Fix bnet launcher for wow. Same problem. Seems like all your games have memory leaks.....Pressing launch takes 10 minutes at times. (Going into settings and hitting reset in game settings seems to help) no other game on my computer does this. As soon as the game launches, leaks.
And this kids is what happens when you o not optimise your games performance during betas but instead just increase the system requirements in a hop that no one notices your %^&* work.
While there may very well be a problem with memory leaks, the fundamental cause of performance issues lies solely with Blizzard's severs which are simply overwhelmed at almost any given time. It's why so many people were vehemently opposed to the idea of a Diablo game being MMO-fied, we were able to foresee this scenario happening. Until Blizzard upgrade their hardware these problems will persist. That is unless enough people quit the game and alleviate the stress on the servers. Which, frankly, is far more likely to happen.
Any fix for the vendor interactions where your GPU goes from 120W to 320W and fans starts screaming?....it make no sense for interacting with vendors require this much W going into the GPU.
i had D4 running for 20/26 hours never had memory leaks, 99% of you have no idea what are you talking about lul
It isn't a "low-end system" thing, the majority of the posts on the forums are from people with mid-high end systems, with some saying their hardware has actually been bricked. Unlike Lost World this also affects AMD, I personally been experiencing hard-locks/shutdowns of my PC from this with a 5800x and 6800XT - no overclocking or modification. Low-end systems are using the lower settings which are far less problematic. Whilst the game is taxing on all systems, the biggest issues seem to revolve around Ultra settings and the use of the high-res graphics pack. When people with very high-end systems can run Cyberpunk fine but can't run D4, then there's a serious issue. People with 4090's shouldn't need to run an ARPG on "high" just to be able to play without crashing/shutting downThank god they are finally acknowledging it and saying a fix is in the works - people have been complaining about this since beta, and each progressive patch appears to have increased the number of people having issues. I have yet to read the blue post but I hope they aren't purely looking at optimising the vendor UI issues and are fixing it across all aspects of the game...