People actually believe unsubstantiated claims of sub counts. OmegaLUL
Look at all the hate.You are all still sitting here and keep yourselves occupied though with trashtalk like this.I agree that the Azerite System isnt as appealing like Legion artefacts, but the game has also a lot of positive sides.And Uldir is one of the better raids this game has seen for quiet some time now f.e.So for all the doomsayers out there preaching the end of WoW since 2010.The game is here and will always have enough subs and people who like it.And if there is ONE important reason people quit, it's because of the new type of players. The ones asking for 360+ ilvl for Uldir normal to get their butts boosted and that would leave a raid after a few wipes. No commitment, no WoW attitude.I would suggest to those people they should not even try out classic. They will probably play for 2 weeks and then ragequit seeing what EFFORT really means.In this case for me...Don't hate the game...hate the "toxic" player!PS: Doomsayers, rather go play something else and stop poisoning forums!
Must....Resist....To....Say...WoW....is...dying....God Damnit Old Gods :'(P.S.: We still like tha game and the game for semi-hardcore guilds offer pretty nice content!
Smell that? That, son, is desperation.
why bother coming back for the most crap expantion?
I wouldn't call this a wise move. All it does is give non-subscribers a chance to see that the game has become Grind City. You get up to 305 and they move the goal posts, so now you have to grind to 320. Then grind some more . I appreciate the revamped storytelling and a lot of the redesigned models are awesome but a few cut scenes and some pretty NPCs don't outweigh the terrible, mind-numbing gameplay that has become World of Warcraft. The best writing and most beautiful scenery can't save a game that, at its core, just isn't that fun.Example: When the expansion first dropped, I got a few friends to resubscribe and purchase BfA so we could run together. They've all since deactivated after only a few weeks, citing boring gameplay and too much grinding as their reasons. I sort of feel like I've lost credibility as a gamer for recommending a game that turned out to be...blah. Don't get me wrong, I still love WoW, it just feels like I'm stuck in a passionless marriage: I'm not really fulfilled by it anymore but I've put so much time and money into this relationship that I feel like I should stay to see if it gets better. I want it to change, I want to believe it can change, but I'm wondering how much longer I can continue to hold my breath. So I've picked up a side piece who is starting to become my #1. Plz don't tell anyone but I've been splitting my time between WoW and Dragon Age Inquisition lately and DAI has brought me so much more joy (even tho I've played through it multiple times before).
Whoever is in the 'hot seat' will be the target for what is almost certainly players no longer having their interest in WoW held in the same way it was, when they started playing.How many 'public faces' of WoW need to be got rid of, before you people come to the realisation that the common factor in your gripes is... YOU.Don't like something about how the game plays, or the direction your chosen aspect of the game is taking...? After a reasonable amount of time, if there's no change - quit.... simplez.
The game has become no more then a really bad google play game. It is all on Ion. He is the lead of this game right now. He took over after Legion released and was done. All he did was try to copy Legion and fail in the process. I wouldn't let this guy manage a Subway sub shop. Just a FYI i'm a 15 year vet of WoW and have loved the game up to MoP and its just all down hill from there. I didn't like Legion and if it was not for the gold i got from missions to purchase all their other games i would have quit back then. The way its going if i do not see the return of those gold missions i will never be back because its the only thing i really care about in this game anymore. The have sucked the fun from everything in this game and they are lucky to get 20 min of my playtime because i hate everything about what it has become. The next mmorpg that hits the market will have me because anything will be better then this.
Pretty smart, since 3 days is just enough time to see good points of expansion (visuals) and not enough to see how messed up things are in long run.
REMOVED
This quote from SlayJ is so on the nose. Says it all. "Don't get me wrong, I still love WoW, it just feels like I'm stuck in a passionless marriage: I'm not really fulfilled by it anymore but I've put so much time and money into this relationship that I feel like I should stay to see if it gets better. I want it to change, I want to believe it can change, but I'm wondering how much longer I can continue to hold my breath. So I've picked up a side piece who is starting to become my #1. Plz don't tell anyone but I've been splitting my time between WoW and Dragon Age Inquisition lately and DAI has brought me so much more joy (even tho I've played through it multiple times before)."
Corporations want to make money and people go inactive for many reasons - including people who stopped playing in Legion and never come back. Stop being so salty. Marketing needs things to do too.
First it was the promotion for buying 6 months of game time to receive the Dreadwake mount ... then I caught the article about the supposed subscriber base in World of Warcraft now being a mere 1.7 million, down from 3.2 million at the launch of BFA only 2 months ago ... now this ... All the signs are pointing to some trouble at Blizzard that's undeniable. Question is what's next ?
Azerite armour concept is flawed. Well, too late to backtrack on that now - the best thing they could do now is to improve the current system - and the changes there have already been anounced.Class balance has always been an issue, at least in Legion there were also several top specs and non-viable everyone else. Blizzard never push major changes to classes mid-patch, if your complaints still hold true after 8.1 then you may have a point, otherwise - just wait. GCD change was questionable, but now it has been in the game for long enough that I don't even notice it anymore, and it does not take away too much from how I like my class.Raiding is alright. Uldir is not remarkable I think, but solid - it does not have any bosses I would hate either. Dungeons are fun, the only thing that I do not like about current M+ is mandatory Fortified/Tyrannical, making some dungeons entirely undesirable one out of two weeks, but it is manageable too.Lore is contraversial. I do not mind the narrative, but I detest how they treat older characters, going as far as even derailing them to the point they have nothing in common with their past appearances. The Vol'jin questline was an absolute letdown: hyping it up so much only for him to appear for a second to lick Talanji's bootsoles. However, I do not really expect much from WoW lore ever since Chris Metzen has left Blizzard, and the path the lore has taken was already evident in Legion, so it is hard to disappoint me on this front. Besides, most players don't even see any problems, so this is not something Blizzard would fix.Gearing is a problem, I agree. Lack of variety within Uldir (4+ people getting the cloak from Fetid Devourer, sounds familiar?), inability to target azerite pieces, overall lack of decision-making when choosing pieces and difficulty of maintaining more than one spec all need to be looked at. Other than that there is sorry state of professions with some giving nothing relevant other than stat-enhancing consumables such as Cooking (not even dish like Fighter Chow or Bear Tartare), Jewelcrafting, Enchanting, Alchemy to a lesser extent. The game has it's problems, because it always does. At every point of game's existence there is someone who is completely negative about it. Legion was not perfectly calibrated at release too: some legendaries were borderline useless and very hard to get, growing AP on alts was nigh impossible, dungeons were poorly balanced etc. The current state of the game is not terribly different from what we saw in the opening of Legion too, but players' standards are ramping up too fast. All changes are met with negativity. It would seem that the players want their game to stay stale forever, but how long until one actually begins to ask for something new?I am not normally on Blizzard's side. I don't like grinding dungeons praying for that one specific piece of azerite gear, I don't like wandering the world in hopes of encountering Anchor Weed, I don't like seeing my gold remain at the same level despite all the content I do. At the same time I still enjoy certain aspects of the game, and I remain hopeful that the next update will take care of the rest.
I was really excited when I heard about this new expansion and the allied races. Then after playing for a while at launch and seeing how my favourite classes were ignored and left in the gutter, seeing how time gated was the progress and now looking at the direction the lore is going(mostly horde side story, I just can't support Saurfang actions as I find them idiotic and hypocrite) I decided to unsub. I'm not delusional to say the game will die just because of me unsubbing(wow has survived a lot of moments like this and is still the most played mmo) but it does seem they are driving some players away with the doubling down on bad decisions and ignoring player feedback.