I hope we get artifact traits as level up moves.
I'm very excited to have mind vision back as holy!
Man, they made Fury feel amazing. The amount of buttons being trimmed was unexpected, and a primary rotation of two buttons to blow Rampage is a bit odd, but my god does it feel so much better. It's gonna be a bit tough to get used to though, considering I'm used to RNG and bending over for half of the fight while waiting on rage.I hope Beast Mastery Hunters get a glyph for their Animal Companion to pick the pet. I'm one of those losers who organizes pets in a certain way, and as much as I like my EXTREMELY dated cat pet, I kind of don't want it standing out so much with those sweet new beasts we can tame. Didn't get much Survival in due to crashes, but what little I got was excellent; Carve was SORELY needed. Now if only Serpent Sting got refreshed by other attacks; I hate having to reapply dots.
Still no shaman changes :( they double lava burst and elemental blast to the same talent row and now I have to choose which to use which sucks because it made the rotation so much more fun giving your next lava bursts even better and looking forward to even bigger numbers. Shamans seem so underpowered right now too just in general so buffs to lightning bolt and lava burst would be awesome too. They also made the spec to require even less attention by making flame shock no longer required for lava burst to guarantee crit. It's making me think of going a different spec because its just not very fun like it was in legion. Hoping for changes next time
What is this Rapid Fire change? What does that mean?
They're changing so much, Legion had such fun rotations for some Classes and now they're making it feel clunky like vanilla again... it honestly feels like a downgrade. When will they learn that if something isn't broken they don't need to mess with it.
Am i seeing this right, felsaber won't be demon hunter only anymore, meaning it'll be usable account-wide?
Carve damage for Survival Hunter is actually very low, ~240dmg, should be the double and buff Butchery.
Man mages just get such awesome changes each expack..
Where are mage changes? They can't leave mages like they are no?
These changes are ok, but as someone posted above, losing all the artifact abilities with no new ones or a 120 talent row really bites. I don’t understand the reasoning for this, at all. Combine that with scaling and now how is 120 any different from 110? Other than reading quest text, it seems pretty pointless. Characters in RPGs are supposed to grow more powerful, not less. I really wish they had better direction for WoW.
survival with baseline carve is really good now. Wish they would make the gernade an circular aoe cone aoe is just too buggy to be a major dps button
I see Feral Feedback is still being completely ignored, great work Blizzard, you really care about your players /s
I don't know what are they thinking with randomly changing frost talent names...'Keep Pillar of Frost in the spec tooltkit' nonsense when it's an entirely different spell, renaming Sindy's fury 'cause apparently it's confusing while also having BoS - condescending much? what are we, 5 year olds? Not like we've had 2 years of 'confusion' during Legion.“If it ain’t broke, don’t fix it.”
Tiger's Fury still on the GCD, Wild Charge still on the GCD, Maim now a 20 Sec cooldown . . . .Feral is about to be the worst spec in the game. But hey least we can run fast with Tiger's Dash now being 5 secs up from 4.