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"no mandatory talents"? i still see some "mandatory talents" there, some are useless for different specs. Why would i need "Ursol's Vortex" as a resto druid?
So far, this re-imagining of the talent system looks horrible. It looks boring, plain and simple. It seems like they are attempting to 'streamline' an already streamlined talent system, leading to it becoming overly simplistic.
Awesome talents for Warlock, but Warlock with heal spells will be hard to kill
So for 5 levels, warriors tanks are going to go back to sucking for lack of AOE tanking. Thanks a lot Blizz!
As a PvE Warlock I like the new talents, but am worried about old talents that boost or tweak our spells - like "+dmg to drains for each DoT" or "refreshes UA on targets below 25%". Any idea whether such things are now built into spells or just gone?
Jeez...that's a lot to read...Well.
This is why Reckful, and Woundman quit, and now I quit.
'Oh, i am going hunting today. Where's my sword?' A Hunter is not a Hunter without a Gun or Bow. To remove these weapons is totally silly. You don't go hunting without a gun or bow. It is the flavor of a ranged weapon and pet that makes the class so appealing. Almost every class has some type of ranged spells, a Hunter's is his gun or bow. As for a Pet being a 'ranged weapon', well other classes have pets and most of their spells are ranged and they have way more dps. So what you are doing is totally moronic. I am changing my mind about you guys at Blizzard.