?
Another Mythic Tindral nerfs when?
"Added an additional safeguard to ensure Aura of Dread is removed."sounds like you don't have a clue about what's causing the bug
Waycrest didn't need a nerf, it needed its LoS fixed. Havent had a single run in months where stuff isn't appearing in the courtyard from the basement or random upstairs rooms. Add dmg is literally a non-factor if the groups tanks PLAN to pull get pulled instead of things appearing from what would seem at times out of thin air. It's so often i manage my % on adds cleared around which floor is gonna snap to me. It's absolutely ridiculous. It's like freehold pulling players to the adds below the first boss, Went on all season. Actually address and fix something please instead of trying to slap a band-aid on it.