Why do the people in the comments who proport to care about the story so much have such a flimsy understanding of it? There's a quest in the game that explains this, the whole animate orb questline. It's very clear the little skeleton dudes are mindless grunts, fodder for an eternal war.
I don't believe anything Steve Danuser says about Warcraft.
A good example for whenever you need to pull something out of your arse I guess.Seems to happen a lot over there.
I love this.RedShirtGuy AKA Ian Bates knows exactly what the difference between Necromancy on Azeroth and "Necromancy" in the Shadowlands is and how Resurrection actually works. He's only asking to engage in the Socratic Method with the blizzard writers about an apparent inconsistency with the actual lore.True Necromancy, the necromancy that we're familiar with on Azeroth, the kind of necromancy that manipulates the soul - originates from Zovaal, not Maldraxxus or the House of Constructs. The "Necromancy" practiced by the House of Constructs is simply infusing energy to a pile of bones or flesh, with no soul. This kind of necromancy was also practiced on Azeroth, if you remember Scholomance, bone constructs like Rattlegore are an example. They are soulless constructs, more similar to clay golems or conjured elementals than natural undead spirits or wisps.Zovaal's True Necromancy has the potential to infuse that same pile of bones or flesh with a soul, or forcefully remove a soul from a living being. True Necromancy can infuse a soul into a piece of armor, or weapon. That is what he does in the Maw. The examples that come to mind being Kel'Thuzad, or any other Lich, the Lich King, Frostmourne and The Helm of Domination, Death Knights, Runeblades, Mawsworn and their Armor, Sylvanas and the entire Forsaken race, and the Drust.Zovaal is the only one in the Shadowlands that can allow a soul to return to the living realm.
So...Are Necromancers just Death Shamans? since Death energy is a form of elemental?
That doesn't explain the intelligent skeletons and "constructs" in Maldraxxus, or the quests that contradict the statement that dying in the Shadowlands means ceasing to exist, like the Kyrian abomination that has already been pointed out. The Shadowlands feel more like an alien planet than an actual afterlife. Hell, with the revelation (which wasn't even in-game...) that dying in the Shadowlands means true death, t's not even an afterlife, but a second life.And there's other very basic questions that I haven't seen Danuser or his team answer yet. Why do some souls remain in the mortal realm, if Kyrians are supposed to ferry every mortal soul to the Shadowlands? What happens when you summon the soul of a dead person, like has been done countless times over the course of not only WoW but the entire franchise? When Maxwell and the player's paladin summoned the spirit of Uther in Legion, was he just chilling in Bastion and then suddenly brought to Azeroth as a semitransparent spirit, just to come back after they finished their chat? Is it something that can be done without interference from the Eternals or any of the higher powers of the Shadowlands? What stops those souls from telling mortals about the Shadowlands, a realm no one knew about (except a few mentions of the name as some sort of limbo of afterlife, nothing more) before this expansion?I understand that they tried to do something different with the concept of the afterlife, but... In all honesty, it's a very flawed execution with very little thought put to how it clashes with all the established lore and mechanics behind the process of death, undeath, souls, necromancy and everything else we have seen for decades in the Warcraft games.
Every time Draka gets brought up I have WoD flashbacks. Is alive AU Draka ever going to meet dead Draka? What ever happened to dead AU Velen? He end up in Shadowlands? AU Shadowlands? I've been told there is only one singular shadowlands across everything, such as the void or nether, but that didn't really make sense to me until recently because we never really saw anyone from Draenor show up. A la Garrosh who went dead in Draenor ending up in Shadowlands with us but we haven't seen the likes of Blackhand, Maraad, the other Orc clan Chiefs, ect of the other WoD characters showing up.Its all a bit funky and an apparent fuzzyness in how necromancy functions in accordance with the Shadowlands structure is probably not the most surprisingly inconsistent part of Warcrafts currently established rules.
With this guy and greek clown at the helm it's actually a miracle wow still exists
So necromancer class when
Here's a thought, don't call what they do in Maldraxxus necromancy then or the people doing it Necromancers. Heck you have them flesh shaping already and that fits the same criteria as what Danuser just described.
You literally have a questline in Maldraxxus introduction that Kyrian souls struggle to take control of the abomination they were stitched into.
And when will it be clarified that why Blizzard's priorities are sh*t?It's 19 days after patch release today, yet Demon Hunters still get disconnected when using a flight path? That's so fantastic some idiots couldn't see and understand how necromancy works on shadowlands (despite you can see many times through quests, so the guy who asked it just didn't give a f**k) and they instantly answer some random guy for a totally incompetent question, but they can't fix this very very annoying and critical bug after almost a month and can't give a proper, functioning answer here or on the forums... literally, the answers we get on the forums is like "refresh your UI" and "turn off your tv to not get disconnected" and so on... Like some effortless low cost bots... bought in Walmart or Tesco...
"remember that in shadowlands necromancy is the magic of Death"...oh yea? you sure about that?