I guess the problem of this system is learning a new class and PVP.When learning a new class, none of the ability names would match and you'd be translating while you read - if these class skins were the default settings.In PVP some spells have characteristic animations that are queues for your own responses - so I'd assume you'd use "base" appearances for that.
Just let every race be every class already please.
Blizzard should hire this guy , Realy good work here.
nice. i love the idea of gnome pallys.but i'm still waiting for my Forsaken Druid.
These are such cool concepts! They are all neat, well crafted and with amazing art and text!I just think that these would be too much for the playerbase to handle, I mean, changing spell icons and even names is a little bit too much.One thing that I got out of this thought, is that I really think Blizzard should are more cosmetic Glyphs to the game. There’s so little of them. I really wish they’ve added like HUNDREDS MORE. Just so you could really customize your character, that would be super cool! They could even put some “rare” Glyphs that you need specific achievements to get. Just like the warlock green fire. I mean, why not?I can see folks complaining about it in PvP because it messes with clarity, but if that’s the case, then just disable it in ranked competitive matches.
A LOT of these suggested paladin races combos make 0 sense. You can then make a similar case for all classes like Draenei Warlocks or Goblin Druid, and then what's the point of class/race combos if you can almost have them all?There are a few however that could be considered, yeah. But let's maybe not make Paladins the new Warrior that everybody can have.As a Warrior, a rogue or a hunter, you can say you're A LOT of things. A guard, a mercenary, a gladiator, etc. They're 'general' classes.Paladin is a lot more specific. To be paladin, you need several things such as :• To be able to wield the Light without exploding (eh Void elves?)• You need to have faith in higher sacred values somewhat related to the Light (like how the Taurens believe in the Sun, An'she).The issue is Blizzard gave Priests to a LOT of races, which does open the door to paladins.But making a class skin to say "I'm the opposite of a paladin, I use void instead of light" is a bit too much, IMO. Would you want a mage who uses green or purple fire? Come to think of it, yeah, A LOT of people would say "yes".The picture used to show a Light-oriented Void elf, the new 9.1.5 'high-elf' customization options were used. You expect something like forcing these options if you decide to be a Light-oriented paladin? That's unlikely to ever happen. To be fair, Void-elves are a mistake that Blizzard should never have done : they should've directly added High-elves.But saying you're a "Blood knight" is different, they still use the Light of the Sunwell, it's a minor change.I think if every race had its unique 'class skin' variant for a class to 'make it work', it would only make things messy.It would be fine to have a few if it makes sense for one class skin to be used by more than one race at a time, though.Honestly, I'd rather have Blizzard concentrate on making a lot more glyphs so we can customize what we already have.
GNOMES CANNOT BE PALIDINS AS THEY DO NOT HAVE FAITH IN THE LIGHT. The Gnomes who are useing light do not use it with faith. They use it with logic. They can harness the power, but they are not deeply connected to it. Gnomes are to logical to let go and just believe in the light.
Some really great, well thought out concepts
Adapting the class fantasy to the race would be absolutely amazing. Big ask but the immersion payoff in the game would be huge.
Some really gorgeous design choices -- personally I would *love* to play a Blood Knight.
Junkblade sums it up perfectly.