my thoughts on these systems are all about balance.those people that want permanent abilities or power. They can't do that unless they do that for every class and they can't do that without trying to balance it all.Thats why all the classes feel exactly the same. Push 3 buttons and sometimes a 4th.I want it to go back to the old way where classes had identity. Shamans were mediocre at many things. Druids were the best at everything.It's sad how the raiding changed the game to where everyone had to be included for every activity. If I were designing it I would have made separate specs for separate activities and not try to balance them all together.PVP specs could only be used in PVP
@Asria27, Not a single person wanted the infinite artifact power creep for every single artifact weapon in the game, or the socketed artifact weapon Relics for each individual artifact weapon. I can guarantee you that everyone was also not a fan not even in the slightest of legendaries being RNG from every aspect of the game and mandatory to even be relevant for current content. I'm guessing you were asleep out in elwynn forest for the entirety of the expansion if you think even anything I previously mentioned was healthy for the game. Shadowlands Soulbinds already looks like an absolute tragedy of a system that nobody wants for this game and will almost certainly be a garbage mandatory system that everyone is required to have to even relevant for current content.