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Live
PTR
11.0.2
PTR
11.0.5
Beta
Shaman Cataclysm Talent Changes Rundown
Live
Posted
2010/06/10 at 12:18 AM
by
Malgayne
We've done a complete rundown of all the changes to the
Shaman
talents!
This is a step by step, hand-done comparison of all of the new talents in Blizzard's latest preview. Remember, there are a lot of typos and issues with the preview Blizzard originally provided us, so if some of these look weird, don't blame us!
As always:
this is a preview.
All of this is subject to change in the future, so don't get too attached. And you can find our Cataclysm talent calculator at the link below:
Talent Calculator:
http://cata.cuckhead.com/talent#h
The full run-down is after the break! And keep in mind, Ghostcrawler
wants your feedback
!
Tier 1
(5 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 2
(3 points) -
Unchanged.
(3 points) -
Unchanged.
(3 points) -
Unchanged.
Tier 3
(5 points) -
Unchanged.
(1 point) -
Unchanged.
Elemental Fury
(5 points) -
Unchanged.
Tier 4
(2 points) -
Unchanged.
(3 points) -
Unchanged.
Tier 5
(2 points) -
Unchanged.
(1 point) -
Removed!
Master of the Elements
(1 point) -
Changed!
Moved from Tier 7.
(3 points) -
Unchanged.
Tier 6
(3 points) -
Changed!
Increases your chance to hit with Fire, Frost and Nature spells by 1/2/3% and increases your spell hit rating by an additional amount equal to 33/66/100% of your spirit.
(5 points) -
Unchanged.
Tier 7
(3 points) -
Unchanged.
(2 points) -
Changed!
Moved from Tier 8.
Wrathful Totems (1 point) -
New!
Causes your Fire totems to increase the spell power of your party and raid members within 100 yards by 10%.
Tier 8
(2 points) -
Unchanged.
(3 points) -
Removed!
Acute Overload (3 points) -
New!
Increases the damage dealt by your Elemental Overload spells by 7/14/20%.
Tier 9
(3 points) -
Unchanged.
(1 point) -
Removed!
Earthquake (1 point) -
New!
You cause the earth at the target location to tremble and break, dealing 267 Physical damage every 1 second to enemies within a 10-yard radius, with a 40% chance of knocking down affected targets. Lasts 10 seconds. 20149 Mana 35 yd range 1.5 sec cast 15 sec cooldown.
(3 points) -
Unchanged.
Tier 10
(5 points) -
Unchanged.
Lava Surge (3 points) -
New!
Gives your Flame Shock periodic damage ticks a 10/20/30% chance to reset the cooldown of your Lava Burst spell.
Tier 11
(1 point) -
Changed!
You call down a bolt of lightning, energizing you and damaging nearby enemies within 11 yards. Restores 8% mana to you and deals 1794 to 2038 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
Tier 1
(3 points) - Moved to Tier 2.
(2 points) -
Removed!
Focused Strikes (5 points) -
New!
Increases the damage dealt by your Primal Strike and Stormstrike abilities by 8/16/24/32/40%.
(5 points) -
Changed!
Increases your maximum mana by 3/6/9/12/15%.
Tier 2
(2 points) -
Removed!
(5 points) -
Removed!
(3 points) -
Changed!
Increases the damage done by your Lightning Shield orbs by 5/10/15%, increases the amount of mana gained from your Water Shield orbs by 5%, and increases the amount of healing done by your Earth Shield orbs by 5/10/15%.
(2 points) -
Unchanged.
Tier 3
(3 points) -
Unchanged.
(1 point) -
Unchanged.
(3 points) - Moved to Tier 4.
(5 points) - Moved from Tier 4.
Tier 4
(5 points) -
Changed!
Increases your attack speed by 6/12/18/24/30% for your next 3 swings after dealing a critical strike.
Ancestral Swiftness (3 points) -
New!
Increases movement speed by 5/10/15%. This does not stack with other movement speed increasing effects.
Tier 5
(2 points) -
Removed!
Dual Wield
(1 point) - Moved from Tier 7.
Searing Flames (5 points) -
New!
Causes the Searing Bolts from your Searing Totem to have a 20/40/60/80/100% chance to set their targets aflame, dealing damage equal to the Searing Bolt's impact damage over 15 seconds. Stacks up to 5 times.
(1 point) - Moved to Tier 6.
(3 points) -
Removed!
Tier 6
(3 points) - Moved to Tier 7.
(3 points) - Removed.
(3 points) - Moved from Tier 7.
(2 points) -
Unchanged.
Tier 7
Stormstrike
(1 point) -
Changed!
Instantly attack with both weapons, dealing 132 to 133% weapon damage. In addition, the shaman's Nature damage dealt to the target is increased by 20%. Lasts 15 seconds.
Totemic Vigor (3 points) -
New!
Increases the health of your totems by 3/7/10% or your maximum health.
