Rogue has damage every 45s, the whole class is built around a big burst that needs to be anticipated, trinketed and defensives popped, and to do this rogue has to pop like 5 cooldowns. Ever fought a rogue without stealth and CDs? they are useless, they have auto attacks and die in 2s.People here complain that its unblalanced and say they dont even have pvp trinket :D ....If a spec has one particular purposes and that one purpose only, and you take that away from them the only way the spec is meant to be played, what do they have left? By crying kids who cant trinket and pop defs we will have another "peel 10 min long games" meta and that is boringMeanwhile spriest and prot pally in arenas can do 1v2 without any issue and overall dmg at the end is usually 2x or 3x more than any rogue.
Nerfing hunter by 5% on only 2 abilities is nowhere near enough.
https://prnt.sc/vvy7vlanticipate this in first sap and pvp trinket sap to get blinded
Even as playing a rogue alt this makes me happy.
people are not ready to still get 1shot by eviscerate as sub, lol
A 1 shot is killing something in " 1 Shot" such as Fel Reaver kicking you in the behind.
Do you notice that the nerf here is not very significant? (Maybe except for Kyrian, which I don't play so I don't care).I feel there is only low rate players who are complaining here, if you and your mates are not able to handle / prevent a CC chain and a strong burst, you will continue to slack at low rate, and not only because of sub rogues.So if you're an unskill sub rogue, in fact the nerf is huge, otherwise the spec will continue to be very significant in the meta and low rate player will continue wiping here ;)
After playing a substantial amount of arena games this season (300+), I initially thought rogues were the biggest issue. You then learn to hard counter them by instant trinket + pop def CDs and if you hold of the initial burst chances are they're done for.The biggest issue I've had are Monks and Warriors, literal gods of sustained damage that have been untouched so far.
Oh well, an "F" to the Rogues in pvp, was a nice 1sec kills while it lasted! :)
Those Sub nerfs make me so happy.
very unhealthy and bad nerfs for the game btw.They should nerf sub, but only kyrian ability, rest is ok.Tbh warriors is the best meleee class by far in the game, still unnerfed. I am 2.8k exped player playing on 2.2k mmr on first week of season! against 1800 exped warriors in 2s and it's very unhealthy. Also they should nerf monks, boomie and a lots of broken classes.This strong rogue nerf mostly came from tears of lowrated unexperienced players and this is kinda sad. Only crit leg and kyrian ability was broken. And if you were hard struggled against rogues you are probably just bad and know nothing about this game and classes. It's kinda sad that blizzard influenced too much by lowrated players.And honestly this doesnt affects 3s too much, rmp probably still would be strong, but will see.
All i wanna say is that any ability that does dmg above 50% of player health in one gcd in pvp should be nerfed...feel free to disagree
its ok, time to necrolord sub