Farm intended content at a reasonable, intended pace instead of trying to juice the It's Week 1. Your demands for instant gratification are gross and out of line. PLUS, there are clearly MANY, MANY bugs, and that's on Blizzard, but you can't expect 95% of players' experiences to be negatively affected by 5% of people with too much gumption and/or free time./shrug
Just change hyperspawns in general so that if it's actively hyperspawning it only drops the quest item or gives credit.You know... the reasons for the hyperspawn existing.That would fix MANY farming exploits.
I am loving Remix, but I think that this focus on upgrading gear and cloaks is negative. They should've just made it easy and us overpowered, let us have fun and collect stuff. This should be about collectibles, levelling, and revisiting MoP - it shouldn't be about power! Just make all of us powerful!
This mode is %^&*ing dog, increase the bronze and buff all the hyperspawns. No one cares and just wanna roflstomp through this. I remember they said that you could just solo/duo/trio heroic raids but it seems nowhere realistic in the near future. It is too overwhelming for a limited event, too many achievements/mounts etc.
Yeah, now i can't even finish the quest Violence in the Arena because the Enforcers don't spawn at all. Indie game developers.
they just want no hyperspawn farming apparently and yet.. people want to find ways to acquire bronze which is reasonable.
Part of the reasons people are upset:A) they missed out on something lucrative that greatly amplified the time spent:rewards earned ratio, creating a sense of inequity because it really wasn't fixed correctly just turned offB) the issue is amplified by the fact there are such tremendous bugs and scaling errors, making conventional progression feel punitive C) devs seem WAYYYYYYYYY faster creating nerfs than buffs, which leaves people feeling like their enjoyment is not a priority (maintaining the grind is the priority.)D) unlike blunderstorm this mode actually had a test phase which was very different, creating a bait-and-switch mentality (and begs the question of where the issue from B came from)Im going on vacation and hoping this stuff gets fixed by the time I get back. Right now my affliction warlock can't even use seed of corruption because the detonation threshold is literally 200 times or more higher than it's supposed to be/says on tool tip.
Why for the the love of God is everyone focused on the stupid grind farm. None but literally none is making anyone doing it. You all are forcing yourself doing this type of grind and yes those who did it got an edge on everyone else but who the hell cares. This mode isn't competitive in any kind or form, so why are you forcing yourself.
It's so funny watching sweaty retail losers twist themselves into pretzels over this fun, casual game mode (Which yes, it is).Nobody made you rush to 70 in the first week instead of levelling properly so your cloak/gems/ilvl kept up. Nobody made you grind mobs instead of trying to do meta achievements. You do this to yourselves and you deserve every bit of suffering you experience.
I would say expected from a multi-dollar company but I think they would struggle to find a dollar.