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RTP
11.0.2
RTP
11.0.5
Beta
Patch 1.1.1 Sorcerer Class Changes - Massive Buffs To Lightning and Fire Builds, Increased Defenses
Diablo IV
Criado
28/7/2023 em 13:45
por
Tharid
Patch 1.1.1 is massively buffing the Sorcerer in Diablo 4 - take a look at what was revealed in today's Developer Campfire Chat!
Diablo 4 Patch 1.1.1 Campfire Chat Liveblog Summary Sorcerer Class Overview
Skills and Talents
Seta de Fogo
- Changed to: Fire Bolt generates 2 Mana when hitting an enemy.
Bola de Fogo
- Changed to: Casting Fireball increases its radius by 50%.
- Changed to: Fireball's Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies.
Cadeia de Raios
- Changed to: Each time Chain Lightning bounces, its next hit deals 5% increased damage.
- Changed to: Chance to form Crackling Energy increased from 25% to 30%.
Passives
Maestria de Vyr
Damage bonus increased from 10% to 15%.
Ferocidade de Esu
Additional functionality: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike.
Combustão
Changed to: Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy.
Paragon Board
Paragon Glyphs
Reforçado
Damage reduction increased from 10% to 15%.
Territorial
Damage reduction increased from 10% to 15%.
Proteção
Damage reduction increased from 13% to 25%.
Paragon Nodes
Calor Calcinante
Changed to: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%.
Condutor Incessante
Increased Crackling Energy's damage from 2% to 3% per 20 Intelligence the player has.
Guardião das Chamas
Damage reduction increased from 4% to 5%.
Bonus damage reduction increased from 4% to 5%.
Brasas Fumegantes
Damage reduction increased from 4% to 5%.
Bonus damage reduction from Burning enemies increased from 4% to 5%.
Proteção
Damage reduction increased from 4% to 5%.
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Opressão
Bonus damage reduction from Vulnerable enemies increased from 4% to 5%.
Resiliência Elétrica
Maximum Life bonus increased from 4% to 6%.
Restaurador
Maximum Life bonus increased from 4% to 6%.
Aspects
New Aspect - Mage-Lord's Aspect
The Vyr's Mastery Key Passive's Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%.
Aspecto Serpentina
Changed to: You may have 1 additional Hydra active, and Hydra's duration is increased by 14-24%. This now also affects Hydra's Enchantment Effect.
Aspecto da Conflagração
Bonus Burning damage increased from 20-30% to 20-40%.
Aspecto das Chamas Envolventes
Bonus Burning damage increased from 30-40% to 60-80%.
Aspecto das Três Maldições
Changed to: Increased the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies.
Aspecto do Caminha-fogo
Bonus Movement Speed duration increased from 4 to 6 seconds.
Aspecto Gravitacional
Changed to: Ball Lightning orbits around you and deals 15-25% increased damage.
Aspecto de Recarga
Changed to: Each time Chain Lightning bounces, you gain 2-3 Mana.
Aspecto da Corrente Intacta
Bonus Chain Lightning bounces increased from 2 to 4.
Aspecto Carregada
Bonus Movement Speed duration increased from 4 to 8 seconds.
Aspecto da Órbita Congelada
Damage increased from 20-30% to 30-40%.
Aspecto da Tempestade Crescente
Bonus damage increased from 11-20% to 21-30%.
Aspecto Velada na Neve
Unstoppable duration increased from 2-3 seconds to 3-5 seconds.
Aspecto Incendiária
Changed to: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana.
Aspecto do Guarda-neve
Changed to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage.
Aspecto da Concentração
Mana Regeneration increased from 20-30% to 40-50%.
Duration requirement to gain its benefit reduced from 3 to 2 seconds.
Uniques
Luvas do Iluminador
Damage penalty reduced from 65-55% to 43-35%.
Damage to Stunned affix replaced with Lucky Hit: Chance to Restore Resource.
Reduced the distance offset per bounce range from 3 to 2.5.
This should make it easier to hit close enemies with Fireball.
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