TL:DR Bonus Artisan Mettle gained from cycling through professions got completely slashed. Chill and just stay with your profession´s of choice.Happy Weekend my fellow Goblins.
2 weeks ago, I made a
post about the new profession currency "
Artisan Mettle(AT)", which also got
referenced in wowhead shortly after.
It seems that blizzard got brought to attention that there is infact a flaw in the system and deployed some changes to the currency with the last weekly beta reset.
From what I can tell, following changes have been made:
AT gained from "First Craft Bonuses" for crafting professions were cut down from 5 to 1.- AT gained from finding new Mining & Herb nodes reduced from 5 to 3.
- AT gained from "Dragon Shard of Knowledge" buffed from 25 to 50.
- AT cost for the 3 Knowledge Point Books acquired from the Artisan Consortium reduced from 100/200/300 to 100/150/200.
You still get 5 AT from every Knowledge Point that you manage to obtain from other sources - including
the list of open world items that
u/Jeanssie, myself and a couple of other goblins are currently creating (btw will update on sunday). Since they reward 3 Knowledge Points, each of them still grant you 15 AT on top.
This also means that the net cost of the
Knowledge Point Books are now even more cheaper, since you get 50 AT back after using them (75 for gatherer´s).
What does this mean for me?Nothing. If you planned to do AT shuffeling, think again if it´s really worth the effort. Since everyone now starts the expansion with
260 free AT w/o ever touching any profession (
200 from Dragon Shards of Knowledge +
60 from weekly) , the currency doesn´t seem to be a huge bottleneck anymore. Keep in mind that
Knowledge Point Books 2 and 3 are both timegated by
Artisan Consortium reputation requirements, so you can´t buy them early on anyway.
I personally love the changes since I don´t think you should get a competitive advantage by iterating through all professions in a system that is designed to reward those who focus & specialize on something. This also allows everyone with legacy recipes from older expansions to keep those w/o the fear of missing out on some new currency.
As the launch of the Dragonflight expansion draws near, we’re very happy to announce the beta test of the 4.12 addon update to TradeSkillMaster!
If you’re a TSM Premium member you will shortly be receiving an email inviting you to participate, along with instructions on
how to get started.Additional invites through our
Beta sign-up page will be distributed on a First-In-First-Out system, so be sure to sign-up if you’d like to get involved! Otherwise, you can bypass the queue and get instant access by
signing up to TSM Premium.Let’s take a look at some of the major features 4.12 brings!
New Crafting UITo support the upcoming Dragonflight Profession changes, we’ve taken a look at the overall design of the Crafting UI for professions. This approach will form the basis of the UI design improvements as the new expansion features are introduced.
You’ll notice primarily that the Group Restocking flow has been moved out of a sub-tab and is presented at the top of the Craft Queue. Selecting Restock Groups will show the Group Tree and from here you can select any Groups that have a Crafting Operation assigned to be restocked.
At the bottom of the Crafting UI there has been some rearranging of some of the familiar elements including the reagents required for the recipe, the crafting cost, rank, and any recipe status such as ‘Missing Materials’ or ‘On Cooldown’. This will accommodate the new Dragonflight features including profession skills, and reagent quality selection.
In the Craft Queue itself, there’s a new indicator showing when you’re not logged into a character that can craft that particular item.
Pricing & Data UpdatesKorean & Taiwan Region SupportWe’ve been working hard to expand the reach of TradeSkillMaster, and with recent improvements by Blizzard on the Community Auction House API data feed we are very happy to be able to include support for more WoW Regions in 4.12. TSM users in Korea and Taiwan will now be able to use the TSM Desktop Application to get pricing updates exactly the same as users playing on North American and European realms.
Head over to the TSM website to
set up your realm now!DBRecent Price SourceOver the years we’ve had a lot of feedback and discussion around the use of ‘AuctionDB Minimum Buyout’ to represent the material cost of reagents, and we have generally not recommended this approach for
various reasons. However, we do appreciate that there is a middle ground between what is happening on the Auction House ‘now’ and what has happened on average over the last 14 days with the ‘AuctionDB Market Value’ calculation – especially when there are significant changes to the economy such as an expansion launch, or a patch affecting a sub-set of items and markets.
