The Horde should have never had paladins and mages (Except Belves) the Alliance should stay away from shaman and warlocks.
if the problem was just with pvp they could have implemented changes on pvp alone, it's not like they don't have the technology to do it. arcane torrent for instance i guess was nerfed more for the help it provides in m+ than in pvp because they're pushing m+ dungeons as esports (meaning more big bucks)
I still do not understand that personal loot especially in guild runs. Someone unlucky will just never gear up or obtain 1 piece per entire week that they might not even need. And unless you have other classes sharing your type of armor in group, there is no way for you to gear up aside from being at mercy of RNG once again.
Can they not !@#$ing change Master Loot, like why are they removing choice !@#$ing morons. It helps guild hoopers AND guild hoopers only for %^&* sake. When you are on a trial you dont deserve loot, you can be doing !@#$ and gonna fail the trial and if the guild gave you any loot it would only lose their precious time that they pay to spend on the game.
I'm kinda glad High Elves got squashed for allied races. Lore as it stands supports the remaining Alliance High Elves interbreeding with Humans, so they'd need new models anyways. It could be a legit race, not a reskin, and could come at the same time the Horde get a long awaited race of their own: Ogres and/or Mok'nathal. In fact, I think it'd be rad to give both factions at the same time halfbreeds. Seeing as Ogres were considered too big anway, maybe Mok'nathal are better.
Honestly, the whole Void Elf vs High Elf argument just confuses me.High Elves make more sense, surely Blizzard understands this. A few new customisation options and they'd be perfect. Why Void Elves appeared from nowhere, I'll never know.