Proving Grounds
The proving grounds will consist of two (2) “Rounds”. At the start of each round, all teams will be informed of the one (1) dungeon and its affixes for the round at the same time. From that point, you will have forty-five (45) minutes to prepare your composition and route.
Once the allocated practice time is up, teams will all simultaneously begin their one (1) “Official Attempt”.
The fastest 16 teams from Round 1 will compete in Round 2, the top 8 from Round 2 will move forward to face off against each other in the GAUNTLET!
The Gauntlet
The Gauntlet itself will consist of seven (7) “Rounds”. At the start of each round, all teams will be informed of the one (1) dungeon and its affixes for the round at the same time.
From that point, you will have forty-five (45) minutes to prepare your composition and route.
Affixes will be a mixture of preset picks from the KSM organizers, viewer choice, and team's choice. The key level may fluctuate from round to round.
Once the allocated practice time is up, teams will all simultaneously begin their one (1) “Official Attempt”. The slowest team from each round will be eliminated until we are left with
just two teams who will battle it out in one final dungeon to be crowned the conquerors of the gauntlet and Azeroth's greatest dungeon heroes.
The gauntlet will throw a wide array of challenges toward any who enters its clutches, so be prepared for anything and everything it may throw your way!