Tier 8
(3 points) -
Changed!
When you deal damage with melee attacks and abilities while having Lightning Shield active, you have a 2/4/6% chance to deal damage equal to a Lightning Shield orb without consuming a charge.
Lava Lash
(1 point) -
Changed!
You charge your off-hand weapon with lava, instantly dealing 150% off-hand weapon damage. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.
(2 points) -
Changed!
When you Stormstrike, you have a 50/100% chance to immediately gain 35% of your base mana.
Tier 9
(3 points) -
Unchanged.
(1 point) -
Unchanged.
(2 points) -
Unchanged.
Tier 10
Improved Lava Lash (3 points) -
New!
Increases the damage of your Lava Lash ability by 10/20/30%, and by an additional 7/14/20% for each of your applications of Searing Flames on the target, consuming those applications in the process.
(5 points) -
Unchanged.
Tier 11
Feral Spirit
(1 point) -
Unchanged.
Tier 1
(5 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 2
(2 points) -
Unchanged.
(3 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 3
(3 points) -
Unchanged.
(3 points) -
Unchanged.
(1 point) -
Unchanged.
(3 points) -
Unchanged.
Tier 4
(3 points) -
Unchanged.
Focused Insight (5 points) - New!
Cataclysm: After casting any shock spell, your next heal's mana cost is reduced by 15/30/45/60/75% of the cost of the shock spell, and its healing effectiveness is increased by 5/10/15/20/25%.
(5 points) -
Removed!
Tier 5
(3 points) -
Unchanged.
(1 point) -
Unchanged.
(3 points) -
Unchanged.
Tier 6
Ancestral Resolve (2 points) - New!
Cataclysm: Reduces damage taken while casting spells by 5/10%.
(5 points) -
Unchanged.
Tier 7
(5 points) -
Unchanged.
(1 point) -
Unchanged.
Cleanse Spirit
(1 point) -
Removed and made a baseline ability.
Improved Cleanse Spirit (1 point) - New!
Cataclysm: Empowers your Cleanse Spirit spell to also remove a magic effect from a friendly target.
Tier 8
(2 points) -
Unchanged.
(2 points) -
Unchanged.
(3 points) -
Unchanged.
Tier 9
(3 points) -
Unchanged.
Earth Shield
(1 point) -
Unchanged.
(2 points) -
Unchanged.
Tier 10
(5 points) -
Unchanged.
Tier 11
Riptide
(1 point) - Ranges changed.
Cataclysm: Heals a friendly target for 2397 and another 3780 over 15 seconds. Your next Chain Heal cast on that primary target within 15 will consume the heal-over-time effect and increase the amount of the Chain Heal by 25%.
Current: Heals a friendly target for 639 to 691 and another 665 over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
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Comment by
613984
on 2010-06-19T17:49:07-05:00
This post was from a user who has deleted their account.
Comment by
175315
on 2010-06-20T11:21:09-05:00
I don't know much about healing, but
lol @ dual-wielding Restoration
.
if iam not mistaken the healing weapons are all Main hand. There no offhand or one-hander healing weapons.
this will show all the weapons:
http://www.cuckhead.com/items=2?filter=sl=22:13;ty=15:13:0:4;cr=123;crs=1;crv=1;gb=0
full socketed and enchanted
Heavens fall
is relatively good, compared to
off-hand "trinkets"
Comment by
615160
on 2010-06-21T02:43:22-05:00
This post was from a user who has deleted their account.
Comment by
595559
on 2010-06-22T19:44:51-05:00
This post was from a user who has deleted their account.
Comment by
595559
on 2010-06-22T19:49:04-05:00
This post was from a user who has deleted their account.
Comment by
615160
on 2010-06-23T06:43:54-05:00
This post was from a user who has deleted their account.
Comment by
614917
on 2010-06-27T00:02:52-05:00
This post was from a user who has deleted their account.
Comment by
318227
on 2010-06-29T20:09:18-05:00
This post was from a user who has deleted their account.
Comment by
278451
on 2010-07-07T15:28:50-05:00
This post was from a user who has deleted their account.
Comment by
373755
on 2010-07-09T00:41:46-05:00
This post was from a user who has deleted their account.
Comment by
668962
on 2010-09-28T03:28:22-05:00
This post was from a user who has deleted their account.
Comment by
457614
on 2010-09-28T04:04:12-05:00
Well enh certainly won't be my tree. The fact that it requires dumping points into useless talents just to finish it out makes it a non starter for me.
Don't think i'll bother getting my shaman to 80 then.
Thanks blizz
Er. That is the INTENT. Every tree is more or less supposed to be like that.
Even so, where are these useless talents? No matter how I do i can only find 2 talent points that aren't outright awesome for me, and even then none of my considered options are bad. Could you show me where they are?
Comment by
338789
on 2010-09-28T05:32:05-05:00
This post was from a user who has deleted their account.
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