The Animacones for A Dangerous Harvest despawn as soon as someone loots them - I'm pretty sure two players were able to loot them before, noticed this while doing the WQ with a friend. Between us and the other players, the WQ took quite a while.
They included the Great Vault icon and it shines when your reward is ready to be requested. Was it already up last week and I was completely blind?
The night elf female and blood elf male sitting animation freezes after a few seconds. The night elves (both male and female) use the Zandalari mining animations instead of the night elven ones.
Anima-Touched Weapon Fragments seem to be dropping from Stitchyard weekly quest boxes in amounts between 10-15
DH glide no longer shows wings while shapeshifted, only shows a green glow.
They changed the display of the anima reservoir in the sanctum improvements UI, before, the anima reservoir would be filled at 10k anima and glow, now it's set up so that it will be full and glow at 35000 anima, the max amount you can have.
"A New House in Elwynn Forest", I went by it but there's no one there, I guess it's for some future quest of maybe it's to be sued in a holiday quest.
When mountain or dismounting there is a new bubble animation or something.
Anyone noticing really blurry spell effects? fires in Oribos, and the portals to the upper/lower floors, the particles look like squares and it's really off puttig, I've noticed a spell density settings called Dynamic, which changes based on fps, but I've changed it and it's still blurring spell particles, even the loot sparkles look awful
I've noticed that during the Ember Court the Professionals from the last upgrade will be highlighted on the minimap making them easier to find.Also there is now a sinrunner at the top of Sinfall which will take you close to the entrance of Castle Nathria.
When you summon or dismisses a mount there's a sort of "shockwave" effect instead of the smoke now.
I believe they came out with a post saying that end of SL is when solo of old content would be a thing.
There is currently an issue with Mirrors of Torment not proccing Clearcasting stacks correctly for Arcane Mage. When you get a Clearcasting stack from MoT, the stack shows up, but Arcane Missiles is still only be able to be cast as if Clearcasting is not active. Do we know if Blizzard is tracking this one yet?
What is this mission table addon shown in the picture?
Just small feedback, that first map graphic, the red X's are very hard to see for someone with Red-Green colorblindness. The green is great, it really pops, but the red just blends in. Took me way longer than it should have to find the red X in the upper middle part of the map, as, for me, it blended right into the map itself. I found it because part of the bottom section of the X was sticking into the room and not on the wall.