With that in mind, we are introducing a new Price Source called ‘AuctionDB Recent’, or
DBRecent. This Price Source uses the
same approach for ‘AuctionDB Market Value’ however it is only applied to the auctions contained in the
most recent pricing snapshot. It is not an average over time, nor is it a single data point for one auction at the lowest price contained in the last price snapshot.
We hope this can create even more flexibility when determining the value of something, and allow for more input to any decisions you make while executing your gold-making strategy.
Pricing Trend IndicatorsIn addition to the new Price Source, we are introducing trend indicators in item tooltips where pricing data is available.
Trend Indicators
In this example, you will see two trend indicators. The first is beside Market Value which represents the trend when compared to the Historical Price, this trend indicator is enabled by default. The second is beside Region Market Value Avg which represents the trend when compared to the Region Historical Price, this trend indicator is disabled by default.
Improvements to Region Sale DataBoth Region Sale Rate and Region Sold Per Day have been given another decimal point to give more visibility on items that sell infrequently. Previously, an item that had a Region Sale Rate lower than 0.01 for example, indicating that fewer than 1 in every 100 auctions posted sells on average, would not have a valid value for this source. Now, this value can go down to 0.001 which would indicate that 1 in every 1000 auctions posted sells on average.
Retail Scanning ImprovementsSince the launch of the region-wide commodities, Blizzard has not resolved several issues with addons interacting with the Auction House. One of these issues is failing to return Seller information during a Post Scan with an Auctioning Operation. With the launch of TSM 4.12, we have decided to workaround this issue by ignoring the Seller information for posted auctions, which should improve scanning performance, particularly Post Scans.
As a result of this decision, we are retiring the ‘whitelist’ and ‘blacklist’ features in Retail which relied on the Seller information being available.
Cross-Faction Support in RetailEarlier this year, Cross-Faction support was introduced in Shadowlands. This means you can now leverage professions, items, and gold on any realm regardless of whether the characters are Horde or Alliance.
With 4.12 we have introduced support for inventory/item tracking between factions in the Ledger and item tooltips, profession and recipe data is considered if the recipe is known on the opposite faction, gold is tracked across factions including in the gold graph of the TSM Dashboard, plus the ability to see your opposite faction characters in the Alts dropdown in the Mail UI.
Custom String Editing UIWe’ve supercharged the experience of editing Custom Strings in Operations, with IDE-style syntax highlighting.
Syntax highlight, invalid price source, and unbalanced parentheses
This new modal will give much more information when things go wrong like typos, unbalanced parentheses, missing values, or unexpected characters when building out a Custom String. It also includes automatic white-spacing for easier reading and clearer indications that the input is saved without accidentally closing/escaping the editor.
Automatic white-spacing once saved
Performance & General EnhancementsUnder-the-hood ImprovementsWe’ve taken a look through a lot of the TSM addon codebase and refactored things to improve the rendering of TSM Addon windows and make them even more responsive.
Commodity buying reliability has also been improved while browsing in general and during a Gathering search.
Group ManagementItem tracking is now more intelligent and can distinguish between things that are grouped as ‘Base Item’ and those that are grouped as ‘Item Level’. This means you can now manage inventory for things like transmog that could be any item level due to scaling but is generally grouped by Base Item.
When searching the Base Group, we have introduced the Select/Deselect All option that is available in most other Group Trees. Additionally when selecting an option in the ‘Show ungrouped items as’ drop down menu while managing groups, this selection will persist when navigating around the TSM UI or closing and reopening it.
The Addon API has been enhanced to include an option for returning items that are in a given TSM group, check the
Addon API documentation to learn more.
Getting HelpPlease join our Discord server as per the
Get Started instructions, to share your feedback on the 4.12 Beta or report any bugs and issues you encounter.