I don’t think this one needed nerfing. It’s not too bad once you can open the Tuskarr Tackleboxes. But they really do need to nerf the Scroll Hunter achievement on Forbidden Reach. It’s obnoxious. You have to buy a special item to get any kind of drop rate on the scrolls. And the item is consumed every time you loot a scroll. So you have to reapply the buff 50 times to get the required number of scrolls.
lol I want the fishing gear upgrade items buffed next. It’s one thing I’m not wanting to do. And I know it’s not part of a meta but would still be nice to up the drop chances.
Would love if they nerfed the forbidden reach scroll achievements, or atleast buff the drop rate
Really weird, never seen them revert a stack size increase before
Buff the Old God Book in Forbidden Reach for the achievement Librarian of the Reach.
Anyone with sense would have knocked this achievement out when there were dozens of 40man raids spamming, killing, skinning and coin collecting for the mount.
Why delete the excess over 20? They're handy for spawning the rares... Still, at least that explains why I couldn't hand in the Nets quest yesterday until I'd used a Conch. Many others arriving and finding they couldn't hand in Otter Devastation were also confused.
Oh, of course the day after i completed the achievement lolGood change, though, happy for everyone who hasn't done it yet
Why they fix stuff that don't need a fix, instead of fixing issues that are really broken?This decision smells fishy...
Odd change. Feels like a random dev had to live through this achievement and decided to change it. Which is fine, but most people did it the longer way, and there are a lot worse grinds in WoW. Very random.
Would be great to see Tetrachromancer nerfed too.Maybe adding a vendor with all the items buyable with resources.I keep doing Hunts and I missing only 1 item since ages.In the meantime, I managed to complete almost everything else for the meta achievement and I only missing few dailies from the Whelp Daycare to complete everything.It's a bit unbalanced compared to all the other activities that, more or less, requires a lot of grinds and just a bit of luck to get some rare items.For Tetrachromancer RNG is the only component, way too excessive and way too frustrating.Last not least it is a bit disappoting seeing nerfing other achievements that do not really need any nerf.It is true that you need to farm the items in order to summon them and a nerf to the total Lurkers needed for the achievement means that you can complete it in less time (considering the upcoming ending of the expansions it's an help for the newcomers and the people coming back), but the calms are really fast to obtain.Can't really understand why this achievement and not the Tetrachromancer.