I never used exact count but always managed to pull exactly 100%, it's not a big deal.
People who do not play the game they work on made bad changes, what a surprise.
L
frig now people will have to actually play the game themselves.
Bear with me for a second, but if we have access to % counts and total integer counts, can't you just multiply those to get the partial integer count? Seems like basic math to me?
if it's dumb, it's Blizzard
I just use Quazii routes I don't think I've ever used a single one of my own brain cells
In general:When people complain about how addons are needed, they mean that the mechanics are complicated and hard to see.They don't mean quality of life addons are bad.But it seems like blizzard is killing the quality of life addons, but increasing the mechanics. They don't understand the player feedback.
Considering that addons can still track the exact percentage, just not the count, seems like this isn't an intended change, but more another thing our beloved spaghetti code gifted to us with some change.
I don't see a problem there, the weakaura just need to calculate the values out of the percentage? Or where do I get this wrong?
Why is anyone still complaining about this. It was a bug and it got fixed. It was obviously not intended and you were jackasses for nothing as usual. Gg
Wowhead is hilariously outdated with this, this has been the case since the start of beta, and has been the case on live servers since the 11.0.0 prepatch patch11.0.2 did not change things whatsoevervarious different addons have implemented workarounds, usually requiring either MDT or MythicPlusPullReEstimated (I really need to rename that addon đŸ™ˆ) to workAnd it's been confirmed that this is going to fixed in an upcoming hotfix as well ^^see https://github.com/Stanzilla/WoWUIBugs/issues/592#issuecomment-2287533379
Even if true as reported this issue doesn't affect me directly at all. BUT, hearing that Blizzard is spending time to change the game so players can't see numbers the way they prefer really does impact my perception of the game and Blizzard. It's a cumulative effect too.Bottom line if this is misreporting Wowhead really needs to do better by Blizzard and its readers. It hurts the game and the community to spread stuff like this.
It's very nice that they decided to be more transparent about what percentage completion mobs award you for m+ in the default tooltip. That's the only reasonable intention with this change, right?
all this BS and the actual sensible thing is blizzard to go in the complete opposite direction and have each mob in m+ flagged with a percentage to take out the guess work if your pulls go awry.