Sanguine Depths is F Tier every week.. Want to nerf or do anything, because pug /M+10/ is special in here..
Sanguine Depths always "F". This dungeons obviously needs to be nerfed.
If the first boss takes 6.5 minutes, then leave that group cause you do something absolutely insanely wrong. Even with lower gear, around 200 ilvl that boss on tyrannical was barely a 3 minute fight. If you waste your cd-s and hero right at the start ofc you will take ages to kill the boss...
I wonder if there is going to be a week where Mists are atleast D+.
Thank you for the detailed analysis, it's very useful for wannabe tanks like me!
Sanguine Depths all the way! :-DIt's always considered as the hardest one no matter affixes. How long will it take to Blizzard notice it? This dung needs to be nerfed hard since day one. Golden King's Rest :D
Its only me or explosives are much more annoying at shadowlands?They basically destroyed us at mists(!) 2nd boss (clone phase) with overlapping with other mechanics (multiple explosives spawned near multiple clones away from each other + fox/dodgeball + that phase dmg).
Question on Halls of Atonement with explosive: how do we deal with the miniboss room before last boss? Explosive spawns everywhere and seems really hard to deal with. Is there any way to mitigate that room?
HoA and Mists are just way to easy it's sad it makes the others look harder than they truly are. I don't play on super high keys but I like the challenge I get from NW and ToP, SoA is a little on the easier side but still fun.Sanguine Depths never heard of. Removed the possbility to search for it with my filter.