I really wish they weren't bringing Ysera back, Ysera should stay in the Shadowlands and if they want to empower the dragons again let it go to Merithra, why is it so hard to build up new characters or expand on lesser known characters?
So they are indeed screwing over Malfurion and the Night Elves again, but that's okay because maybe they'll retcon it in the future.We've hit the point where bad writing is used as justification for bad writing.
So the wedding's not in game because I would find it boring. Okay then. Th-thanks, Steve...
I'll read this after I play through it. Why would I read this before the expansion is even out?
All I care is Ysera and when can I make a Tuskarr shaman with a little Otter holding an elemental pearl as their totem
If Steve think the fan's will feel slighted by a wedding, fine. However, his answer just feels especially lazy since ArenaNet had a wedding scene in their game. Not to mention, he even went onto mention personal stories since you can't constantly be having big battles. That's really contradictory, considering that is one. Perhaps he doesn't have any experience or is he assuming the playerbase doesn't?Otherwise, I'd actually like to see a Dragonmaw orc show regret because the ones in Catalysm sure didn't. For a clan that was supposedly beaten down after the events of the Burning Crusade, they just went back to what they were doing. I wouldn't be surprised if following a bad leader, even though orcs turned into the go-to pick. (You'd think that every race has an equal chance since good and evil isn't clear cut.)Of course, I have to touch on the underrepresented characters. I do agree that everybody deserves a chance in the spotlight. I also think it would defeat the whole purpose of having Merithra stepping into the spotlight only for it to be temporary. Bonus points since even if the Emerald Dream and Ardenweald are connected, Ysera's still a NPC.One last point: I honestly think the article writer needs to go back to school. Not to be a snob; this was just unnecessarily hard to read. If it was short, I could forgive walls of text-to an extent, though.
I can't man Danuser makes me sick, I've checked his LinkedIn profile and work history all I see is some studios that he has worked as community mangers which all have defunct heavily. Then I see 38studios.. dude he never managed to do anything right there the company went out of business with his lore writing and they never managed to get anything out the door properly either.Now it seems that he is trying to get the same results with blizzard trying to defunct the company with his terrible lore writing. They have a lore archivist for a reason who keeps track of lore but what good is the archivist if everything is being retconned over and over. Jesus Christ.
OMG - the copper from the adventure guide is from RUNAS THE SHAMED in Azsuna! Runas' Last Copper can be fished out of a pool in Legion Dalaran! OMG I can't believe it - it sounds like he was saved by the Blue Dragons in Azsuna and we will see him again!
Its Emberthal, btw...
Hmm, I read an interview with Steve Danuser and I wasn't ready to flip a table?Consider me properly intrigued.
Not a fan of Steve, sorry. Even his answers to interview questions … bleh. The question about Shadowlands and the lessons they’ve learned. That was it. That was your opportunity Danuser. To take accountability. To say that at the very least, yeah we know Shadowlands wasn’t very satisfying. That ending wasn’t very good. And you blew it Steve. Every other devs or almost has done it in other interviews in one form or the other - taking responsibility. Not the Danuz. It was your job, you were paid to write it. Shadowlands sucked. The Jailor sucked. It S.U.C.K.E.D. That was the elephant in the room for me. I would have asked it directly - ‘’ A lot of players were disappointed (to say the least) with Shadowlands’ ending, what do you think ? ‘’ But, nope. Acknowledge it, Steve. Otherwise, maybe its your writing skills that suck. Just my opinion anyway.
So many run-on sentences just to see "Wait and see" for every question.
Some detail about the time span that is often overlooked and forgotten (even in official source material like Chronicles) is that several years passed between Wrath and Cataclysm:Hyal:"Who is Tryus Blackhorn?A decade ago, a great battle took place here on the summit of Mount Hyjal."https://wowpedia.fandom.com/wiki/If_You%27re_Not_Against_Us...Westfall (during Cataclysm):"Five years ago, in the heart of the Deadmines..."https://wowpedia.fandom.com/wiki/A_Vision_of_the_PastYear 20: WarCraft 3Year 21: The Battle of Mount HyalYear 25: Four Years have passed until WoW (see Intro)Year 26: The Burning CrusadeYear 27: Wrath of the Lick-KingYear 30-31: Cataclysm (according to above Sources).Year 30 is possible since 9 years can be still referred to as a rough decade.Year 31 is possible, since some time passed after the start of Vanilla until the Deadmines.For Cataclysm Year 30 this would mean:Year 31: Mists of PandariaYear 32: Warlords of DraenorYear 33: LegionYear 34: Battle for AzerothYear 35: ShadowlandsYear 40: DragonflightThis means Steve got it right this time. As I remember a few month ago I was annoyed, he may have had forgotten about Cataclysms time span.I personally do think, there should be a bigger timespan between some expansions to make the events more plausible.Characters like Anduin would be still young enough if say 5 years ware added to the timeline.A few years ago I read a post about the time span of a war in Northrend would take about a decade, considering realistic distances and weight of military equipment.But this person did not even take Warcraft universe situations into consideration, like the use of magic.I think mages could have enchanted the Horde and Alliance building materials and armor for easier transport, or reducing years into weeks of building a base.However this magic has to have limitations to not make it OP and maintain narrative logic. E.g. the enchant needs to be lifted to restore durability of fortresses and armor.Many things could have happened parallel, e.g. the Vanilla endgame during BC, connecting both Scourge Invasions into one bigger Lore event.Or maybe some events of Cataclysm in the old zones could reach into the time during MoP or even WoD, just like Lillians story was continued in MoP dungeons.The Argus campaign in Legion could have taken years without much time passing in Azeroth.Anyway, it is great that the story team does take passing time into actual consideration, or else we would end up in a Simpson situation, where Anduin would still be a young king in expansion 20.0.
I'm amazed how many words someone can use without saying anything. This barely had any information in it. Maybe I missed something because this was very difficult to read