Buff unholy DKs, thank you.
Taking drain soul for affliction warlocks is worse than having no talent in that row. Please just buff it directly. Everyone is still going to use deathbolt.
ROUGES ARE OP THE WHOLE EXPANSION BUT NOW SHADOW HAS TO BE NERVED LIKE WTF
Poor Holy Paladin's, that is a low blow! :(
yes because disc priest wasint already nerfed enough come on blizz
Why would they nerf Spriest again... They are already bad at anything that is not a long fight. Guess I'm going to re-roll to a more fun class that can actually do burst damage in every fight I do. I'm thinking rogue, especially since they seem to not be getting any nerfs.
OK you nerfed SPriests fine! But come on man! you could have given a slight buff to single target DPS of the SPriest. To me (I'm mainly Holy so I'm no Shadow expert) it seems that single target DPS is way behind lock and mage of the same ilevel range. I do admit multi-target DPS was crazy good but come, on balance it!
Right? I've seen a lot of posts about how shadow has the highest overall damage potential, but nothing seems to point out some of the major factors that can contribute to DPS in the eternal palace. During the Za'qul fight, for example, shadow priests are usually the first choice for staying in the delirium realm, which will almost guarantee top dps for the rest of the fight. From what I've seen, shadow priests are also commonly picked for Essence of Azeroth during the Queen Azshara fight. Of course, there's also the possibility that shadow's raw damage is overshadowed by benthic gear. Other than these factors, I've yet to see a shadow priest out-dps an equally or slightly-less geared demon hunter or balance druid. Don't get me wrong, shadow is fun to play in PVP and PVE, but with all these heavy-handed nerfs i think it might be best to stick to healing in 8.3.
Rising Mist healing increased 30%, and now extends Heal-over-time effects by 3 seconds (was 2 seconds). Developers' note: This talent is currently overshadowed on its row, and we want to make sure it's competitive enough to make its unique playstyle a viable optionThat is so one dimentional, while Castigation wheeps and willows in the corner...Many of the talents in the talent trees now feel obsolete, for they are literally not meant to be chosen as a main ability, Castigation for example was something that was chosen to get to something more important, and now it's just useless cause it gets overshadowed by Twist of Time and Schism, both are exponentially better than what Castigation brings. Why not change that then?
Haha can't let aff locks have even the tiniest bit of burst, lets nerf one of the only talents that give it to them!
Aw, well there went my OP fun as a shadow priest!