They screw this up every single raid tier but they never learn. We're supposed to be grateful these changes came now, months too late?
Just buff the drop rates of legendary and Renewed Proto-Drake: Embodiment of the Blazing
when fix for the ICC BUFF being OFF but still existing ON PETS?
Debuffs that must be dispelled should never be put more than 2 players in a 10 man: 1 for each 5 players. There are some other dispelling strats with a few other classes, but in a 10 man there is much lower probability of one present.This is their own basic encounter design rule, I have no idea why they mess it up so often.Encounters that require dispels of non-magic debuffs is also a peeve,
Good changes
This raid on normal is the easiest of the three so far this expansion, but the previous raid had better small group scaling. I feel like they forgot about that this tier and are patching things in as they see problems. The dispels for one. However, all the raids this expansion are vastly improved compared to Shadowlands which absolutely sucked for small groups, especially on heroic.
Good changes, thanks Blizz
This change comes way way way too late it should have been caught during internal QA testing and fixed before the raid even came out. Raids are way too hard on 10 man groups just because of poorly scaled mechanics and Fyrakk was the biggest example of that (though Tindral still has pretty big issues, requiring more dispels than healers in many cases of small groups of like 11-14 players).Yes the raid is easier than it's been recently but that doesn't mean it's balanced in smaller group sizes. Nymue can also be a total nightmare with a small group heavily skewed towards melee (which we happened to be in my guild the first time we did her). You are then forced to have your melee dps stop dpsing just to soak flowers miles away for a while. The number of flowers on Nymue is way too high for small groups the best way at the moment is to brute force the heal and do the bare minimum of soaks instead of actually caring about the mechanic. It's silly.
Where is the hotfix to increase this trsh droprate and fake embers we been getting, where can u see progress these fake items give, what is the % of increase on drop these fake embers give, everything is so hidden as if this weapon is anything special other than scummy attempt at gold sink that gives u 8% dps increase and channel as melle while u stay in mechanics. No do x,y,z and get this super awesome weapon grind as that's not what casuals want, make an rng drop so casuals can log in once a day and get it.
And that's it? Very underwhelming... What about all other bosses that do not scale well for small raid groups?